@SoulBlazer thanks) I was thinking of building a spaceplane with jet engines and wing lifting craft in atmosphere and rocket engines, where's no atmosphere. Is it also better to opt rocket?
@Mod how can I add an image?
I'm trying ![](https://cdn.discordapp.com/attachments/841337444967776291/841337708348440616/com.termuxTermux.png)
And the result is !.
It is an example image)
@GenTitan I'm not pretty sure that the commenters below has given you the best answer, so here I am)
First, you didn't write a cycle, it is a condition. It was mentioned, but wasn't commented properly.
"If" is checked one time only, then computer does the code below the if-condition.
@EPlanesAerospace gave you a pretty bad advice, since that type of "while condition" is infinite, thus the code below it is to be never executed.
Vizzy have two obvious ways to build a cycle: "for" and "while". The first is hard to be broken, on the other hand, it also hard to set a custom break point. The while cycle is vise versa. Always check, if it possible to stop. If a constant in condition, then it never stops.
And never recommend people to start from sth not Python. They often forget that coding is not programming, thus write awful algorithms)
@Amirabadi dunno for sure, but it must be kept if you leave game progress, it is a craft part in some way)
Moreover, what's the purpose of clear log button in case it can be easily deleted by app killing?)
@Amirabadi in better words, it some kind of a flight data recorder (black-box). I recommend you use it for:
1. Flight program debugging (looking for mistakes)
2. Data analysis (if you want to collect information about planet or your craft to upgrade it, [e.g. air force drag for different angles of attack])
@SoulBlazer thanks) I was thinking of building a spaceplane with jet engines and wing lifting craft in atmosphere and rocket engines, where's no atmosphere. Is it also better to opt rocket?
+1 3.5 years ago@pedro16797 maybe you could show the in-game equation for Drag, if it's possible
3.5 years ago@seventeen yeah, the last condition is crucial)
3.5 years ago@Giova wowie, never thought of that)
3.5 years ago@Hermes01000100 @TweedleAerospace , thanks, mates
3.5 years ago@Mod how can I add an image?
3.5 years agoI'm trying
![](https://cdn.discordapp.com/attachments/841337444967776291/841337708348440616/com.termuxTermux.png)
And the result is !.
It is an example image)
@GenTitan I'm not pretty sure that the commenters below has given you the best answer, so here I am)
First, you didn't write a cycle, it is a condition. It was mentioned, but wasn't commented properly.
"If" is checked one time only, then computer does the code below the if-condition.
@EPlanesAerospace gave you a pretty bad advice, since that type of "while condition" is infinite, thus the code below it is to be never executed.
Vizzy have two obvious ways to build a cycle: "for" and "while". The first is hard to be broken, on the other hand, it also hard to set a custom break point. The while cycle is vise versa. Always check, if it possible to stop. If a constant in condition, then it never stops.
And never recommend people to start from sth not Python. They often forget that coding is not programming, thus write awful algorithms)
3.5 years ago@Amirabadi dunno for sure, but it must be kept if you leave game progress, it is a craft part in some way)
3.5 years agoMoreover, what's the purpose of clear log button in case it can be easily deleted by app killing?)
@Amirabadi in better words, it some kind of a flight data recorder (black-box). I recommend you use it for:
1. Flight program debugging (looking for mistakes)
2. Data analysis (if you want to collect information about planet or your craft to upgrade it, [e.g. air force drag for different angles of attack])
In any other cases use "display".
3.5 years ago