go into chase camera mid to help with rcs orientation. them enable translation mode and that nav ball thing. translate towards the port and activate the port use the nav sphere to align with the port. click on the port to get the port menu, wait until the port says docking and unlock orientation
I understand that crafts can’t dock to themself. The problem is I have 4 hatches and 4 sets of pistons to activate individually.
I don’t want to have 20 AG s for the craft
I am making a space elevator. It uses vizzy to make a piston go way beyond its range. When reaching the end of the piston the base (1 million metric tons ) gets pulled up by a single piston
Test runner
My craft
https://www.simplerockets.com/c/E0a39a/Space-elevator
we all need a community cargo unit, it would be useful for space shuttles, trucks, rovers. planes, and rockets.
4.0 years ago1 question have you decide to have support for planets studio on ios
+1 4.0 years agoOh ok@Insanity
4.0 years agospace station, constellation mars lander, a city for the space center, flying wing bomber
4.0 years ago@Staticalliam7 not really
4.0 years ago@Marssmmm what have i done
4.0 years agogo into chase camera mid to help with rcs orientation. them enable translation mode and that nav ball thing. translate towards the port and activate the port use the nav sphere to align with the port. click on the port to get the port menu, wait until the port says docking and unlock orientation
4.0 years agogimme gimme gimme
+1 4.0 years agogridfins
4.0 years agogood luck and fly safe
4.1 years agoYes a system where I can go interstellar
4.1 years agoYes @theUSSR
4.1 years agohere
4.1 years agoIt’s a mix between its and starship @SNSA
4.1 years agoSpace station
4.1 years agohappy birthday
4.1 years ago@Indianspaceprogram only like 5 awesome Devs develop Simple Planes, Simple Rockets 2 , and areo effect
4.1 years ago@SNSA we can make a random account for the unlisted crafts
4.1 years agothem no one will get the point instead of silverstone
Gute Idee @dylllse99
+1 4.1 years ago@Piecemaker Friday
4.1 years ago@gunner_aerospace @Nope26 Friday sadness noises
+1 4.1 years agoSame @UraniumOxide2
4.1 years agohappy noises
4.1 years agoWhen will it come on iOS @AndrewGarrison
+1 4.1 years agoI have found it
4.1 years agoThanks @CSPACE
4.1 years agoWhat video software do you use
4.1 years agoYes @Chtite451SR2
4.2 years agoWhere @Chtite451SR2
4.2 years agoNEW COMMAND PODS
4.2 years agoYes it would be very helpful because you wouldn’t have to ask a pc player xml modify a part and them save that part. @RaZoRgAmInGxD
4.2 years agoTimes up Andrew
+8 4.3 years agoThe flame part
4.3 years agoProbably cause if you look at the photo, their is no fuselage
+1 4.3 years agoLet’s wait to tommorow guys.
+5 4.3 years agoIt might be adding more command and cockpit options
+2 4.3 years ago@DoublehshAircraftinc I mean the custom hand position shows it is a cockpit
4.3 years agoMabye its a capsule over haul, because the plane cockpit is a custom seat position, and the dragon capsule might a VTVL capsule.
4.3 years agoI thing it is a cockpit @DoublehshAircraftinc
+1 4.3 years agoGuys
4.3 years agoThe Astronauts hand it holding something
Good bye
4.3 years agoThank you for all of your interesting and good craft
I understand that crafts can’t dock to themself. The problem is I have 4 hatches and 4 sets of pistons to activate individually.
4.3 years agoI don’t want to have 20 AG s for the craft
I can post a core module
+1 4.4 years agoCheck the vizzy program
4.4 years agoI am making a space elevator. It uses vizzy to make a piston go way beyond its range. When reaching the end of the piston the base (1 million metric tons ) gets pulled up by a single piston
4.4 years agoTest runner
My craft
https://www.simplerockets.com/c/E0a39a/Space-elevator
Ok
4.4 years agoUhh
4.6 years agoOk
4.6 years ago@zeropol