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    I figured out a workaround to get my right ascension where I want it.

    I put a spacecraft in a circular orbit at an inclination of 90 deg with its right ascension at 126.05 deg (same as Luna) and at the altitude I would like. I then switched to my main spacecraft and got it into a circular orbit with inclination of 0 deg. I made the reference craft’s orbit visible, and burned normal when I crossed the reference orbit’s AN until my right ascension and inclination matched Luna’s.

    1.8 years ago
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    @SamTheFox What I’m trying to do is get my spacecraft’s orbit to have the same right ascension and inclination that Luna does. Without knowing where right ascension is being measured from, and without being able to measure where my spacecraft is relative to that reference direction, there’s no easy way to do it.

    1.8 years ago
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    The longitude on a spacecraft’s trajectory display.

    1.8 years ago
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    So if my spacecraft is in a circular orbit around Droo and under the spacecraft’s orbit details it gives me a right ascension of 100 degrees, what is that being measured from? The ascending node is 100 degrees from what? Is there any way to tell my spacecraft’s longitude from this reference point?

    1.8 years ago
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    Unfortunately, that only changes the texture, not the stripes themselves. @QuantumEnterprises

    3.4 years ago
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    Great work! Can't wait to try it.

    3.4 years ago
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    I'm not talking about a digital twin, just an Earth and solar system that's real size. I probably will just download one, but it would be nice to see an official stable version.

    3.4 years ago
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    Any updates on RSS?

    3.4 years ago
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    There’s a setting that will let me change the width of black and white stripes on a fuel tank for example? I’m not seeing it.

    3.4 years ago