I'm using vizzy to control my shuttle wings, no mod or xml tweaking. I can controll pitch, roll, yaw, bank angle in each wing. They read enviroment data from vizzy
I have both of them, they are beautifully equal in their way. But SR2 have better game engine. If SR2 has a career mode, story mode, research mode, crew exchange over docking, futuristic engine, more default celestial body, easter egg, presurized cabin, procedural generated cockpit, cabin, food, fuel generator & mining, economic simulation, an another aesthetic thing. It would beat the KSP!
@pedro16797 the continental shape doesn't look natural, i like the shape of original droo's islands & continent. I can help to make a map draw if you want
Gravity turn means you don't need to change your pitch, let the gravity do it by the craft following prograde line. That's the efficient way rather than pitching down the craft. Lock Heading: Prograde
@crowxe we need simple script of circular LEO launch, lunar window launch, trans lunar injection, orbital transfer & launch window, suicide burn. Thats help alot for launching multiple craft
@oldcrow0999 here is your craft Link
4.5 years ago@oldcrow0999 on the way
4.5 years agoMay be i can help you build the vizzy for the missile, just give me launcher & target download link
4.5 years agoI'm using vizzy to control my shuttle wings, no mod or xml tweaking. I can controll pitch, roll, yaw, bank angle in each wing. They read enviroment data from vizzy
4.5 years ago@oldcrow0999 download craft from pro vizzy coder like crowxe, sflanker, gozinya
Or watch this tutorial
Link 1
Link 2
Link 3
Link 4
Im not a programmer, i learn vizzy from them.
+1 4.5 years agoMy craft vizzy inspired by them
KSP 2 Trailer is the winner
4.5 years agoI don't understand what you are talking about
+1 4.5 years agoLearn from the master
+1 4.5 years agoI have both of them, they are beautifully equal in their way. But SR2 have better game engine. If SR2 has a career mode, story mode, research mode, crew exchange over docking, futuristic engine, more default celestial body, easter egg, presurized cabin, procedural generated cockpit, cabin, food, fuel generator & mining, economic simulation, an another aesthetic thing. It would beat the KSP!
+12 4.5 years agoLol, lego saturn V please
+1 4.5 years ago@sflanker Thanks a lot, nice work
4.5 years ago@pedro16797 the continental shape doesn't look natural, i like the shape of original droo's islands & continent. I can help to make a map draw if you want
4.8 years agoI like the original version of droo, can you make it possible to switch between original droo or ESS droo? Thank you
4.8 years agoGravity turn means you don't need to change your pitch, let the gravity do it by the craft following prograde line. That's the efficient way rather than pitching down the craft.
4.8 years agoLock Heading: Prograde
Waiting for mobile update
+2 4.8 years agoI'm using action group to control parts in vizzy
4.8 years agoTerminal velocity, it makes everything slow down by air drag
4.9 years agoAdd an beacon light, then set activation group
+2 4.9 years ago@crowxe we need simple script of circular LEO launch, lunar window launch, trans lunar injection, orbital transfer & launch window, suicide burn. Thats help alot for launching multiple craft
4.9 years agoAlready upvote
4.9 years agoCool bro, please make a script that do all orbital mechanic job. I'm lazy man you know
4.9 years ago