Thank you, everyone, for buying SimpleRockets 2! We have been working hard on fixing as many bugs as we can as fast as we can. I'm not sure that we've slept since release! It's always a humbling experience to release a game!

If you find any new issues with this release, please submit a bug report from within the game. Thanks for playing!

ENHANCEMENTS

  • Added What's New section to main menu.
  • Minor performance improvement with atmosphere rendering
  • Reduced efficiency and power of the RCS nozzles to be more realistic
  • Added heat shield to bottom of command pod in ParachuteLanding craft.
  • Improved Planned Burn gizmo sensitivity
  • Tweaked craft starting rotation and position on the Docking Practice challenge.
  • Added option to tweak the visibility of apsides in Map View
  • Tweaked loading screens
  • Added button to download crafts from the Designer

MAP VIEW BUG FIXES

  • Display the reason why a target cannot be set, and the name of the target when it is set.
  • Game will inform player if they click "Warp to next node" while the game is paused.
  • Fixed issue where mouse hover info (like apsides, add burn node icon) would show up for any orbits under the cursor while adjusting node, which there are usually at least two.
  • Fixed issue where closest encounter at mouse position would show for position under mouse as you were adjusting a burn node.
  • Fixed an issue with orbit rendering in Map View after docking with another craft
  • Fixed a bug that made it difficult to place Planned Burns at the apoapsis and periapsis of the player's orbit
  • Fixed issue w/orbit line text jiggling during warp.
  • Fixed issue where impact icon and all other icons may show when grounded.
  • Fixed pink orbit line bug.
  • Fixed bug where auto-burning could be updating from the wrong burn node when outside map view.
  • Fixed bug when targeting a planet when the craft is already indirectly in its SOI.
  • Fixed a bug where the Map View inspector would not update properly
  • Fixed bug which auto-orphaned burn nodes if they were added before the periapsis on hyperbolic orbits. The result of this bug effectively made it impossible to add burn nodes in some cases.

DESIGNER BUG FIXES

  • Improved handling of problematic symmetry XML
  • Hide fuselage vertical resize gizmo on end of a fuselage when it has parts connected there.
  • Fixed a bug where attach points were not hidden after creating a subassembly.
  • Fixed a bug with the craft parts list that could cause it to start throwing exceptions after a symmetric part was deleted.
  • Fixed a bug that caused parts to get stuck in the designer and become unable to move them
  • Fixed a bug that prevented mirroring from working correctly when the root part was rotated
  • Fixed bug that with the side interstage not mirroring correctly

OTHER BUG FIXES

  • Fixed a nasty bug that could cause gravity to appear to stop working, though it could also appear in many other forms. It was a super bug and I'm glad it has been slain. Thank you for everyone, especially @Mod, for helping us track this one down!
  • Improved the stability of landing legs
  • Fixed missing textures on Luna and other planets
  • Fixed texture scale and normal map issue on Luna, Droo, and Cylero
  • Fixed atmosphere on Urados
  • Fixed issue with planet atmosphere rendering of planets in scaled space
  • Slightly reduced the bloom effect
  • Fixed an issue where a craft would appear to teleport when time-warping on a nearly circular orbit.
  • Fixed a bug where detachers would disconnect parachutes (or any part with a rigid connection to them) when jettisoned.
  • Fixed nav-sphere rendering when it covers dark side of a planet in map view or flight view.
  • Fixed a bug that allowed loading craft/sandbox with CTRL+V when a textbox was selected.

33 Items

18 LAUNCH DAY!
FEATURE
12 Cannot move parts again after rotating them with WASD while they are being dragged around
BUG FIX
6 Gravity doesn't work whilst warping
BUG FIX
3 Orbit line looks glitchy after docking on Docking Practice
BUG FIX
3 Improve error handling of symmetry data from craft XML
BUG FIX
3 Urados has a weird surface...
BUG FIX
3 Orbit lines go pink after a non-player craft crashes.
BUG FIX
3 You can see nightvision through the nav sphere
BUG FIX
3 Landing leg instability on Luna causing craft to drift on surface
BUG FIX
2 4x RCS More powerful than 1x 50% Pixie
BUG FIX
2 Giant ship icon in map view
BUG FIX
2 Add option to download crafts from inside the designer
FEATURE
2 Notify if "Warp to next node" is clicked in map view while the game is paused.
FEATURE
1 Reduce RCS Default Power
FEATURE
1 Display the reason when a nav-target cannot be set.
FEATURE
1 Luna missing ground texture
BUG FIX
1 CTRL+V attempts to load a craft/sandbox when typing in a text input field
BUG FIX
1 Auto-burns can sometimes fail due to "orphaned" burn nodes being re-activated mid-burn.
BUG FIX
1 Creating subassembly causes attachpoints to stay until assembly is manually reattached
BUG FIX
1 Mirroring with a rotated root part does not work correctly
BUG FIX
0 Planet texture tiling values are halved
BUG FIX
0 Side interstage does not mirror correctly
BUG FIX
0 Docking Satellite tutorial bug
BUG FIX
0 Auto-burning could update from the wrong burn-node when outside map view.
BUG FIX
0 Burn nodes are orphaned if they were added before the periapsis on hyperbolic orbits.
BUG FIX
0 Weird part selection bug
BUG FIX
0 Unknown glitch causing editor to be unresponsive to clicking and dragging.
BUG FIX
0 Pinned periapsis text jiggles when warping
BUG FIX
0 Planed burn heading periodically goes AWOL when switching between Flight and Map views.
BUG FIX
0 IsDrawing is false Exceptions in Map View
BUG FIX
0 Targeting Droo from Luna throws exceptions
BUG FIX
0 Uranus Atmosphere is Invisible.
BUG FIX
0 Vertical resize gizmo should not show up when enlarging a fuel tank with an engine attached to it
BUG FIX

12 Comments

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    @AndrewGarrison Oh ok.

    6.0 years ago
  • Profile image

    @Caveman999 submitted ones are waiting for review and are not ready for commenting or voting yet.

    6.0 years ago
  • Profile image

    @AndrewGarrison What about the Submitted ones. Only Active, Planned, InProgress and Done show up for me.

    6.0 years ago
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    @Caveman999 I removed the Discussions from the Feedback section. Now just use the Forums for discussion. You can still upvote and comment on suggestions and bugs.

    6.0 years ago
  • Profile image

    @AndrewGarrison Has the suggestion page changed? I liked looking at the submitted questions and Upvoting the good one and adding ideas.

    6.0 years ago
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    12.0k nathanmagnus

    @AndrewGarrison Oh.. Thanks for the clarification

    6.0 years ago
  • Profile image

    @nathanmagnus Sorry about that. That's when we created this post, but we only published it a few hours ago.

    +1 6.0 years ago
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    maybe add some light for the spacecraft and other :)

    6.0 years ago
  • Profile image
    12.0k nathanmagnus

    This update was nine days ago? This post just showed up for me..... How do I update? (Please correct me if I'm wrong about this)

    6.0 years ago
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    5,713 Bori0

    I can't wait for android
    keep it up devs

    6.0 years ago
  • Profile image
    10 Maal

    I wish I had my PC. But sadly it broke last month

    6.0 years ago
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    Молодец!

    6.0 years ago

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