@TestRunner @DPSAircraft its my youtube and i deleted the video wasnt really that great. but i will probably do it again soon and ill try to remember to post the link next time.
@RikHar enable tinker, then enable advanced properties. in the input selector cycle till you find the desired data. as far as making the rotating dial and numerical plate. thats the harder bit i find. lots of testing. also im pretty sure there are alot of crafts that have what your looking for. i usually download crafts to check how others have assembled them and what properties they have used. to help better understand the games mechanics. also if you search through the videos theres bound to be a few vids that can help guide you. if your still unsure lemme know and i can post a rotator with your desired input.
@nasarockets first load the craft you want to share. second go into the menu and click on the square with the arrow on it. third sign in. fourth add description (advised) and a picture (or more). hit up load. then youll be redirected to the website where you can add tags.
@AndrewGarrison its still doing it. im pretty sure its just because i tinkered the size of the chute. could we maybe have size slider for the dispersal pod alond with the slider for the chute sizes. cause tinkering can become a hinderence with its instability. just a suggestion?
@AndrewGarrison no uploaded craft yet. was just testing my new ejection seat and ive noticed parachutes. when disengaging have alot of momentum along with it. even at a stand still. can upload soon.
how about you worry about the content that your producing and let the developers worry about when we will have campaign. cause looking at it. your complainning with no reason
make sure you set perfromance at 0km and not vacuum. i just talked to andrew about this last week. the designer default setting is at vacuum even if you create a new plane still have to change performance evaluation to sea level to see any changes. its should be switched to this because most crafts are probably launched from the surface of a planet. but yeah!
@Anand i can see how this is a problem on some smaller screens. im on an s7 and have the UI all the way down and it is sometime difficult for me to add a slider tab, or even the menu button sometimes doesnt quite catch my finger tip. mainly edged of screen i wonder if i should edit my UI padding. hmmmmm?
they made the website before the game even came out. it was modeled from the SP website with modifications of course. game was built for the community from the ground up.
@LDRA ive only ever experinced issues with inheritance if i never uploaded the first craft before making the next craft. if you really having problems with this i would suggest checking the patch notes and maybe submit the bug.
@sflanker i actually went back to past crafts that i worked on with other people and found an old conversation that led me to my original solution. thank you though. this also means good news. shall be publishing my F-18 soon!
will probably leave this post up for a bit for new players as a reference to your links
@kerothehero yeah but you put jet so i was thinking flying bush? i dunno. gimme a break with some of the garbage floating around. heck i builtsl a rocket toilet paper roll at one point
if they are all on one AG it makes it easier. on start while true if altitude ASL = () then set activation group() =true .because you might take longer to launch so a timed delay wont work in this way but im sure you can figure it out.
you must upload main craft before you can alter it. they updated this awhile back to help prevent theft but that doesnt stop someone from putting a brand new commond chip and posting it. also the issue with videos of other peoples crafts being posted without consent should be addressed.
If only i had the time to commit
3.1 years agoRrrrr
+1 3.7 years ago@MansBestFriend ahhhhhh nawh tanks are fuel specific. can always hide an extra tank for that fuel.
4.1 years agotheres an in-game autopilot
4.1 years agoyou can transfer fuel manually.
4.1 years ago@MirazAerospace I have seen it first hand
4.1 years agoupvotes are arbitrary. some people upload the simple crafts with paint changes and get upvotes. just build cause you want to.
+2 4.1 years agoreally. lol havent logged on in awhile
4.1 years agooh they are listening!
+2 4.1 years agoyay!!!!!!!!!!!!!!!!!!
4.1 years ago@TestRunner @DPSAircraft its my youtube and i deleted the video wasnt really that great. but i will probably do it again soon and ill try to remember to post the link next time.
+2 4.3 years ago@DoublehshAircraftinc im not mad
4.3 years ago@McDuetchVan ouch very ouch
4.3 years agolol.............. it got an upvote!
4.3 years ago@RikHar np
4.3 years ago@RikHar enable tinker, then enable advanced properties. in the input selector cycle till you find the desired data. as far as making the rotating dial and numerical plate. thats the harder bit i find. lots of testing. also im pretty sure there are alot of crafts that have what your looking for. i usually download crafts to check how others have assembled them and what properties they have used. to help better understand the games mechanics. also if you search through the videos theres bound to be a few vids that can help guide you. if your still unsure lemme know and i can post a rotator with your desired input.
