@Lenatezspaceagency on start set craft [Pitch] to (75) wait until ((altitude [ASL]) > (7000) set craft [Pitch] to (45) wait until ((atmosphere [Air Density]) = (0) set heading to [Prograde]
you’ll have to do the staging and throttling manually, unless you want a fully automated rocket
@Lenatezspaceagency
launch the spacecraft at 75 degrees, then 45 degrees when it is halfway into the atmosphere, then 90 degrees when you reach the apogee.
the flight tutorial will let you orbit
@plane918273645
if (velocity [Angular]) > (<velocity in deg/s>) then
while (true)
set [Throttle] to (0)
else
you have to put a command chip on the center of the wheel for it to detect the wheel’s RPM, and set it to primary
you cannot avoid math in rocketry, it’s impossible
try math tutorials on youtube, they helped me create an orbital velocity calculator
or just try to lock an engine on a fuel tank on the ground and analyze the acceleration before the actual mission, then multiply that by the mass of the craft
@HorizonsTechnologies
because nobody is doing anything about it and i was thinking of being a furry on sr2 before!!!
i also deleted it because i don’t want to deal with you. you hurt my feelings
@NEOSTAR
3.0 years agouhh it worked
also the part ID for the surface of a planet is -1
3.0 years agooh, i forgot, put the yellow variable
3.0 years agopart
into PartName@OmniExplorationDivision
3.0 years agoi tried expressions but it didn’t work
@OverCAT
3.0 years agothat requires you to preform an equation that i am unaware of
either that or there isn’t a block to do it; it’s impossible
@NEOSTAR
3.0 years agoobserve
i have a forum where you can ask me questions about vizzy
3.0 years agoi think @plane918273645 is able to help
3.0 years agoWARNING!
make sure that if you’re on a mobile device, you don’t turn on entry effects. it will crash if you also have other high graphics
3.0 years ago@Mikel8
+1 3.0 years agoare you a muffin or a cupcake?
here’s a simple script to detect an exploding part
+2 3.0 years agouse f = ma to calculate thrust
3.0 years agouse a = dpdt (p = mv)
i dunno do it yourself if you don’t wanna use another program from off the website
@Lenatezspaceagency
+1 3.0 years agoon start
set craft [Pitch] to (75)
wait until ((altitude [ASL]) > (7000)
set craft [Pitch] to (45)
wait until ((atmosphere [Air Density]) = (0)
set heading to [Prograde]
you’ll have to do the staging and throttling manually, unless you want a fully automated rocket
@Vedhaspace
MOAR BOOSTERS!!!
+1 3.0 years ago@Vedhaspace
+1 3.0 years agoat least someone got the joke 😆
you should definitely rename your space program, and your username on sr2 and roblox
3.0 years agoyour username can easily be confused with “bae your ex”
are you sure you can launch deimos into mars?
3.0 years agoit’s 1.4762×1015 kilograms
@Lenatezspaceagency
+1 3.0 years agolaunch the spacecraft at 75 degrees, then 45 degrees when it is halfway into the atmosphere, then 90 degrees when you reach the apogee.
the flight tutorial will let you orbit
i dunno
3.0 years agoupload your rockets and the sandboxes unlisted and redownload simplerockets 2 and download the uploaded stuff maybe
@Lenatezspaceagency
3.0 years agolol
i made it to laythe twice, the second attempted landing failed
did you turn on craft casts shadows in terrain and turn the shadow distance way up?
3.0 years ago@Sided_Ace
3.0 years agonot really
awesome!
3.0 years ago@plane918273645
3.0 years agoif (velocity [Angular]) > (<velocity in deg/s>) then
while (true)
set [Throttle] to (0)
else
you have to put a command chip on the center of the wheel for it to detect the wheel’s RPM, and set it to primary
@OmniExplorationDivision
3.0 years agoi am not sure
yeah, we shouldn’t post stuff related to the war
3.0 years ago@jrzspace
3.0 years agoit is used to calculate stuff for non-player crafts
i don’t understand why they would do that either—
3.0 years agohere is the forum
3.0 years agohow does a rocket accurately power through all those solid boosters and rendezvous with something?
3.0 years agomaybe i’ll make a forum for this
3.0 years agoso, what exactly do you want to learn about in vizzy?
+1 3.0 years agohave you ever made it to eeloo?
3.0 years agominecraft has mods that you can download on ios
3.0 years agobut not any other ios app does that 🤔
maybe there’s a bug in the math that the devs need to fix
3.0 years agoyou cannot avoid math in rocketry, it’s impossible
+3 3.0 years agotry math tutorials on youtube, they helped me create an orbital velocity calculator
or just try to lock an engine on a fuel tank on the ground and analyze the acceleration before the actual mission, then multiply that by the mass of the craft
if you want to pretend to save resources like in a cinematic
3.0 years agothen sure
@Zenithspeed
3.0 years agoi have my login written down
make a surface habitat
3.0 years agocreate a glider that can be deployed from a suborbital trajectory into the atmosphere
+3 3.0 years ago@HorizonsTechnologies
3.1 years agobecause nobody is doing anything about it and i was thinking of being a furry on sr2 before!!!
i also deleted it because i don’t want to deal with you. you hurt my feelings
@HorizonsTechnologies
3.1 years agofrom the stories you’ve heard?
that sentence comes from people who believe in conspiracies
@HorizonsTechnologies
3.1 years agoalso i’m not a psychotic type of furry so avoid me if you hate furries that much
@HorizonsTechnologies
3.1 years agothey’re not really zoophiles, unless they’re existing as humans in fursuits in this universe
@HorizonsTechnologies
3.1 years agoit’s zoophiles?
@HorizonsTechnologies
3.1 years agoit’s because others think that furries are sexual weirdos correct?
@HorizonsTechnologies
3.1 years agowhy?
@HorizonsTechnologies
3.1 years agoi am evolving quickly!!!
@HorizonsTechnologies
3.1 years agobecause furries are neat little critters
yes it is a very big problem
3.1 years ago