You can set the input of a rotator, piston, hinge rotator, and guage to a vizzy program by typing in [command pod name]. FlightProgram.[variable name] as the input when show advanced part settings is on in tinker panel.
Well that depends. On a vacuum engine you will want maximum nozzle length and minimum nozzle throat size. For chamber pressure there is a sweet spot that depends on the mass of the craft and how many engines there are. You'll probably want pressure fed or electric power cycles depending on how far your craft is going. Electric for shorter distances, pressure fed for longer distances (pressure fed increases delta v but way has less thrust than electric, so plan accordingly).
Altitude engines are really hard because it depends on what target you have for them. You can have a thrust focused engine, an efficiency focused engine, or a mix of both. For a mix of both, a full flow staged is your best bet with the smallest nozzle length. Throat size and chamber pressure depend on the size and mass of your craft.
Yes, please upload the craft. I think I might have an idea of what's happening, but I will need to see it to be sure. If you don't want it to be public, just post it as unlisted and ping me in that post so that I can get to it.
@Vedhaspace broadcast a message to the craft. All mfds in that craft will see the message, and you can have an event that will activate when that message is received.
Good luck on your uni stuff!
+1 3.7 years agoOk
3.7 years agoSet part collisions on all moving parts to never
3.7 years ago@JSO18 np
3.7 years agoYou can set the input of a rotator, piston, hinge rotator, and guage to a vizzy program by typing in [command pod name]. FlightProgram.[variable name] as the input when show advanced part settings is on in tinker panel.
3.7 years agoDoes turning part collisions off make it so you can't collide with something like a barrel, container, or palette?
3.7 years agoHow does Andrew not have like 100000 points?
3.7 years agoThere are actually invisible structures there, be careful when landing there if you're flying a helicopter lol
3.7 years agoPlane inside a cargo bay?
3.7 years agoYou're looking to break your own record or something?
+2 3.7 years agoOuch
3.7 years agoAlright. Thanks
3.7 years ago@JastroOne1 do you have designs for the shuttles?
3.7 years ago@JastroOne1 thanks
3.7 years agoAwesome work!
3.7 years agoMind if I make the New Frontiers ship?
3.7 years agoI've never attempted docking before...
3.7 years agoWell that depends. On a vacuum engine you will want maximum nozzle length and minimum nozzle throat size. For chamber pressure there is a sweet spot that depends on the mass of the craft and how many engines there are. You'll probably want pressure fed or electric power cycles depending on how far your craft is going. Electric for shorter distances, pressure fed for longer distances (pressure fed increases delta v but way has less thrust than electric, so plan accordingly).
Altitude engines are really hard because it depends on what target you have for them. You can have a thrust focused engine, an efficiency focused engine, or a mix of both. For a mix of both, a full flow staged is your best bet with the smallest nozzle length. Throat size and chamber pressure depend on the size and mass of your craft.
+1 3.7 years agoIs there a way to change text color?
+2 3.7 years agoYes, please upload the craft. I think I might have an idea of what's happening, but I will need to see it to be sure. If you don't want it to be public, just post it as unlisted and ping me in that post so that I can get to it.
+1 3.7 years agoCan you post your craft? It helps to have something tangible to work with to answer these sorts of questions.
3.7 years agoIs it a light that is changing color or another part of the craft?
3.7 years agoEnjoy your break!
+1 3.7 years ago@FSGamer you can make a black hole in the planet studio by making a celestial body with an enormous mass.
+1 3.7 years ago@SoulBlazer have to agree with you there
3.7 years agoWhat is next on the to do list?
3.7 years agoNice
3.7 years ago👍
3.7 years agoNice
3.7 years agoInfections are the worst.
+1 3.7 years agoSLS is ungodly expensive.
3.7 years agoI don't know why I wasn't following you before... But congrats on 101 followers!
3.7 years agoRealistic interplanetary transport
3.7 years agoare they good? If so, y
3.7 years ago@Arstotzka what about a part with part scale edited?
+1 3.7 years ago@VortexSpace the link has to end in a file extension like .jpg or .png
3.7 years agoTry increasing the stability modifier
+1 3.7 years agoStability modifier makes connections stronger
+1 3.7 years agoLol a file extension is the .jpg .png or .gif at the end of an image file.
3.7 years agoDoesn't work in comments
3.7 years ago
3.7 years ago![](link to image; must end in file extension)
@Vedhaspace broadcast a message to the craft. All mfds in that craft will see the message, and you can have an event that will activate when that message is received.
3.7 years agoNice
3.7 years agoVery clever
3.7 years agoI see what you're doing here
3.7 years agoLol
3.7 years ago@Arstotzka lmao
3.7 years agoLol
3.8 years ago@plane918273645 congrats on silver!
3.8 years agoI'm getting ads too.
3.8 years ago