yes, have been playing around with that(broadcast), and it is NOT reliable, there is some kind of flaky semi independent behavour, but nothing to build on. @sflanker
Future analysis shows that earth's orbit around sun in exentric. My guess is around 0.015. So it is not as fast and as magic a number as I first thought. The differense in solar radiation should be the same. But you then have to orbit +30 days to find the turning point of maximum radiation, to know your position. And +366 days to determine your position with maximum resolution.
I wonder if you can have a pod and a chip, both connected to the same craft. and use the chip as a "radar" that can move with hinges, to track one object. and have the pod be in prograde. (or another heading). That way you would be able to read the difference between the "radar" angle when tracking pitch reaching >0.0 .
But then you need a wizzy cript that can:
1. read input from another chip, regarding that chips inputs.
or
2.able to switch between command pod and commandchip wia vizzy.
But i do not know how.
Well. It is the way back that is my problem. A tiny problem. I can not target Droo. only an object on Droo. So I get an orbit that sometimes hit in a to steep angle.
@huuminberd
It is after all called ”simple” rockets. So I think a valid answer is ”complexity”. OK. Abandon individual throttle controll. But individual stage fuel tank? As of now if I at the same time my rocket burn its side booster and its main engine, I have no idea of time to separation because I only get the combined fuel tank value. If I put a VIZZY script in a stage, I thing I chould get local properties, aka the stages fuel, the stages throttle. Why else have the opurtunity to put scripts into objects. I am an old lover of HyperTalk so I love when objects have scripts. But then again, Hype-Super-Meta script programming fammily was slow and hard to implement.
@huuminberd
Motorola refused to document 6800cpu, and today we use x86cpu arcitecture. So documenting what you do can be benefictual. If anybody know how to fire a special rocket motor, be my guest. I am on IOS. Activate stage does no good, That fires ALL rocket motors in that stage. Changing activation group does not help. Do not know how to set trottle on activation group. Bits do not fit together in wizzy.
I realy like mauals. I have been reading manuals since GW-basic. Would there be a manual somewhere listing all the features with a short desription of ther supposed normal behavour. so that i do not get confused with non C compilance.
yes, have been playing around with that(broadcast), and it is NOT reliable, there is some kind of flaky semi independent behavour, but nothing to build on. @sflanker
+2 4.8 years agoFuture analysis shows that earth's orbit around sun in exentric. My guess is around 0.015. So it is not as fast and as magic a number as I first thought. The differense in solar radiation should be the same. But you then have to orbit +30 days to find the turning point of maximum radiation, to know your position. And +366 days to determine your position with maximum resolution.
+1 4.9 years agoI wonder if you can have a pod and a chip, both connected to the same craft. and use the chip as a "radar" that can move with hinges, to track one object. and have the pod be in prograde. (or another heading). That way you would be able to read the difference between the "radar" angle when tracking pitch reaching >0.0 .
4.8 years agoBut then you need a wizzy cript that can:
1. read input from another chip, regarding that chips inputs.
or
2.able to switch between command pod and commandchip wia vizzy.
But i do not know how.
lateral velocity=lv
4.8 years agovertical velocity=vv
speed=sqrt((lvlv)+(vvvv))
Am I right?
Does not work in IOS.
4.8 years agoWell. It is the way back that is my problem. A tiny problem. I can not target Droo. only an object on Droo. So I get an orbit that sometimes hit in a to steep angle.
4.9 years ago@huuminberd
4.9 years agoIt is after all called ”simple” rockets. So I think a valid answer is ”complexity”. OK. Abandon individual throttle controll. But individual stage fuel tank? As of now if I at the same time my rocket burn its side booster and its main engine, I have no idea of time to separation because I only get the combined fuel tank value. If I put a VIZZY script in a stage, I thing I chould get local properties, aka the stages fuel, the stages throttle. Why else have the opurtunity to put scripts into objects. I am an old lover of HyperTalk so I love when objects have scripts. But then again, Hype-Super-Meta script programming fammily was slow and hard to implement.
@huuminberd
4.9 years agoMotorola refused to document 6800cpu, and today we use x86cpu arcitecture. So documenting what you do can be benefictual. If anybody know how to fire a special rocket motor, be my guest. I am on IOS. Activate stage does no good, That fires ALL rocket motors in that stage. Changing activation group does not help. Do not know how to set trottle on activation group. Bits do not fit together in wizzy.
I realy like mauals. I have been reading manuals since GW-basic. Would there be a manual somewhere listing all the features with a short desription of ther supposed normal behavour. so that i do not get confused with non C compilance.
4.9 years ago