@Oski In-game units will be metric and dollars. We may have an option to switch to Imperial. Hard to commit to small things like that right now when there are so many huge big things left to do though!
Thanks for letting us know. Reposting what I wrote on SimplePlanes.com:
"Yep, sorry about this. Our SSL cert is expired, but it's really not a security risk at this point. They require yearly renewals, which is far more frequent than necessary and I believe the only reason they do that is so they can sell more certs.
I have been working with our service provider and the cert company to renew it since last week, but somebody dropped the ball. I'm not sure if it was me and there was something I was supposed to do or if they forgot to do something...I hope to have it back to normal soon."
@Bmcclory One of the important pieces will be uploading your sandboxes (ie - game states), so we're going to add a mode where you can hide the hud and get great looking screenshots of your crafts for your posts on SimpleRockets.com.
@Planefun We probably won't manipulate the particles based on air density, but probably just fade it out. Thanks for the image though, it is interesting stuff!
@diegoavion84 The rotators cause things to move and if those moving things bump into things that aren't moving, then there is certainly a chance for fireworks.
@Planefun I left the smoke in on SR1 because I thought it helped with gameplay to give the player a sense of what direction they're moving in space, but since SR2 is 3D, there is more situational awareness so we will probably get rid of it. It does look silly in space.
@destroyerP The initial release for early access will be missing some of these features, but we do hope to add astronauts and re-entry effects before doing the final release. Real size planet scales might be possible (via XML modding) on the initial early access release.
@22zxSnakeEyes We are planning to release on mobile probably around the end of the year. The initial release will be an early access release on Steam in Q2.
@Supercraft888 The coloring is very similar to SimplePlanes, so coloring is based on Primary, Trim 1, etc.
You can launch multiple crafts into the solar system and the game will save your state, so you can keep adding more onto space stations in orbit, similar to SR1.
@Bmcclory @jamesPLANESii We will have other options for people who want to make planes in the rocket game. Personally, I'd like to see submarines in this game.
@Oski In-game units will be metric and dollars. We may have an option to switch to Imperial. Hard to commit to small things like that right now when there are so many huge big things left to do though!
+1 6.8 years ago@chancey21 @MrDoolittle Good point. I added a pic of the part.
6.8 years ago@diegoavion84 Yes you can paint the rockets. No, the original missions will not be in SR2.
+1 6.8 years ago@Mymessage @chancey21 These are high-quality parachutes. You won't find better parachutes anywhere else!
6.8 years ago@MrTaco Yes to both space planes and rovers. Still no modding for iOS though, unfortunately :(
+1 6.8 years ago@Victor039 Yes. We are going to port over wings from SimplePlanes so you can make space planes.
+2 6.8 years ago@robloxweponco They won't be in the early access release, but we are hoping to add them eventually.
+3 6.8 years ago@WeSeekANARCHY several parts recalculate mass as they are resized, but via XML modding it is possible to alter the mass of parts.
6.8 years agoThanks for letting us know. Reposting what I wrote on SimplePlanes.com:
"Yep, sorry about this. Our SSL cert is expired, but it's really not a security risk at this point. They require yearly renewals, which is far more frequent than necessary and I believe the only reason they do that is so they can sell more certs.
I have been working with our service provider and the cert company to renew it since last week, but somebody dropped the ball. I'm not sure if it was me and there was something I was supposed to do or if they forgot to do something...I hope to have it back to normal soon."
+2 6.8 years ago@Seanbon007 Customizable fairings.
+8 6.8 years ago@mikethespike056 The surface of the planet is great for crushing rockets. You won't be able to land on the gas giants anymore.
+5 6.8 years ago@Amigo да картина будет похожа на SimplePlanes
+1 6.8 years ago@DimaKosheleFF Nope, should be fixed in SR2.
6.8 years ago@JustRoboCop Thanks, I'm glad to hear that :)
6.8 years ago@Awsomur Those boosters are several thousand kilograms each, so make sure you bulk up before launch day.
6.8 years ago@Awsomur :D ....I'm thinking probably around $25-$50k, but not sure yet.
