@YaMomzBox420 Also everydayastronaut and Scott Manley are my go to for any information about rockets but they just never mentioned Gas I and Gas II cycles (that I found at least)
@YaMomzBox420 Thanks for your reply! I understand the way the cycles themselves work and the differences between each one but I just wasn't sure about the difference specifically between gas I and Gas II. Gas II sounds a little like closed cycle (staged) but instead of being ox rich or dual shaft it's just the partly burned soot going into the combustion chamber. Did I understand that right? Thanks again for your answer!
Oh and please please please add Trim! Having the ability to add trim to a control surface would be amazing. If a build is set to airplane mode, having the trim control on screen that could be easily used on mobile would be brilliant. If you can only add one thing, trim would be what I would request
Regular propellor engines. It can even run on jet fuel but to have the option to have a radial, inline, and turboprop engine would be amazing.
Hollow fuselages are essential at this point seeing as it has been a main feature in SP for a while and together with slicing allows for far more customisable cockpits.
Having a car/ship engine that is gas powered would also be nice. Having the presets for gauges that are already in SP would also be a good feature. Can think of many more but these seem to be reasonable requests for one update away
I love that there are now propellors in the game but it would be even better if there was a modular engine specifically for them like the jet engines. One which uses jet fuel or a new type of fuel for it instead of battery. Also being able to change horse power and have auto prop pitch would be nice. An engine part which can be changed between turboprop, inline liquid cooled, or radial/air cooled would be amazing
@YaMomzBox420 Hahaha yeah that makes sense. It's easier to try and simplify it so everyone can understand and enjoy it. I guess the name of the of the game is SimpleRockets after all
I hope to see this in SP as well!
+4 5.1 years ago@YaMomzBox420 yeah makes sense. It’s good on the computer too and as long as you don’t run too high graphics it runs pretty well
+1 3.8 years ago@YaMomzBox420 Also everydayastronaut and Scott Manley are my go to for any information about rockets but they just never mentioned Gas I and Gas II cycles (that I found at least)
+1 3.8 years ago@YaMomzBox420 Thanks for your reply! I understand the way the cycles themselves work and the differences between each one but I just wasn't sure about the difference specifically between gas I and Gas II. Gas II sounds a little like closed cycle (staged) but instead of being ox rich or dual shaft it's just the partly burned soot going into the combustion chamber. Did I understand that right? Thanks again for your answer!
+1 3.8 years agoOh and please please please add Trim! Having the ability to add trim to a control surface would be amazing. If a build is set to airplane mode, having the trim control on screen that could be easily used on mobile would be brilliant. If you can only add one thing, trim would be what I would request
1.4 years agoRegular propellor engines. It can even run on jet fuel but to have the option to have a radial, inline, and turboprop engine would be amazing.
Hollow fuselages are essential at this point seeing as it has been a main feature in SP for a while and together with slicing allows for far more customisable cockpits.
Having a car/ship engine that is gas powered would also be nice. Having the presets for gauges that are already in SP would also be a good feature. Can think of many more but these seem to be reasonable requests for one update away
1.4 years agoI love that there are now propellors in the game but it would be even better if there was a modular engine specifically for them like the jet engines. One which uses jet fuel or a new type of fuel for it instead of battery. Also being able to change horse power and have auto prop pitch would be nice. An engine part which can be changed between turboprop, inline liquid cooled, or radial/air cooled would be amazing
1.5 years ago@YaMomzBox420 my YouTube recommendation section sounds identical to yours hahaha. Have you also been using SimplePlanes too or just SR2?
3.8 years ago@YaMomzBox420 Hahaha yeah that makes sense. It's easier to try and simplify it so everyone can understand and enjoy it. I guess the name of the of the game is SimpleRockets after all
3.8 years agoI’m so ready for this
6.8 years ago