Oh, no lo sabía, ya veo. Por supuesto, también espero que Parallax esté disponible para tu teléfono algún día. Estoy seguro de que Pedro y Linx harán todo lo posible. En cualquier caso, te deseo que te diviertas con Juno tanto como yo me estoy divirtiendo con él y muchos saludos a Latinoamérica desde Europa :-)
Oh, I didn't know that, I see. Of course, I also hope that Parallax will be available for your phone one day. I'm sure Pedro and Linx will do their best. In any case, I wish you as much fun with Juno as I have with it and many greetings to Latin America from Europe :-)
@CelamaAereoEspacial No creo que sea injusto. Por cierto, un PC también está muy bien, ¡no puedo más que recomendarlo! Sólo hay que establecer prioridades y no llorar siempre por ello.
(Translation to forum language) : I do not think it is unfair. By the way, a PC is also so great, I can only recommend it! You just have to set priorities and not always just cry.
Nice idea! I found my way to Juno via my PS4 (exactly!). It was KSP1, then I discovered JUNO because of my growing interest, and Wumms... I'm here :-)
But I don't know if it's worth it for an indie game studio.... it has more risks than benefits perhaps.
@TheMakerOfThings Yes that KSP1 Save Game crash bug it absolutely game braking but I had many hours of fun with KSP1 on PS4 until it happens the first time. Then, of course, over.
@Cjkb Interesting! Since I have (nearly, rendevous missing...) finished my Vizzy launcher and landing programs I have asked myself the same question. It would be the next step to an MechJeb equivalent in JNO. Perhaps you can implement a Hohmann transfer with the usage of the Moon orbital information one can get in Vizzy. If I find the time I would examine this. (if we find a solution for Lunar, then for the Moon as well I think.).
Also interested in this could be @RichGWall I think.
@Pedro Is this a known bug ? Perhaps I am doing something wrong, could also be. I am using the last official Juno version ( 25.7.2023 ... btw where can I see the current installed version number ? )
All well and good, but they have to be careful that Juno doesn't lose its ingenious of concentration on the essentials, respectively realistic efficiency with the associated fluid fun gaming experience. So should then be arbitrarily switchable. But they get it right, as always :)
... what a sentence..
Nav/Position and Nav/TargetPosition given in PCI coordinates.
Coordinates of Center of Mass (CoM) wrt Celestial Body center (which is the same as CoG, Center of Gravity here). PCI is Planet-Centered Inertial Frame of Reference.
Trivially the magnitude of the vector difference is the distance between them.
@Hashys Thanks for your kind tips, but I don't use JNO on my phone anyway. At least for me, by the way, it's mainly for making phone calls and not for playing great simulation games :-)
@Kassap Thank you! I am not a mobile user as well. I don't think you should not bring great extensions because they only run on the PC and not on the phone.
By the way: the formula concerning the relativisitc mass with the Lorentzfactor is also quite useful for calculation of electron trajectories in fields.
Yes, that yould be quite interesting. There is no way to reach relativistic speeds with current technology but the examination of these effects are worth to do so.
Developing a generation ship traveling to Proxima Centauri with current technolgy, that would for me the most thrilling task. To show what would be needed and how long the journey would last. And so on.
Or using wormholes... :-)
I do not fully understand your question but I would suggest to first fly your rocket into the moons orbital plane (on a circular Earth orbit) then accelerate in that way that you enter the Moons SOI in front of him(?) with a periapsis of about 100km, where you break to circular orbit again. I think that is the standard if I understood that correctly.
So your antimatter drives can convert matter into kinetic energy with E=mc^2 ?
I have read somewhere that even with this super idealistic assumption you need 99.9999..99% of the matter of your spaceship to reach somethink like 0.99c or so and time dilatation becomes a huge problem. But I am not an expert in relativity theory.
But 0.1c could be possible.... if you take your time (about 100years or so) you could theoretically reach Proxima Centauri (about 4.25 Ly away from home). That could be nice.
@Pedro: WIll there be a DLL one day ? I'm really worried about you all starving to death, and I'd like to help prevent that.... I'm really serious, you're doing so well, it should really be supported.
This is a very nice idea! Can you make it a little more faithful to the original ?
Btw since it is probably not able to deorbit and land on Moon on itself, did you found something how they planed to do this ?