+1 6.8 years ago@Bmcclory One of the important pieces will be uploading your sandboxes (ie - game states), so we're going to add a mode where you can hide the hud and get great looking screenshots of your crafts for your posts on SimpleRockets.com.
6.8 years ago@Supercraft888 SR2 fuselage pieces are based on SimplePlanes and I have put a ton of effort into them so they are a lot more flexible.
6.8 years ago@Awsomur Probably the same price as SimplePlanes.
6.8 years ago@Planefun We probably won't manipulate the particles based on air density, but probably just fade it out. Thanks for the image though, it is interesting stuff!
6.8 years ago@diegoavion84 The rotators cause things to move and if those moving things bump into things that aren't moving, then there is certainly a chance for fireworks.
+3 6.8 years ago@Planefun I left the smoke in on SR1 because I thought it helped with gameplay to give the player a sense of what direction they're moving in space, but since SR2 is 3D, there is more situational awareness so we will probably get rid of it. It does look silly in space.
+2 6.8 years ago@GINGER01 You can change what parts of the rotator are visible. By default, the entire thing is visible, but you can hide the base and even the panel.
+3 6.8 years ago@JetFly but, why not Kethan?
6.8 years ago@Lyra @Arnmra It's the second quarter of the year, which is from April 1st to June 30th.
+2 6.8 years ago@Sapporo Yes, we will most likely put it on Amazon as well.
+1 6.8 years ago@TheRealMonarch Not for the initial early access release, but we are hoping to have astronauts in before the final version.
+3 6.8 years agoMe too! I wish them the best!
+2 6.8 years ago@destroyerP The initial release for early access will be missing some of these features, but we do hope to add astronauts and re-entry effects before doing the final release. Real size planet scales might be possible (via XML modding) on the initial early access release.
6.8 years ago@Thomasj041 Yes, using the same method as SimplePlanes.
6.8 years ago@DarthAbhinav Thanks! I can't believe I didn't notice that!
6.8 years ago@shampoop Yep, and SpaceX calls theirs a capsule. Maybe we should call it a Command Podule?
+1 6.8 years ago@hartobr Probably the same as SimplePlanes, so $4.99.
6.8 years ago@22zxSnakeEyes We are planning to release on mobile probably around the end of the year. The initial release will be an early access release on Steam in Q2.
+1 6.8 years ago@Gamerspartan64 Yes
6.8 years ago@Bmcclory Still haven't decided yet, but we did rule out Fred. Sorry!
6.8 years ago@Supercraft888 The coloring is very similar to SimplePlanes, so coloring is based on Primary, Trim 1, etc.
You can launch multiple crafts into the solar system and the game will save your state, so you can keep adding more onto space stations in orbit, similar to SR1.
6.8 years ago@Champ9961 I am suspicious of @PhilipTarpley and the tarp idea. I think he's trying to push his own agenda. I mean, his last name is Tarpley.
+3 6.8 years ago@GINGER01 Yes, we plan to add support for having multiple pods on the same craft at launch.
+3 6.8 years ago@Fjorge No, but I agree they do look delicious.
6.8 years ago@AtlasSP We will have docking with satellites. In fact, I'm working on that now! Probably won't have an internal view.
+1 6.8 years ago@Griffinthedragon Failed missions have a heavy price tag, but the lessons learned are priceless.
6.8 years ago@Supercraft888 :D
6.8 years ago@SHCow I'd like to add astronauts at some point, but it won't happen for the early access release.
+2 6.8 years ago@kerothehero Yes.
+1 6.8 years ago@Kentheman We still have plans for 1.8 for SimplePlanes, but obviously the schedule is slipping into the future.
6.8 years ago@Exospaceman There will be several more parts, but I'll save those for future Mondays.
6.8 years ago@Bmcclory @jamesPLANESii We will have other options for people who want to make planes in the rocket game. Personally, I'd like to see submarines in this game.
+5 6.8 years ago@Oski Yes, it is small. Maybe we could use it for sending cats up into space? On second thought, nevermind. That poor cat.
+3 6.8 years ago@DemonSniper8 You can customize colors like in SimplePlanes.
6.8 years ago