That makes sense, thanks. For RSS it would be nice to have a real sized F9. Another question you might have an answer to:
I use RSS. Whenever I have a launch platform that keeps the rocket strapped with side interstages using 0% release power the rocket first sinks quite a bit before climbing up again. I make sure the power is well enough to have a TWR >1 but still it descends first. Any idea why?
@Arstotzka Physics would let the craft rotate indefinitely without a force stopping the rotation. Laws of conservation of angular momentum. So I don't really get this.
A shame you ran into issues with Parallax on the other system, wouldve been nice for RSS
+1 11 months ago@HyperPatch will you be cooking too?
+2 1.3 years ago@FelixFan1 On my new 14" mb pro it runs sweet. Can't hear the fan and doesnt run hot.
2.7 years ago@DrexxVolv Ok I have been having one long brainfart. I compared the diameter specs to the radius indications given in the designer. D'oh!
3.1 years agoThat makes sense, thanks. For RSS it would be nice to have a real sized F9. Another question you might have an answer to:
I use RSS. Whenever I have a launch platform that keeps the rocket strapped with side interstages using 0% release power the rocket first sinks quite a bit before climbing up again. I make sure the power is well enough to have a TWR >1 but still it descends first. Any idea why?
3.1 years agoYeah, wondering whether it will do the job more or less effortlessly.. anyone with an M1?
3.2 years agoThanks. Too bad really. Is this something that the game developers might 'fix' in the future?
3.5 years ago@Arstotzka Physics would let the craft rotate indefinitely without a force stopping the rotation. Laws of conservation of angular momentum. So I don't really get this.
3.6 years ago