@Frolonov I can confirm your calculations for BLDC electric motors, like https://kontronik.com/en/produkt/project-one-780-65-competition with 3.4kW/0.495kg ~ 7kW/kg . 13W/kg is clearly wrong. @Pedro
@RichGWall @Wangzc @mrspock15
I have added the possibility to start directly into Moon orbital plane with my Vizzy program SmartGAP. It only works for Kourou Space Center, because Canaveral is only every 6th year in the Moon orbital plane as Mr. Wall explained. Cheers! Tom
https://www.simplerockets.com/c/b2gtqG/Vizzy-SmartGAP-v0-6-with-Moon-Orbital-Plane-launcher
@Insanity @CloakPin
1.4 years agoThank you for that useful information!
@CelamaAereoEspacial @JanusIndustries
Oh, no lo sabía, ya veo. Por supuesto, también espero que Parallax esté disponible para tu teléfono algún día. Estoy seguro de que Pedro y Linx harán todo lo posible. En cualquier caso, te deseo que te diviertas con Juno tanto como yo me estoy divirtiendo con él y muchos saludos a Latinoamérica desde Europa :-)
Oh, I didn't know that, I see. Of course, I also hope that Parallax will be available for your phone one day. I'm sure Pedro and Linx will do their best. In any case, I wish you as much fun with Juno as I have with it and many greetings to Latin America from Europe :-)
1.4 years ago@CelamaAereoEspacial No creo que sea injusto. Por cierto, un PC también está muy bien, ¡no puedo más que recomendarlo! Sólo hay que establecer prioridades y no llorar siempre por ello.
(Translation to forum language) : I do not think it is unfair. By the way, a PC is also so great, I can only recommend it! You just have to set priorities and not always just cry.
1.4 years agoNice idea! I found my way to Juno via my PS4 (exactly!). It was KSP1, then I discovered JUNO because of my growing interest, and Wumms... I'm here :-)
1.4 years agoBut I don't know if it's worth it for an indie game studio.... it has more risks than benefits perhaps.
@TheMakerOfThings Yes that KSP1 Save Game crash bug it absolutely game braking but I had many hours of fun with KSP1 on PS4 until it happens the first time. Then, of course, over.
Good luck !
1.4 years agoCongratulations !
+1 1.4 years agoThis is so great !!!
1.4 years ago@CanadaDuck The Aldebaran is now part of the UMS ÜBERLICHT :-)
+1 1.4 years agohttps://www.simplerockets.com/c/yD2xzD/VIZZY-SmartGAP-BETA1
https://www.simplerockets.com/c/aYX8x7/ORBITER7-Vizzy-SimpleLaunchLander
:-)
1.4 years ago@Cjkb Interesting! Since I have (nearly, rendevous missing...) finished my Vizzy launcher and landing programs I have asked myself the same question. It would be the next step to an MechJeb equivalent in JNO. Perhaps you can implement a Hohmann transfer with the usage of the Moon orbital information one can get in Vizzy. If I find the time I would examine this. (if we find a solution for Lunar, then for the Moon as well I think.).
+1 1.4 years agoAlso interested in this could be @RichGWall I think.
@Suspaceius "Gut' Ding will Weile haben" as Mister von Baun would say (Good things take time). 220 Upvotes ! The word is slowly getting around :-)
1.4 years agoNice polynomial fitting :-)
1.4 years agoI have the same problem.
1.4 years agoThank you @Pedro ! Ah, there :-) v1.1.109.0
1.4 years agoIt was nearly impossible to read with my eyes without a magnifying glass, but finally.
@Pedro Is this a known bug ? Perhaps I am doing something wrong, could also be. I am using the last official Juno version ( 25.7.2023 ... btw where can I see the current installed version number ? )
1.4 years agoO.k. I don't know "toblox lua" sorry, only Vizzy. There you can subtract 3D-vectors simply by using the " - " operator.
1.4 years agoAll well and good, but they have to be careful that Juno doesn't lose its ingenious of concentration on the essentials, respectively realistic efficiency with the associated fluid fun gaming experience. So should then be arbitrarily switchable. But they get it right, as always :)
1.4 years ago... what a sentence..
PCI is Planet-Centered Inertial Frame of Reference
1.4 years agoNav/Position and Nav/TargetPosition given in PCI coordinates.
1.4 years agoCoordinates of Center of Mass (CoM) wrt Celestial Body center (which is the same as CoG, Center of Gravity here). PCI is Planet-Centered Inertial Frame of Reference.
Trivially the magnitude of the vector difference is the distance between them.
Hehe, last but not least :-)
+1 1.5 years agoThank you for this very entertaining competition, I really enjoy :)
Exactly 200 player on Steam playing KSP2 now. What a coincidence...
