@KraZIvan It should work for Droo,but I'll need to make for North and South poles for better accuracy.
As I mentioned,I made it ,observing skies from the cosmodrome.
Will make from other bodies for fun too
To all those who didn't get a beta testing chance, listen. The game will eventually be out. It may seem that first glimpses are exciting , but bugs are present . They can be annoying. When the full game will be out , we all will get a good , fun game and not a buggy program. Keep calm. Patience rewards.
Thanks@PlanesofJundroo @KraZIvan @Bmcclory @SyzygySoldier
I not only reached Cylero,but also Tydos,using a variation of ' I have made a monster'
Thank you so much
Hey Andrew,is something like an oxygen vent being added?Like in some ssto,in which oxygen is taken as we fly through the atmosphere,it would be really useful for making ssto s.It may be hard to explain but,I hope you get it
For more context- I've checked the positions of the COM and COL too, COM is still ahead of COL, and tried changing the command pod configuration to plane and not rocket. It still behaves the same way
@AnotherFireFox Well,Self made command modules. Also,it seems that astronauts only have translational control. Do you know how to control rotation of the astronaut,like pitching up and down?
Haven't been in the atmosphere right now,but I think the atmosphere's thinner.
So,I'll suggest you to make a craft which produces LOTS of lift .You can do it by keeping it light and increasing the wingspan.
@mjdfx150529 Thanks!I asked this because I'm making a sky map .I have uploaded it. Just needed to make sure whether it would be useful,or we could make do with real sky maps.
@jacksawild Thanks! But I didn't need to place a geostationary satellite.I just want to bring together the information.
PS how did you find mass of droo?
10 answered-
Given initial momentum is 3.87107 N s or 414.09 N s,Force applied by engine in 1 sec is 1.41106 N or 149.46 N,for 9.55 s. Therefore change in momentum is 149.46 N * 9.55 s ,or 1427.343 N s . Since it's a retro rocket boost,the momentum will decrease for probe,by subtracting 1427.343 N s from 414.09 N s,giving us -1013.253 N s. It will go in opposite direction.
PS space between the number represents product. Don't know why it doesn't show star character.
No 5-
Taking atmosphere's height to be 100 km or 1*10^5 m.
A rocket at sea level 0m would take 5 seconds to cross atmosphere.Therefore by formula v=s/t,we get required velocity as 20000m/s.By neglecting gravity and air resistance, you've made it much easier.
@KraZIvan It should work for Droo,but I'll need to make for North and South poles for better accuracy.
+2 5.7 years agoAs I mentioned,I made it ,observing skies from the cosmodrome.
Will make from other bodies for fun too
It's apices .Man,you're correct.
+2 5.7 years agoTo all those who didn't get a beta testing chance, listen. The game will eventually be out. It may seem that first glimpses are exciting , but bugs are present . They can be annoying. When the full game will be out , we all will get a good , fun game and not a buggy program. Keep calm. Patience rewards.
+2 6.1 years ago@SamTheFox The pitch normally works like-
Press S- Elevators go up, plane pitches up (sorry in original post I mean elevators, not ailerons).
Press W- Elevators go down, plane pitches down.
What's happening though is-
Press S, elevators go up, plane pitches down
Press W, elevators go down, plane pitches up.
+1 1.6 years ago@AstronautPlanes Then,recommend it. Maybe Andrew will notice.
+1 4.7 years ago@AstronautPlanes thanks. Do you think they should make it a toggle thing instead. Was like that in KSP
+1 4.7 years agoThanks@PlanesofJundroo @KraZIvan @Bmcclory @SyzygySoldier
+1 5.4 years agoI not only reached Cylero,but also Tydos,using a variation of ' I have made a monster'
Thank you so much
@KraZIvan back when there was a glitch related to control surfaces.I tried once during the new update.
+1 5.5 years agoCouldn't believe it worked.
@KraZIvan Thank you so much!
+1 5.6 years agoThanks!I am making a star map of Droo skies from Droo cosmodrome at 0000 hrs.Hence I wanted to upload it.@mjdfx150529
+1 5.7 years agoNice question mate,I'll try to find out.
