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    i don't build boats in the full sense of boats, they don't even look like boats. i just build concept ones but there's serious boat builders on this site, try google search "simplerockets + boats"

    3.5 years ago
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    Boats must have suitable density, there's a bouncy slider in the parts parameters that you can play with or simply use tanks as the boat body and put enough fuel in it to be partially submerged. Next thing is you have to put 2 propellers fitted on 2 electric motors and the blades & the motor spin direction should be opposite to each other to cancel out torque .

    3.5 years ago
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    @afullilove102471
    same on mobile like pc

    3.5 years ago
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    @afullilove102471 you can build multiple identical parts around fuel tank, just put one part and find the option to mirror or multiply. If you attached a wing on a tank then make a mirror of and tilted one wing, then the other will tilt opposite direction. If you fit that tank on a motor shaft, now you got a propeller

    3.5 years ago
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    @Rizkyman
    It works for me now

    3.7 years ago
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    @spaceexplorer22 hey

    4.2 years ago
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    @GoldenShadowGS
    that sounds like a good method. maybe you can try the competition i launched few months ago, the rockets has an evaluation program that gave me hard time so i updated it in this capsule

    4.2 years ago
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    @GoldenShadowGS
    You may never reach apoapsis if you depend only on the prograde lock, it will keep getting higher and further away, you have to override it at some point

    4.2 years ago
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    @EUnumPluribus
    Great, so if you have stream ability then maybe you can share your channels in a forum here and see how this thing goes with offer and demand of subjects

    4.4 years ago
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    Pedro..he's the man. Good choice Jundroo

    4.4 years ago
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    @gopherguts2
    But why did you seek 54000 orbital period? Its around 50416

    4.4 years ago
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    @EUnumPluribus yes yes that's what i meant i just keep forgetting what they're called. i'm glad you did it, thanks a lot

    4.5 years ago
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    @EUnumPluribus that's ok, i'll be watching that "lists" thing , do you have any video about the violet/purple blocks in vizzy ?

    4.5 years ago
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    @KraZIvan the principal of the classroom (the one who runs the show and stream) will find out what topics to cover based on demand. for me, the topics i wanna learn is those purple and violet blocks in vizzy.

    4.5 years ago
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    @iSPACE that's great, determination is a key factor

    4.5 years ago
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    @iSPACE
    It has the ability to land on the center of the drone but the behaviour change between users computers and settings and even with updates, so I'd recommend modifying the craft as the program had reached it maximum capability

    4.5 years ago
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    @iSPACE
    I did that recently and seen some players using my code for their own rockets. Also Kell have a guided landing program that I like more than mine

    4.5 years ago
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    I have some ongoing projects that I'm taking slowly to perfect its small components such as selectable precision orbits. My strong point is suicide landing burns if you ever needed that

    4.5 years ago
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    @Insanity thanks

    4.5 years ago
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    @TopSecret2 honestly I don't know what's the problem as I don't know that system nor what's REO

    4.5 years ago
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    Damn, I've just seen the video. Regardless to the assault tactics, this is awesome and now I won't take a look at the vizzy, I'd probably faint

    4.5 years ago
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    Great work, would love to see it

    4.5 years ago
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    Get back to the creator, I guess he should know how to fix his system issues. They usually respond fast

    4.5 years ago
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    I cant upload the craft because it has the Vizzy ++ Mod by Sflanker

    4.5 years ago
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    is that the orange black box? i thought i've seen that some days ago but couldn't downlad at that time

    4.5 years ago
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    @hehezty here's another invitation

    4.6 years ago
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    @Catdog11302 @Bmcclory downlad is opposite of uplad 🤪🤣

    4.6 years ago
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    @Chtite451SR2 what's that minecraft ? I hear of it a lot lately

    4.7 years ago
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    @socialist
    You first have to test the various blocks like position, convert Lat-Long...etc. use my test rig and place some command chips around it to choose for target later, this is how I started. Or see my coming video to explain docking program, I still recommend you do testing to understand what those blocks do

    4.7 years ago
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    Fully agreed and here's my statement, my name is crowxe and I'm a SR2 addict 😁

    4.7 years ago
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    @socialist vizzy does support position of craft and target and even before that was available , docking was kinda possible (but almost mission impossible)

    4.7 years ago
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    This looks perfect, Is it same Droo size ?

    4.7 years ago
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    @Kevon87 1 G of upward acceleration opposite to gravity means the person is enduring earth's gravity (1G) + rocket acceleration (another 1G) that's total of 2. try less acceleration like 2m/s^2 upward and see if he still falls (total would be ~ 1.2 G)

    4.7 years ago
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    maybe that's how it's meant to be that acceleration force them with their heavy gear to fall flat on the floor

    4.7 years ago
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    yes in wheel options there's something that ...what the hell ! Anubis ? i came to answer but as i was typing i saw your name lol. so probably you know what i know and more.
    hey, are you egyptian? it's not just the "Anubis" , i've seen arabic keyboard in one of your videos

    4.7 years ago
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    @AnotherFireFox that looks like multiple log windows which is cool but i want data that i can process and do calculations on or make a graph

    4.7 years ago
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    @KraZIvan not live during flight, but after flight is stopped when all data is gathered

    4.7 years ago
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    @sflanker now more people can see it and make use of it. i'm starting to do so. thanks

    4.7 years ago
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    i went testing thinking i can control it lol. that list is great, the "working" things can be useful

    4.7 years ago
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    @NoIDontWanna
    i thought this term (slave/master) is still being used in computers, particularly when connecting 2 hard disks together. Or maybe that's an obsolete now, i don't know it's been long since i done any hardware task

    4.7 years ago
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    i'm willing to sacrifice some physics, visualization and frame rate in the course of having such option.

    4.7 years ago
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    @sflanker
    your comment worth to be in a separate post for more to see

    4.7 years ago
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    @AnotherFireFox i tried to do that but halted. i need the roll information. i thought vectors could be easier even though i never studied them, but turned out too hard and needs couple of classes on it

    4.7 years ago
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    @sflanker now i understand what your reply was, i'm kinda slow. i checked the image (it's clickable) and checked wiki link. i think i need to study more (hopefully just that wiki page if i understand it) then i'll copy your submission vector line and play with it.... thanks :)

    4.7 years ago
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    @sflanker i'm trying to digest what your method, i'll understand more when i try it on my test rig ( plat form with the three axis controlled with sliders) then i'll move to your contest submission to get more understanding although it looks scary to me (i have no clue what's lists and customs expressions).
    The origin of my problem is from the guided landing program, i have 2 fins to direct E-W and 2 fins to direct N-S , so i need constant information about my craft orientation (the current method is crude, tilting the command chip by 90 degrees to use the heading information to know my fins orientation, but the craft is tilted most of its trajectory and so it's not accurate) thank you for the help , i was really getting desperate

    4.7 years ago
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    Damn..i want that earth

    4.7 years ago
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    @SmurfResearchX
    I think I saw temperature in the mobile vizzy but I have no clue what's it's effect and how it is derived. Hit me up whenever you have something. And regarding the contest, it's recurrent event, no dead line

    4.8 years ago
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    @SmurfResearchX
    It worth notice that the engines were controlled to avoid a threshold of dynamic pressure (calculated as V^2 * air density)

    4.8 years ago