Thank you @NathanMikeska for taking the time to answer my question and to clarify the developer's commitment to the PC platform! I wish you and the rest of the Dev Team great success from this title. Plus, I would like to congratulate all of the team on the amazing launch followed by tons of positive reviews on steam.
@Jetspeed1001 I apologize for the misunderstanding and the lack of knowledge on the matter since I didn't know there was a Simpleplanes for the mobile. I'm totally new here hence the stupid questions and worries :P
@UnitedStankCrafts hahahaha yes of course, but space weapons like anti-satellite weapons and orbital bombardment by a nuclear warhead are considered part in the space programming, aren't they? Either way i guess you're right. But later on development maybe overhauling the effects in the game like bigger explosions depending on the amount of fuel and lasting smoke effects would be a cool thing.
@Jetspeed1001 By SP you mean the first Simplerockets correct? Well, I'm sure that the transition from 2D to 3D, for example, had a huge increase in complexity within the game. Will the mobile prevent some of the better, game-changing updates when and if it compromises the stability of the game in mobile platform? Or will the mobile be a little simpler version, enabling the PC version to reach a higher and better final state?
Thank you @NathanMikeska for taking the time to answer my question and to clarify the developer's commitment to the PC platform! I wish you and the rest of the Dev Team great success from this title. Plus, I would like to congratulate all of the team on the amazing launch followed by tons of positive reviews on steam.
+2 6.0 years ago@Jetspeed1001 I apologize for the misunderstanding and the lack of knowledge on the matter since I didn't know there was a Simpleplanes for the mobile. I'm totally new here hence the stupid questions and worries :P
+1 6.0 years ago@UnitedStankCrafts hahahaha yes of course, but space weapons like anti-satellite weapons and orbital bombardment by a nuclear warhead are considered part in the space programming, aren't they? Either way i guess you're right. But later on development maybe overhauling the effects in the game like bigger explosions depending on the amount of fuel and lasting smoke effects would be a cool thing.
6.0 years ago@Jetspeed1001 By SP you mean the first Simplerockets correct? Well, I'm sure that the transition from 2D to 3D, for example, had a huge increase in complexity within the game. Will the mobile prevent some of the better, game-changing updates when and if it compromises the stability of the game in mobile platform? Or will the mobile be a little simpler version, enabling the PC version to reach a higher and better final state?
6.0 years ago@RailfanEthan Indeed.
6.0 years ago