They key to this question is the fact that the lights are incandescent and thus produce heat. All Nathan would need to do is turn on two of the switches, let the bulbs warm up and switch off one of them. After getting to the attic, he should touch both unlit bulbs, the hot one is the one he switched off, the cold one is the one he never switched on, and the lit one is the one that remains switched on, of course.
@DuckMint I'm not doing that, that would imply it is official advertisement and it isn't, and they could get in trouble for not licensing the typeface.
@eonn44 Thank you for your criticism. I agree with you, my poster doesn't suit SR2's color palette nor style, but I did try to use a different style on purpose. I could have overlaid some text over the screenshot and it would have turned out more similar to the game's style, but I wanted to make something I would like to put up on my wall, even if it was different from the game's art style. I might tone down the orange a little bit, after seeing it on my phone I realized how my laptop washes out colors so I tend to oversaturate them.
I think they are good as they are. Useful for small corrections needed to encounter the other planets. In fact they are comparatively better than the other engines, which are purposely inefficient because making them perform like real-life engines would make the game too easy. Real ion engines have similar Isp and power consumptions.
They key to this question is the fact that the lights are incandescent and thus produce heat. All Nathan would need to do is turn on two of the switches, let the bulbs warm up and switch off one of them. After getting to the attic, he should touch both unlit bulbs, the hot one is the one he switched off, the cold one is the one he never switched on, and the lit one is the one that remains switched on, of course.
+3 4.3 years agoI ♥ SR
4.3 years ago@DuckMint I'm not doing that, that would imply it is official advertisement and it isn't, and they could get in trouble for not licensing the typeface.
+1 5.9 years agoI'm sure it will run. If it can run well with complex crafts and medium settings on my 4 year-old i3 laptop it will do better on modern phones.
5.9 years ago@eonn44 That would be cool! I don't have time in the coming week but it's a great idea. Here's the vector file.
5.9 years ago@eonn44 Thank you for your criticism. I agree with you, my poster doesn't suit SR2's color palette nor style, but I did try to use a different style on purpose. I could have overlaid some text over the screenshot and it would have turned out more similar to the game's style, but I wanted to make something I would like to put up on my wall, even if it was different from the game's art style. I might tone down the orange a little bit, after seeing it on my phone I realized how my laptop washes out colors so I tend to oversaturate them.
5.9 years ago@eonn44 for sure
5.9 years agoI think they are good as they are. Useful for small corrections needed to encounter the other planets. In fact they are comparatively better than the other engines, which are purposely inefficient because making them perform like real-life engines would make the game too easy. Real ion engines have similar Isp and power consumptions.
5.9 years ago@Exospaceman I don't think they will reuse it for important missions, they may reuse it for testing though.
+2 6.0 years agoAppreciate the extra effort of actually taking a picture of your screen
6.0 years ago