@Yathish
Your behaviour isn’t tolerated here. We want to keep this a nice community. The Devs have a life and unfortunately can’t always appease everyone. Just be patient for the sake of everyone here
Sometimes you need to be grateful for what you already have
This is a great idea.
We also need ground vehicle controls for mobile screens. I’m one of those mobile dwellers and I can confirm this.
If anyone here ever played simple planes you would remember VTOL and Trim were integrated on the screen so we didn’t have to open them with the + button. I think
interchangeable GUIS could be useful too
I’d like to see a mode to turn that on and off, though. So if you’d like a challenge to support life go ahead but if you don’t feel like it then you can switch it off.
But I think it would be quite cool to see astronauts that you can walk around with just like KSP. I like the idea of entering whatever other ship you have with your guy.
@Foxman21
I was wrong, actually. We all were. Decided to try it anyways, worked fine on high graphics so that’s a plot twist lol. I only have a 1GB Ram phone, although it can heat up pretty bad...
@Mostly
I’m a heavy mobile player and I know what you mean. Maybe if there are some settings to turn weather affects on and off, that way, you can optimize the game to work on your device.
@AndrewGarrison
Im unsure if it’s only iOS. I would assume so because android users had beta testing to figure this out. I don’t use the finger tool. Finding a way to screenshot the GUI isn’t possible (hint hint gallery) the way I have triggered it is by
1.) selecting the wing
2.) deleting control surface
3.) adding it back
4.) the control surface will be visible, however the won’t be any way to change its settings as in roll/pitch/yaw. The window won’t be there anymore.
You guys are a pretty good dev team, but I would recommend always beta testing large scale updates like this before releasing it, Regardless of how many setbacks happen. I know the mobile community is a little bit impatient but sometimes they will just have to wait it out
Edit:
While we’re here, and as many people are talking about, will we see different sitting positions for the astronauts? Motorbike esc seat, straight legged dune buggy seat where you cramp up afterwards?
They could open up some more designs and possibilities... don’t forget to test it first!
@AndrewGarrison
https://www.simplerockets.com/c/A0K1qT/broken-engine-craft
Heres the craft
Also I’ve noticed that sometimes when you undo an action the camera and craft move apart from each other. This happened and might still happen (not sure anymore) in SimplePlanes. It’s quite annoying
I don’t want to bother you guys too much so I’m not gonna @ you but I’ve found another bug where if you go on EVA, quicksave, then reload, the seat, that should be empty, will have duplicated the astronaut and put them in the seat
@PhilipTarpley
Thanks, and about #3, I haven’t been able to trigger the bug since last night and have just tried to trigger it again. I found it while exiting and entering the seat and zooming out afterwards. The camera will be stuck at least 200ft out. Or at least that’s what I got. I tried switching into first person and back out but every time I was still stuck zoomed out. Even after entering a seat and taking control of the vehicle it would still stick. I comment if I get it to happen again
@AndrewGarrison
Makes sense.
I’ve tried pressing the little + button to add controls and counter this
Edit: About mobile controls, will we see proper ground vehicle controls in the future? Roll and yaw joysticks can sometimes be very touchy
@Foxman21
TestFlight is a beta testing app for mobile devices. It’s on IOS and although I’m not sure if It is on android. I’m pretty sure it is however.
TestFlight is what Jundroo used for beta testing some updates for SimplePlanes so they could see how mobile players liked the update before it was released. It’s not hard to use either you just get a link or whatever and open it in TestFlight where you can then download the beta and try it out and if Jundroo has mobile beta it is most likely what’s going to be used to test it. Hope this helps
@Beits
I’m not too sure cause I’m a mobile user but I’m thinking you’d find the beta on the steam page for SimpleRockets. If not maybe there’s a link somewhere?
If not the update will be out soon anyways :)
@PhilipTarpley
Sorry for the late late response!!
I will upload my sandbox, however I’ve only see the issue happen twice and, the only way it happens really is being in orbit. I’ll try to trigger it and upload it whilst it is in action
@Yathish
Your behaviour isn’t tolerated here. We want to keep this a nice community. The Devs have a life and unfortunately can’t always appease everyone. Just be patient for the sake of everyone here
Sometimes you need to be grateful for what you already have
+5 4.8 years agoWell damn.
All my mobile devices are exactly one version too old...
oof
+4 5.3 years agoHopefully we won’t see any mobile salt wars zones in this thread...
+3 4.7 years agoAlso, pretty cool. Keep up the amazing work
We need the magnets and hooks from SimplePlanes
(And maybe the heli parts!)
+2 4.7 years agoThis is a great idea.
+2 4.8 years agoWe also need ground vehicle controls for mobile screens. I’m one of those mobile dwellers and I can confirm this.
If anyone here ever played simple planes you would remember VTOL and Trim were integrated on the screen so we didn’t have to open them with the + button. I think
interchangeable GUIS could be useful too
@Cam101
-Download TestFlight App
-wait for mobile beta
-open it in TestFlight and it downloads beta
Better instructions will be given out when it happens
Also note that beta for mobile isn’t out yet
+2 4.8 years agoThanks for the F’s my dudes
+2 5.3 years agoMaybe it means the amount of Droo years that passed via time warp?
+2 5.9 years agoI’d like to see a mode to turn that on and off, though. So if you’d like a challenge to support life go ahead but if you don’t feel like it then you can switch it off.
+2 5.9 years agoBut I think it would be quite cool to see astronauts that you can walk around with just like KSP. I like the idea of entering whatever other ship you have with your guy.
@P51M yes
+1 4.8 years agoI think the devs should add an image page to share photos
+1 4.8 years ago@Foxman21
+1 4.8 years agoIt’s in beta for PC right now.
