@KitKart Jundroo seems reluctant to include any feature that won't run on phones (aside from planet studio). And also, it's a bit of a legal mess to incorporate a mod's code into a for-profit and closed-source game.
You have to manually add a “utilization” attribute to the fuel tank in the XML. I haven’t used it yet so I’m not sure how it works. But anyways the valid value is between 0 and 1. @Exorocketboy07
@FelixFan1
1. Stop with the obnoxious formatting
2. This update is for all devices
3. Stability modifier is removed because it causes more harm than good
4. The behavior of existing crafts is barely changed. It fixes a fundamental physics bug. It is not an error.
I did use the stability modifier. However, the problem is gone when I reload the booster from a quick save. Therefore, I think it’s not an issue with stability modifier. @plane918273645
I haven’t made a bug report but the behavior is seen in the latest rocket unlisted in my profile. It takes an incredible amount of time to turn around despite very powerful RCS. @pedro16797
My 0.5-degree FoV shall become (slightly) more useable!
+7 one month agoThat must’ve taken forever to evaluate.
1.4 years agoHoly moly
+1 1.4 years agoLife support when
+7 1.5 years agoBalls
+2 1.6 years ago@KitKart Jundroo seems reluctant to include any feature that won't run on phones (aside from planet studio). And also, it's a bit of a legal mess to incorporate a mod's code into a for-profit and closed-source game.
+2 1.8 years agolol whatever happened to the poll
+8 2.0 years ago@Pedro NOOOOOOO
SimpleRockets 2 has a horizontal asymptote at 1.0.000.00
+2 2.0 years agoI don't think this is how you're supposed to use version numbers. But I'll call this Jundroo versioning from now on.
+7 2.0 years agoJuno: New Origins having the highest click rate in ads was extremely surprising to me.
2.4 years ago@Pedro You must invent new physics
2.5 years agoNo
+8 2.5 years ago@Freeskyaerospace Tinker panel
+1 2.6 years agoOverload is integrated into the base game. @Freeskyaerospace
+1 2.6 years agoI think that’s for non-crafts only @Mikuisagorl
2.6 years agoYou already can @Bayourex
2.7 years ago@bspawn Engine themselves do not heat up. Parts in their exhaust path heat up.
2.7 years agoYou have to drag a new engine into the designer @bspawn
2.7 years agoPerhaps a way to highlight what parts on the craft are legacy and a button to enable new features in then? @Pedro
Edit: made a suggestion
+1 2.7 years agoMy old crafts are all borked. However, this is an experimental beta and does not represent the final stage of the update. @BM94
2.7 years agoIt appears to me everything I’ve built randomly blows up in the new update.
+3 2.7 years agoYou need batteries @omna
2.7 years ago@nss1boi Reentry is in the mobile game. Please enable it in your game settings.
+1 2.7 years agoThey can’t do that without overhauling the orbital mechanics system in the game. @ImWorld
2.8 years agoWell I see an image called techtreeleak.
2.8 years ago@pedro16797
BASED
2.8 years agoNothing like some sweet controversy.
+5 2.9 years ago@dany691 Oui
2.9 years agoThe points you have. You earn points by getting upvotes. @Gameknight3603
2.9 years agoFinally some news.
+2 3.0 years agoSimpleRockets 2 is $5 for mobile and $15 for PC. KSP is $40. It’s already a deal. @PhSpaceExploration15
3.2 years agoIf you are annoyed you can’t be a mod, maybe you aren’t suited to be a mod. @GSpace
+8 3.2 years agoIt’s somewhere in appdata. I forgot. Sorry @getrice
3.2 years agoYou can view it in the craft XML file but it’s formatted horribly @getrice
3.2 years agoYou have to manually add a “utilization” attribute to the fuel tank in the XML. I haven’t used it yet so I’m not sure how it works. But anyways the valid value is between 0 and 1. @Exorocketboy07
+3 3.3 years ago@FelixFan1
+1 3.3 years ago1. Stop with the obnoxious formatting
2. This update is for all devices
3. Stability modifier is removed because it causes more harm than good
4. The behavior of existing crafts is barely changed. It fixes a fundamental physics bug. It is not an error.
@DrexxVolv @PanzerAerospace I don't think SR2 is an online game. And please keep this conversation out of this comment section, perhaps?
+2 3.3 years agoThey’ve always been like that @Subnerdica
3.3 years agoThe removal is intentional @aaaaalsa
+1 3.3 years agohere @Jlyx1512
3.3 years agoUwU
+4 3.3 years ago@GLaDOSpOrtal22 Memory is not storage. Apple devices are notorious for having little memory.
+2 3.3 years agoI got a notification from Teatflight too! Thank you! @AndrewGarrison
+1 3.3 years ago@AndrewGarrison
3.3 years agoMy TestFlight permission has been revoked. Can you resend one? @AndrewGarrison
3.3 years agoNot more than it used to @UberUnknown
3.3 years agoI love the Karate kid reference
+1 3.3 years agoI did use the stability modifier. However, the problem is gone when I reload the booster from a quick save. Therefore, I think it’s not an issue with stability modifier. @plane918273645
3.3 years agoI haven’t made a bug report but the behavior is seen in the latest rocket unlisted in my profile. It takes an incredible amount of time to turn around despite very powerful RCS. @pedro16797
3.3 years agoWhen will the moment of inertia for detached crafts be fixed?
3.3 years ago