Dude what is the purpose of this?
I don’t discriminate but this post has no relationship to the game or rockets in general.
Plz delete or edit it and put something meaningful in the post.
Thank you.
@diegoavion84 the real world atmosphere extends much beyond 100km. 100km is merely the Karman line, orbits at that height will be slowed by the atmosphere at re-enter under half a day.
@Nerfenthusiast Well stopping to learn did happen to some people when someone (like me) have the approximate same skills after years of gameplay. It’s that unless one is very dedicated to the game he or she might stop improving
@kerothehero The whole process is very fun at least, but all this logistic for such a small payload is simply too inefficient and I stopped doing it after a while as time warping caused the booster to distort and lose even more efficiency.
I did handle single booster landings with a second stage flying in Simplerockets1. It was an interesting process. First I have to perform a weird gravity turn then detach first stage @30,000m, then power the second stage for a few seconds to get it higher. Switch back to the first stage and perform a boost back burn. While waiting for the first stage to fall into the thicker part of the atmosphere I power the second stage even longer, then I carefully perform a near hoverslam landing of the first stage near the launch site. After orbiting the second stage, I will drive a rover to refuel the first stage. When the second stage finished its mission, it will also land and then get refueled. After refueling, it will tediously fly to the top of the first stage and dock, and after a final fuel check the system could launch again.
All of this hard work for 4 tonnes of fuel that could be delivered to ships at Low Smearth Orbit.
@AndrewGarrison Could the team spend a few minutes next week discussing the idea of a branching story-line and maybe give a yes/no response at the end of next week? I am more than happy to start writing a story for it.
@AndrewGarrison Sorry for the rude comment :( I was writing this at midnight and my brain does not want to cooperate. I deleted the comment and thanks for cooperation!
2018.2.3f1
6.2 years agoUse this format:
6.2 years ago![any name](picture url)
No
6.2 years ago1
6.2 years ago@Skywalket You could make some out with the given game arts, or you could mod the game
+1 6.2 years agoHIGH QUALITY POST
+2 6.2 years agoReported as spam
6.2 years ago@blueangelproduction Build one yourself
6.2 years agoThe dev team has only five people and they are already working overtime for early access, give them a break
+1 6.2 years ago@CK10 Do not spam the comment section
6.2 years agoLEAVE THE DEVS ALONE, SUBMIT FORMS THROUGH THE GOOGLE DOCUMENT, NOT IN THE COMMENTS SECTION. THANK YOU!
+1 6.2 years agoLEAVE THE DEVS ALONE, SUBMIT FORMS THROUGH THE GOOGLE DOCUMENT, NOT IN THE COMMENTS SECTION. THANK YOU!
+2 6.2 years agoNo one except the devs know that... we will probably have to wait for them to reveal themselves
6.2 years agoCheck Steam, mobile platforms will not be abandoned
6.2 years ago@AdlerSteiner Andrew said that if the game is not released in October, he will eat black licorice.
+1 6.2 years agoGo to Gravatar, set an image to your email
+2 6.2 years agoHow are you good at this?
6.2 years agoAndrew said you could build anything out of the fuel tanks.
+1 6.2 years agoDude what is the purpose of this?
6.2 years agoI don’t discriminate but this post has no relationship to the game or rockets in general.
Plz delete or edit it and put something meaningful in the post.
Thank you.
Dude the dev team has only 5 people and they are working overtime for the early access already
+2 6.2 years agoNope
6.2 years agoWell the Shuttle did hitch a ride when going into orbit as it had the large external tank and the two solid rocket boosters.
And its tiny OMS will never get it to the Moon.
6.3 years ago@FastDan Hey I wrote a 1000 word essay and his post of copied memes got more upvotes and points than mine
+3 6.3 years agoReported as Spam
+1 6.3 years agoCheck the Q&As
6.3 years agoHmmmm
6.3 years ago@AstronautPlanes The Jundroo team has only five people, they do not have time for translations
+2 6.3 years ago@WeSeekANARCHY it will not have multiplayer, weaponary, and astronauts for now, but warping is essential for any physics based space game.
+1 6.3 years ago@AndrewGarrison I thought that on Simpleplanes site we are allowed to do so according to an old dev post
6.3 years ago@AndrewGarrison I think the mobile version is the biggest selling point since that is the feature that no Kerbal mod could accomplish.
+1 6.3 years ago@Sapporo Jundroo has only has 5 people, so other languages probably will not make it
6.3 years ago@huehfuehfiuqfn Jundroo has only has 5 people, so other languages probably will not make it
6.3 years ago@diegoavion84 the real world atmosphere extends much beyond 100km. 100km is merely the Karman line, orbits at that height will be slowed by the atmosphere at re-enter under half a day.
6.3 years ago@Caveman999 time warping is available in SR2
6.3 years ago@Nooneoone that is the point system, not followers
6.3 years ago@Nerfenthusiast Well stopping to learn did happen to some people when someone (like me) have the approximate same skills after years of gameplay. It’s that unless one is very dedicated to the game he or she might stop improving
+1 6.3 years ago@kerothehero The whole process is very fun at least, but all this logistic for such a small payload is simply too inefficient and I stopped doing it after a while as time warping caused the booster to distort and lose even more efficiency.
6.3 years agoI did handle single booster landings with a second stage flying in Simplerockets1. It was an interesting process. First I have to perform a weird gravity turn then detach first stage @30,000m, then power the second stage for a few seconds to get it higher. Switch back to the first stage and perform a boost back burn. While waiting for the first stage to fall into the thicker part of the atmosphere I power the second stage even longer, then I carefully perform a near hoverslam landing of the first stage near the launch site. After orbiting the second stage, I will drive a rover to refuel the first stage. When the second stage finished its mission, it will also land and then get refueled. After refueling, it will tediously fly to the top of the first stage and dock, and after a final fuel check the system could launch again.
6.3 years agoAll of this hard work for 4 tonnes of fuel that could be delivered to ships at Low Smearth Orbit.
Check all the posts for their price
6.3 years agoMobile will be first half next year
6.3 years ago@AndrewGarrison Thanks for the answer!
6.3 years ago239,999 is probably what the game could handle
6.3 years agoyou should be glad that it didn't flip back to -239,999
@AndrewGarrison I Finally managed to pull an image from github after messing around with Markdown for an hour
6.3 years ago@AndrewGarrison Could the team spend a few minutes next week discussing the idea of a branching story-line and maybe give a yes/no response at the end of next week? I am more than happy to start writing a story for it.
6.3 years ago@AndrewGarrison Sorry for the rude comment :( I was writing this at midnight and my brain does not want to cooperate. I deleted the comment and thanks for cooperation!
6.3 years agoSuggest on uservoice
6.3 years ago@AndrewGarrison Mind checking out Alumaur’s post in the forum? Thank you!
6.3 years agoAngara?
+1 6.3 years ago@AndrewGarrison check this one out!
6.3 years agoMe
6.3 years ago