+1 5.9 years ago@tsampoy Drooviet
+1 6.0 years agoPs - Rename the factions Droomerica and Drooviet Union
Thanks for taking forward my work.See my post 'Scientific Data ' for more info
+1 6.0 years agoHey Andrew,is something like an oxygen vent being added?Like in some ssto,in which oxygen is taken as we fly through the atmosphere,it would be really useful for making ssto s.It may be hard to explain but,I hope you get it
+1 6.7 years agoFor more context- I've checked the positions of the COM and COL too, COM is still ahead of COL, and tried changing the command pod configuration to plane and not rocket. It still behaves the same way
1.6 years agoFunny Russian man Niko Bellic
4.3 years ago@AnotherFireFox Yeah,made sure,it still doesn't work. I'm using default controls
4.7 years ago@AnotherFireFox Well,Self made command modules. Also,it seems that astronauts only have translational control. Do you know how to control rotation of the astronaut,like pitching up and down?
4.7 years ago@AnotherFireFox Thanks man. Btw,do you think astronauts are gonna cause a problem with custom command modules?
4.7 years ago@QarabinaKa Tried foldable ones?
5.5 years agoHaven't been in the atmosphere right now,but I think the atmosphere's thinner.
5.5 years agoSo,I'll suggest you to make a craft which produces LOTS of lift .You can do it by keeping it light and increasing the wingspan.
It seems I'm back to droo. I've decided to begin again
5.5 years agoThanks for implementing the stuff suggested by me!
5.5 years agoWelcome to the hood,man!
5.6 years ago@Bmcclory okay,will experiment a bit with the original engines. Anything else ,more related to my original question?
5.6 years ago@Awsomur I am sorry,I did not understand the meaning of what you said.
5.7 years ago@destroyerP Hehe.It was the best adjective relating to Droo that I could think of.
5.7 years ago@mjdfx150529 Thanks!I asked this because I'm making a sky map .I have uploaded it. Just needed to make sure whether it would be useful,or we could make do with real sky maps.
5.7 years ago@mjdfx150529 Thanks.it kinda worked.I mentioned your name .
5.7 years agoThanks for the help
@mjdfx150529 it didnt work,it just shows the url path.
5.7 years agohttps://www.simplerockets.com/Forums/View/28421/Some-basic-constellations
@AtlantikWall45 Good luck making the Agni V
5.7 years ago@AtlantikWall45 I dont know how to send 3d models.Try to look on net
5.7 years agoTry India's Agni V
5.7 years ago@NathanMikeska Venus like planet
5.8 years ago@WNP78 oh thanks,however it was observed from Droo too.
5.9 years ago@5thHorseman I kinda meant that
6.0 years ago@tsampoy Do we need to make replicas or anything original will do?
6.0 years ago@Aerospacer thanks for finding error,I'll fix it
6.0 years ago@Aerospacer I used formula sqrt (GM/r)
6.0 years ago@Caveman999 you're in!
6.0 years ago@eonn44 you're in
6.0 years ago@Bmcclory got it ,thanks!
6.0 years ago@jacksawild Thanks! But I didn't need to place a geostationary satellite.I just want to bring together the information.
6.0 years agoPS how did you find mass of droo?
10 answered-
6.1 years agoGiven initial momentum is 3.87107 N s or 414.09 N s,Force applied by engine in 1 sec is 1.41106 N or 149.46 N,for 9.55 s. Therefore change in momentum is 149.46 N * 9.55 s ,or 1427.343 N s . Since it's a retro rocket boost,the momentum will decrease for probe,by subtracting 1427.343 N s from 414.09 N s,giving us -1013.253 N s. It will go in opposite direction.
PS space between the number represents product. Don't know why it doesn't show star character.
No 5-
6.1 years agoTaking atmosphere's height to be 100 km or 1*10^5 m.
A rocket at sea level 0m would take 5 seconds to cross atmosphere.Therefore by formula v=s/t,we get required velocity as 20000m/s.By neglecting gravity and air resistance, you've made it much easier.
You could have said 1.41*106 N for 9.55 s.
6.1 years agoIn the last question,@FalconNinja ,the force is net force applied or force applied in 1 second,say clearly.
6.1 years agoIt may sound funny,but,can there be a Hindi version of SR2 ? Just asking.
6.1 years agoAre you guys adding in-game music?If yes,what might be the names of the tracks?
6.3 years agoHey Andrew,is in game background music being added?
6.6 years ago