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    If youre having problems with the Advanced Search help beeing in the way reload your browser cache by pressing

    Shift+F5

    1.7 years ago
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    @Pedro Ah, yes. Do mods work for the mobile version and if so how should i handle them? (Maybe prefix versions as Desktop or Mobile)

    1.8 years ago
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    @Pedro Out of interest: What was it?

    1.8 years ago
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    @Pedro Tank you. ive keapt the craft derived version in place as backup.
    Have you solved the case of the unposting of version posts?

    1.8 years ago
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    @Pedro oh it is. That was fast. I will use that imidiatly. How is the delay when a new version is released?

    The API is now in use.

    1.8 years ago
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    @AndrewGarrison Wow thank you! It does however show 1.0.0.0 and 1.0.6.0 is current?

    1.8 years ago
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    @ChaoticGraviton yes i added all fromt these Pages: https://www.simplerockets.com/Releases?p=1
    do the following for adding older versions:
    Start with the oldest working your way to the newest. Delete the existing 1.0.0 version in changelog and reupload it. (so its on top of the changelog list) you can also set any version as default there if you e.g. upload beta/alpha versions.

    1.8 years ago
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    @ChaoticGraviton now that SpaceDock is recieving all new Game Versions you might want to check if the Version in there still works with the current game version and click the "Update automaticly" Button/ upload the current mod version.

    1.8 years ago
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    @FuryionAircraft Seems to be a bug or similar. New versions are announced with a one week delay on this site anyways. steamdb doesnt list correct versions only builds, newest craft upload seems not reliable too. Anyone got any idea how to get the current game version with a script as close to release as possible?

    1.8 years ago
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    @Pedro
    somehow Version 1.0 vanished from https://www.simplerockets.com/Releases?p=1 .
    It confused my version scraper a lot.

    1.8 years ago
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    @FuryionAircraft none needed. it shows how much you care for this community and the natural weariness if someone comes along and offers something for free.
    Theres also a sister project to SpaceDock called ckan. Its a mod package manager thatgg auto downloads and installs mods from various sources. Maybe comeone who can contribute to them is willing to make a version for juno.

    1.8 years ago
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    @FuryionAircraft
    SpaceDock is a Modhosting Website. It offers everything a Mod developer needs to offer their work to the public.
    You are of cause able to upload your mod there and then use the mod page link on the jundroo page.
    The site is my and every contributers hobby so ive no need to agressivly position it.
    im no modder but i do it infrastructures vor a living. So see it as my way of giving someting back to all the people producing great code.
    Think of it like a mod: check it out and if you like it use it. :)

    The site already is a well known address for Kerbal Space Program mods. A bit of cross polination would be great and increase the visibility of this game and its community.

    I also mainly focus on mods not crafts. Iam however not opposed of using the site for it.

    1.8 years ago
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    Thank you. I havent tested the game on windows. so i dont know what the speed in its native enviroment would be.
    It does in deed run ok with proton. only on max details it slows down significantly.

    1.8 years ago
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    @Pedro Oh, thats even better!

    1.8 years ago
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    @Pedro they do? i thought they where examples to teach people how to make their own :)

    1.8 years ago
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    I decided to go with https://www.simplerockets.com/Releases?p=1 for Version adding.
    All older Versions from those pages are now in SpaceDock and can be used to add older versions of mods.
    ( @ChaoticGraviton Strange Mails might have occured to my version entry juggeling in DB)
    @Pedro Keep stating the Version number in the title and all should be good.

    Im excited to see who will be the first to upload a "real" mod. :)

    1.8 years ago
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    @ChaoticGraviton Thank you.
    @Pedro Seems like Steamdb does stop at the last early access version: https://steamdb.info/app/870200/depots/ The https://www.simplerockets.com/Releases?p=1 site has quite a bit of an delay between your 1.0 and the "officialy launched" post. They arent created automaticly are they?

    1.8 years ago
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    @Activatewindows You can make it happen. Its all open source: https://github.com/KSP-SpaceDock/SpaceDock
    Dev Channels:
    https://discord.com/channels/603643254759489555/763685596556165121
    or
    https://matrix.to/#/#spacedock-dev:52k.de

    @Pedro Do you have any example Mod you could upload to SpaceDock break the ice?

    1.8 years ago
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    @Pedro Thank you. Ill check with the SpaceDock devs if we can adapt the system used for updateing the KSP versions.

    1.8 years ago
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    @Pedro Game Versions. They have to be added to the DB when they are released so people can filter by them and tie their mod versions to specific game versions.

    @SamTheFox Squad (The makers of Kerbal Space Program) closed down their own mod hosting page called "Spaceport" and a community driven replacement called "Kerbal Stuff" filled the gap. After the main person behind it didnt want to continue runnign it i took over and renamed it to "SpaceDock". The line between User (e.g. uploader of mods) and site admin as well as offial ksp forums mod and helping hand is fluid. The aim is to allow everyone invested in the game an opportunity to shape its support infrastructure. E.g. ive very few abuse messages or takedown requests and all of them get resolved in a social way.

    1.8 years ago
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    Hi Pedro,
    I dont gain anything by traffic. Its me giving back to people who spend their time making great games even better.

    I would be happy if you would link the site.
    And my congratulations on hitting 1.0 :)

    P.S: Is there a machine readable way to get notified of new versions?
    All i found is this: https://www.simplerockets.com/Releases?p=1
    It would spare me scrping sites or adding new releases manualy.

    1.8 years ago