4.3 years agoyou have to set the inputs
4.3 years agowhy dont you record your flights?
4.3 years agoset rotator input to flight data velocity
4.3 years ago@GhostlyBanes its the same symbol in SP and SR2
+1 4.3 years agowhat?
4.3 years agoyes when the part is detached from the main craft there will be a mirror button appear in the panel
+1 4.3 years ago@nasarockets first load the craft you want to share. second go into the menu and click on the square with the arrow on it. third sign in. fourth add description (advised) and a picture (or more). hit up load. then youll be redirected to the website where you can add tags.
4.4 years agoi guess people have been asking for this for awhile. glad to see you guys are working on the site!
4.4 years ago@AndrewGarrison its still doing it. im pretty sure its just because i tinkered the size of the chute. could we maybe have size slider for the dispersal pod alond with the slider for the chute sizes. cause tinkering can become a hinderence with its instability. just a suggestion?
4.4 years ago@AndrewGarrison okay the craft is up. its my only one so wont be hard to find
+1 4.4 years ago@kerothehero thanks
4.4 years ago@AndrewGarrison no uploaded craft yet. was just testing my new ejection seat and ive noticed parachutes. when disengaging have alot of momentum along with it. even at a stand still. can upload soon.
4.4 years ago@Gozinya and wtf happened to parachutes. they just launch objects at incredible speeds now. lol
4.4 years ago@Gozinya hey ummm... do you happen to know where the planet builder is?
4.4 years ago@Gozinya gotta secret for yah. im om a lappy also.
+1 4.4 years agohow about you worry about the content that your producing and let the developers worry about when we will have campaign. cause looking at it. your complainning with no reason
4.4 years agoCongrats! you certainly deserve it.
4.4 years agomake sure you set perfromance at 0km and not vacuum. i just talked to andrew about this last week. the designer default setting is at vacuum even if you create a new plane still have to change performance evaluation to sea level to see any changes. its should be switched to this because most crafts are probably launched from the surface of a planet. but yeah!
+1 4.5 years ago@Anand i can see how this is a problem on some smaller screens. im on an s7 and have the UI all the way down and it is sometime difficult for me to add a slider tab, or even the menu button sometimes doesnt quite catch my finger tip. mainly edged of screen i wonder if i should edit my UI padding. hmmmmm?
+1 4.5 years ago@CodeCaptain tapping the map button toggles between the navball and map and the two chevrons on the right hides the orb.
4.5 years agothey made the website before the game even came out. it was modeled from the SP website with modifications of course. game was built for the community from the ground up.
+1 4.5 years ago@LDRA no problem. i have an issue with the upvoting and inheritance of crafts. so would like to see it working properly at all times. thats just me.
4.5 years ago@LDRA ive only ever experinced issues with inheritance if i never uploaded the first craft before making the next craft. if you really having problems with this i would suggest checking the patch notes and maybe submit the bug.
4.5 years ago@sflanker i actually went back to past crafts that i worked on with other people and found an old conversation that led me to my original solution. thank you though. this also means good news. shall be publishing my F-18 soon!
will probably leave this post up for a bit for new players as a reference to your links
4.5 years ago@kerothehero on the poll? no. do see the point cause youll probably end up building all of them at some point
4.5 years ago@kerothehero well you should make a jet powered bush plane eitherway. thatd be cool or heck even a flying bush!
4.5 years ago@kerothehero yeah but you put jet so i was thinking flying bush? i dunno. gimme a break with some of the garbage floating around. heck i builtsl a rocket toilet paper roll at one point
+1 4.5 years agocheck game settings device may no longer work on such settings with new physics update
4.5 years agoif they are all on one AG it makes it easier. on start while true if altitude ASL = () then set activation group() =true .because you might take longer to launch so a timed delay wont work in this way but im sure you can figure it out.
4.5 years agoyou must upload main craft before you can alter it. they updated this awhile back to help prevent theft but that doesnt stop someone from putting a brand new commond chip and posting it. also the issue with videos of other peoples crafts being posted without consent should be addressed.
4.5 years agojet bush. just cause i dont know what it is!
4.5 years ago@Benslayer1 so when you load the simulator or when the craft fires up. must be specific.
4.5 years agooh the LERP'n
4.5 years agoblah blah blah SR2 had way more potential from the get go.
4.5 years ago