+4 1.5 years ago@Jacas99 Juno is already without any mod much much better than KSP2. It is a real masterpiece.
+7 1.5 years agoTry check my code :
1.5 years agohttps://www.simplerockets.com/c/yD2xzD/VIZZY-SmartGAP-BETA1
@Hashys Thanks for your kind tips, but I don't use JNO on my phone anyway. At least for me, by the way, it's mainly for making phone calls and not for playing great simulation games :-)
+1 1.5 years ago@Kassap Thank you! I am not a mobile user as well. I don't think you should not bring great extensions because they only run on the PC and not on the phone.
+2 1.5 years agoTEST
You can add onto bullet points using - (for extra bullet points) and 1. (numbers)
You'll need to add two spaces before each so they work.
@Kassap Why do you think that most JNO players are on mobile ? I'm really interested, is there a source you know ?
1.5 years agoChandrayaan-3 is looking good I've heard
1.5 years agoAhhh. That will be great!
1.5 years agoKSP2 ? What is that ?
:)
1.5 years agoBy the way: the formula concerning the relativisitc mass with the Lorentzfactor is also quite useful for calculation of electron trajectories in fields.
1.5 years agoYes, that yould be quite interesting. There is no way to reach relativistic speeds with current technology but the examination of these effects are worth to do so.
1.5 years agoDeveloping a generation ship traveling to Proxima Centauri with current technolgy, that would for me the most thrilling task. To show what would be needed and how long the journey would last. And so on.
Or using wormholes... :-)
I do not fully understand your question but I would suggest to first fly your rocket into the moons orbital plane (on a circular Earth orbit) then accelerate in that way that you enter the Moons SOI in front of him(?) with a periapsis of about 100km, where you break to circular orbit again. I think that is the standard if I understood that correctly.
1.5 years ago@RichGWall
1.5 years agoMy current Vizzy Launcher
So, please discuss :-)
1.5 years agoSo your antimatter drives can convert matter into kinetic energy with E=mc^2 ?
1.5 years agoI have read somewhere that even with this super idealistic assumption you need 99.9999..99% of the matter of your spaceship to reach somethink like 0.99c or so and time dilatation becomes a huge problem. But I am not an expert in relativity theory.
But 0.1c could be possible.... if you take your time (about 100years or so) you could theoretically reach Proxima Centauri (about 4.25 Ly away from home). That could be nice.
@LeMagicBaguette Back to Shackleton crater ;-)
1.5 years ago@LeMagicBaguette I'm sorry, just kidding ;-)
1.5 years ago@LeMagicBaguette This is not surprising. Boats are not normally designed for flying. Exceptions are flying boats and the flying dutchman... :-)
1.5 years ago@HyperPatch I really appreciate your great work, thank you so much ! Tom
+1 1.5 years agoI like the Space concepts from the 50th / 60th :-) Leaded to Apollo11 finally. It looks like it could have some balancing problems btw.
1.6 years ago@Pedro :) Yes DLC. Sorry. Too deep in my Vizzy coding at the moment...
1.6 years ago@Pedro: WIll there be a DLL one day ? I'm really worried about you all starving to death, and I'd like to help prevent that.... I'm really serious, you're doing so well, it should really be supported.
1.6 years agoThis is a very nice idea! Can you make it a little more faithful to the original ?
1.6 years agoBtw since it is probably not able to deorbit and land on Moon on itself, did you found something how they planed to do this ?
Ahhhh! Great! ... What do you mean ?
1.6 years agoThinking about an Elevator?
1.6 years ago@Frolonov I can confirm your calculations for BLDC electric motors, like https://kontronik.com/en/produkt/project-one-780-65-competition with 3.4kW/0.495kg ~ 7kW/kg . 13W/kg is clearly wrong. @Pedro
1.6 years ago@RichGWall Ah, you mean, a correction halfway to the moon ? I had not thought about that at all...
1.6 years ago@RichGWall @Wangzc @mrspock15
1.6 years agoI have added the possibility to start directly into Moon orbital plane with my Vizzy program SmartGAP. It only works for Kourou Space Center, because Canaveral is only every 6th year in the Moon orbital plane as Mr. Wall explained. Cheers! Tom
https://www.simplerockets.com/c/b2gtqG/Vizzy-SmartGAP-v0-6-with-Moon-Orbital-Plane-launcher
That's the spirit ! For peace !
1.6 years ago