@Caveman999 I talked with the Dev Andrew Garrison a while back in YouTube comments, and he said that an update is going to be released when SR2 releases and then he's going to be helping with the development of the mobile SR2, from what he seemed to be letting on it's a large update and it's going to be basically something for us to play before SR2 mobile releases.
"The new command pod is not human-rated yet so it can only be used for transporting cargo to and from outer space. But who knows? Maybe someday we will get that certification and be able to transport astronauts into space." This be a teaser!
Who is going to leave the first rover tracks on Smoon? Idk but I'll be the first to leave burnt rubber on smoon, and burning parts, wait it's smoon, things can't burn because there's no atnosphere... I'll find a way!
@AndrewGarrison I don't got steam because I don't got a computer, lol, I'm all set for mobile. sounds like a good plan though, kinda like quality over quantity. Finish the game and make it good and basically bugless, then make it available on other platforms, instead of making like 6 different platform specific versions that all have their own bugs and having to individually fix the same bug on a different platform each time. It's just common sense when you look at it like that!
@AndrewGarrison great to hear! Just don't leave the resizable wheel bug out this time! (they lock up completely when put at a 90° angle to the ground leaving some vechicles that could flip them selves stuck) ps. More island stuff is needed, you should make some type of huge main land island that has like a burn out paradise type city with jump's and stuff, or... a mobile map editor........... and we can share our islands..... (I definitely said too much)
Lol, I use them in free spin to make accurate to real world suspension for vechicles, flaps, walkers, vechile aircontroll, idk, I've taken land vechile building way too far in SP.
Just make sure there's some way to make mechanical suspension, power the wheel and I'll have the first vechile, hopefully if it works like SP, that can leave smoons orbit under car engine power, I made one go 410 under only car engine power in SP so it must be possible, or I'll use a ramp or something, regardless can't wait to see this game come out, also is there any further plans for SP, All I do now is over build redicolus cars, my latest has working sway bars that keep the vechile from rolling in turns of over 300mph, I really love SP! Regardless this game looks great so far!
Oml, the animation of them opening is amazing!
+6 6.5 years agoThe physics look bueatful, the centrifical force that is shown... Smooth.
+4 6.5 years ago@Caveman999 I talked with the Dev Andrew Garrison a while back in YouTube comments, and he said that an update is going to be released when SR2 releases and then he's going to be helping with the development of the mobile SR2, from what he seemed to be letting on it's a large update and it's going to be basically something for us to play before SR2 mobile releases.
+3 6.1 years ago"The new command pod is not human-rated yet so it can only be used for transporting cargo to and from outer space. But who knows? Maybe someday we will get that certification and be able to transport astronauts into space." This be a teaser!
+2 6.5 years agoLittle bird told me SP is updating once SR2 is released!!! (I'm Hyped for all of it!)
+1 6.1 years agoWho is going to leave the first rover tracks on Smoon? Idk but I'll be the first to leave burnt rubber on smoon, and burning parts, wait it's smoon, things can't burn because there's no atnosphere... I'll find a way!
+1 6.5 years ago@AndrewGarrison I don't got steam because I don't got a computer, lol, I'm all set for mobile. sounds like a good plan though, kinda like quality over quantity. Finish the game and make it good and basically bugless, then make it available on other platforms, instead of making like 6 different platform specific versions that all have their own bugs and having to individually fix the same bug on a different platform each time. It's just common sense when you look at it like that!
6.0 years ago@AndrewGarrison great to hear! Just don't leave the resizable wheel bug out this time! (they lock up completely when put at a 90° angle to the ground leaving some vechicles that could flip them selves stuck) ps. More island stuff is needed, you should make some type of huge main land island that has like a burn out paradise type city with jump's and stuff, or... a mobile map editor........... and we can share our islands..... (I definitely said too much)
6.1 years agoLol, I use them in free spin to make accurate to real world suspension for vechicles, flaps, walkers, vechile aircontroll, idk, I've taken land vechile building way too far in SP.
6.5 years agoOml, I'm making a scale replica of the Arrma Senton then, it will look amazing.
6.5 years agoJust make sure there's some way to make mechanical suspension, power the wheel and I'll have the first vechile, hopefully if it works like SP, that can leave smoons orbit under car engine power, I made one go 410 under only car engine power in SP so it must be possible, or I'll use a ramp or something, regardless can't wait to see this game come out, also is there any further plans for SP, All I do now is over build redicolus cars, my latest has working sway bars that keep the vechile from rolling in turns of over 300mph, I really love SP! Regardless this game looks great so far!
6.5 years ago