(Note: This is a response to Toinkove's post, which seems to have disappeared?)
Thanks Toinkove.
The final lander stage is pretty simple and looks like this: https://i.imgur.com/EyisB4p.png
Here's the full craft in its current incarnation:
https://www.dropbox.com/scl/fi/fome0ea40m5efjnri64rv/Niobe-NanoLanderC.xml?rlkey=feyuyzfjy2qud7p0adzrwnxxc&dl=1
It's still a work in progress. I'm adjusting for larger battery capacity (at the moment it's basically a command disc in each stage with their priority set manually in the XML), and I acquiesced to adding a solar array for the interplanetary stage (I was going to just use batteries and power down the command disc while coasting, but it was becoming a bit of a pain to make sure I remembered to turn it on each time just before a scheduled burn).
Everything is symmetrically balanced.
For kicks I want to see if I can land using a lightweight RCS thruster as my main engine (tied to the Throttle input). The designer doesn't compute Staging Analysis for thrusters, but I did some manual calcs and figure that final stage on the lander should have around 800m/s dV. The approach seems plausible in theory:
https://imgur.com/a/pzaAC3i
Though that was just a test landing with a "cheater" interplanetary stage and I need to fix it up. For some reason transfer is taking me a fair bit more delta-v than the map I looked at.
The thruster on top is to help me stay grounded briefly upon landing.
In case anyone else is trying this. I was able to get it working using DropSync. I tried using SyncThing but got stuck where it said "Your Android version only grants Syncthing readonly access to the selected folder" (https://i.imgur.com/8n3Hnvo.png).
Note DropSync requires Dropbox, so there's still some cloud involved. On the PC I moved the UserData folder to <DropboxPath>\Juno Saves\UserData then used this command to create a junction at the original location:
Replace <UserName> and <DropboxPath> as appropriate (the latter is usually %HOMEPATH%/Dropbox but I've put mine in a different location from years back when their UI still allowed you to do that).
I am simply syncing the entire Userdata folder.
EDIT (Dec 8): After a few days this way I noticed occasional failures that were corrected when I set up a Dropsync exclusion for "PreFlight/GameState.xml".
I've been syncing for weeks now over the course of a career mode game and it's been working great.
ps. This comment tool could really benefit from respecting paragraph breaks!
Great to see an update! I echo others in that I'd love to see some more effort expended on bugfixing.
9 months ago(Note: This is a response to Toinkove's post, which seems to have disappeared?)
Thanks Toinkove.
The final lander stage is pretty simple and looks like this: https://i.imgur.com/EyisB4p.png
Here's the full craft in its current incarnation:
https://www.dropbox.com/scl/fi/fome0ea40m5efjnri64rv/Niobe-NanoLanderC.xml?rlkey=feyuyzfjy2qud7p0adzrwnxxc&dl=1
It's still a work in progress. I'm adjusting for larger battery capacity (at the moment it's basically a command disc in each stage with their priority set manually in the XML), and I acquiesced to adding a solar array for the interplanetary stage (I was going to just use batteries and power down the command disc while coasting, but it was becoming a bit of a pain to make sure I remembered to turn it on each time just before a scheduled burn).
Everything is symmetrically balanced.
For kicks I want to see if I can land using a lightweight RCS thruster as my main engine (tied to the Throttle input). The designer doesn't compute Staging Analysis for thrusters, but I did some manual calcs and figure that final stage on the lander should have around 800m/s dV. The approach seems plausible in theory:
https://imgur.com/a/pzaAC3i
Though that was just a test landing with a "cheater" interplanetary stage and I need to fix it up. For some reason transfer is taking me a fair bit more delta-v than the map I looked at.
The thruster on top is to help me stay grounded briefly upon landing.
Any comments very welcome!
9 months agoIn case anyone else is trying this. I was able to get it working using DropSync. I tried using SyncThing but got stuck where it said "Your Android version only grants Syncthing readonly access to the selected folder" (https://i.imgur.com/8n3Hnvo.png).
Note DropSync requires Dropbox, so there's still some cloud involved. On the PC I moved the UserData folder to <DropboxPath>\Juno Saves\UserData then used this command to create a junction at the original location:
mklink /d "C:\Users\<UserName>\AppData\LocalLow\Jundroo\SimpleRockets 2\UserData" "<DropboxPath>\Juno Saves\UserData"
Replace <UserName> and <DropboxPath> as appropriate (the latter is usually %HOMEPATH%/Dropbox but I've put mine in a different location from years back when their UI still allowed you to do that).
I am simply syncing the entire Userdata folder.
EDIT (Dec 8): After a few days this way I noticed occasional failures that were corrected when I set up a Dropsync exclusion for "PreFlight/GameState.xml".
I've been syncing for weeks now over the course of a career mode game and it's been working great.
ps. This comment tool could really benefit from respecting paragraph breaks!
11 months ago