Mobile beta sometime next week. Don’t worry. You’ll see it.
@AtlasSP
+1 4.8 years agodefault dance intensifies
@Gregrox
+1 4.8 years agoIt would make you more attached to the game and more immersed if it shown portraits. Even just idle animation makes it feel more alive
@Foxman21
+1 5.2 years agoI was wrong, actually. We all were. Decided to try it anyways, worked fine on high graphics so that’s a plot twist lol. I only have a 1GB Ram phone, although it can heat up pretty bad...
@ZraZlvan
+1 5.2 years agoThanks for the help, have a good day. :)
@Mostly
+1 5.9 years agoI’m a heavy mobile player and I know what you mean. Maybe if there are some settings to turn weather affects on and off, that way, you can optimize the game to work on your device.
Mclovin Space is cool
+1 6.0 years ago@Nico414
+1 6.0 years ago@Reen1
Thanks
Spicy
+1 6.0 years agoEyy
4.6 years ago@Lkninml
4.6 years agoI’m gonna beat you with my work in progress astronaut-cannon 3000!! Space race!!
@AndrewGarrison
4.7 years agoIm unsure if it’s only iOS. I would assume so because android users had beta testing to figure this out. I don’t use the finger tool. Finding a way to screenshot the GUI isn’t possible (hint hint gallery) the way I have triggered it is by
1.) selecting the wing
2.) deleting control surface
3.) adding it back
4.) the control surface will be visible, however the won’t be any way to change its settings as in roll/pitch/yaw. The window won’t be there anymore.
You guys are a pretty good dev team, but I would recommend always beta testing large scale updates like this before releasing it, Regardless of how many setbacks happen. I know the mobile community is a little bit impatient but sometimes they will just have to wait it out
Edit:
While we’re here, and as many people are talking about, will we see different sitting positions for the astronauts? Motorbike esc seat, straight legged dune buggy seat where you cramp up afterwards?
They could open up some more designs and possibilities... don’t forget to test it first!
I have but I can never get it to work
4.7 years ago@AndrewGarrison
4.7 years agoWill keep in touch then. I haven’t seen issues since so I think it’s good anyways
@AndrewGarrison
4.7 years agohttps://www.simplerockets.com/c/A0K1qT/broken-engine-craft
Heres the craft
Also I’ve noticed that sometimes when you undo an action the camera and craft move apart from each other. This happened and might still happen (not sure anymore) in SimplePlanes. It’s quite annoying
I don’t want to bother you guys too much so I’m not gonna @ you but I’ve found another bug where if you go on EVA, quicksave, then reload, the seat, that should be empty, will have duplicated the astronaut and put them in the seat
4.7 years agoThey also need some parachutes
4.7 years ago@PhilipTarpley
4.7 years agoThanks, and about #3, I haven’t been able to trigger the bug since last night and have just tried to trigger it again. I found it while exiting and entering the seat and zooming out afterwards. The camera will be stuck at least 200ft out. Or at least that’s what I got. I tried switching into first person and back out but every time I was still stuck zoomed out. Even after entering a seat and taking control of the vehicle it would still stick. I comment if I get it to happen again
@AndrewGarrison
4.7 years agoMakes sense.
I’ve tried pressing the little + button to add controls and counter this
Edit: About mobile controls, will we see proper ground vehicle controls in the future? Roll and yaw joysticks can sometimes be very touchy
Discovered this bug after I made my post about iOS bugs
4.7 years agohttps://www.simplerockets.com/Forums/View/57151/Some-crippling-bugs-with-the-mobile-update
Ja
4.7 years agoMaybe the closest we can get is a cutting tool to put holes in things and get rid of the drag
4.7 years ago@pedro16797
4.7 years agoSweet
What scale is it?
4.7 years agoVery good work
@pedro16797
4.7 years agoXbox cross compatibility? Sick!
@pedro16797
4.7 years agoWhen was commands brought up?
I’m confused
@pedro16797
4.7 years agoSR console could compete with KSP console. However unlike KSP console, it won’t be a years worth of updates behind lol
Will Smith
4.7 years ago@P51M
4.8 years ago;)
b e a m
4.8 years ago@Why7090
4.8 years agoI believe it is.
@Foxman21
4.8 years agoTestFlight is a beta testing app for mobile devices. It’s on IOS and although I’m not sure if It is on android. I’m pretty sure it is however.
TestFlight is what Jundroo used for beta testing some updates for SimplePlanes so they could see how mobile players liked the update before it was released. It’s not hard to use either you just get a link or whatever and open it in TestFlight where you can then download the beta and try it out and if Jundroo has mobile beta it is most likely what’s going to be used to test it. Hope this helps
@Beits
4.8 years ago:)
@Beits
4.8 years agoI’m not too sure cause I’m a mobile user but I’m thinking you’d find the beta on the steam page for SimpleRockets. If not maybe there’s a link somewhere?
If not the update will be out soon anyways :)
@Foxman21
4.8 years agoHopefully they use TestFlight for beta like they did with SimplePlanes
@Iamsodarncool
4.8 years agoLmao I’m gonna name my astronaut Rico
Just Cause 5 announced?
4.8 years agoLiberation of the mars colony, taken over by yet another dictator
@PhilipTarpley
5.0 years agohttps://www.simplerockets.com/s/FnjNhP/Sandbox-with-the-broken-orbit
Here you go
@PhilipTarpley
5.0 years agoSorry for the late late response!!
I will upload my sandbox, however I’ve only see the issue happen twice and, the only way it happens really is being in orbit. I’ll try to trigger it and upload it whilst it is in action