using more boosters makes you go faster, but going too fast in the atmosphere (1 km/s) will leave your rocket burned alive
the smaller the rocket, the faster it goes
keep in mind that you will likely need to use gravity assists, so a lot of extra fuel is not necessary, unless you plan on coming back to droo
craft names can sometimes get jostled with numbers so you can differentiate the debris and the ships, i forgot to add a variable, here is the renovated code: if (activation group number) then set variable (create a variable in the variable tab) to user input () switch to craft (craft ID of (insert your craft name variable)
hopefully, when you activate your chosen activation group, the program will request you to insert the name of the craft you want to control, and, if the name is a valid craft, then it will control the other craft
@CookieBoy100
it’s text formatting
it requires you to have 100 points, to prevent people from spamming inappropriate content by creating alts put * at both sides of the word to make italics, ** to make bold text, and *** to make bold and italic text
put ` at both ends of the word to make it green
use 3 underscores _ to make an esthetic line to separate paragraphs
you can also use > to make a blue line on the left side of the paragraph
making a boat does not require the tinker panel, but in advanced settings, you can increase the part buoyancy making a rocket is kinda easy, at least for me. adding more engines allows more thrust and slightly more efficiency, and making the rocket smaller also makes it go faster, but a shorter distance depending on the gravity
have you tried using symmetry? symmetry only works if you put the command pod/chip on the rocket, and trying to imitate symmetry manually is very difficult, if you want the boosters to thrust correctly that is
turning down the burn gizmo sensitivity allows more precision
change the craft's derivative to near maximum, so it will prevent the automatic burn from overshooting
i don't know the maths at the moment, but you can try aerobraking to at least an eccentric orbit without using up all your fuel trying to slow down
atmosphere at terrain is too thick and vibrant, it would be more impressive if you made something decent from the blank template
also why didn't you upload it?
@Plasma01
2.5 years agoi agree
@CYLEROSPACE
2.5 years agouh thanks
@DrooMulticompany
2.5 years agowhy i'm 13 already
i think i figured out a program
2.5 years agowhile true
wait 0
set Throttle to input Translate forward
if this does not work then the answer is no
i never tried simpleplanes, but you need to click the RCS and open the properties thing, it should be on the bottom
2.5 years agoi don't know if you can do that with vizzy, but try changing the input on the RCS
2.5 years agousing more boosters makes you go faster, but going too fast in the atmosphere (1 km/s) will leave your rocket burned alive
2.5 years agothe smaller the rocket, the faster it goes
keep in mind that you will likely need to use gravity assists, so a lot of extra fuel is not necessary, unless you plan on coming back to droo
there is an engine that uses monopropellant as fuel, i think it's called the spirit engine
2.5 years ago@DragoranosSR2
2.5 years agothat's probably why -_-
i never noticed that, are you using mobile?
2.5 years agocraft names can sometimes get jostled with numbers so you can differentiate the debris and the ships, i forgot to add a variable, here is the renovated code:
2.5 years agoif (activation group number) then
set variable (create a variable in the variable tab) to user input ()
switch to craft (craft ID of (insert your craft name variable)
hopefully, when you activate your chosen activation group, the program will request you to insert the name of the craft you want to control, and, if the name is a valid craft, then it will control the other craft
that’s very strange, this is a bug, unless you want to take an image from your computer instead of from simplerockets 2
2.5 years ago
2.5 years agoif (activation group number) then
switch to craft (craft ID of (name of the craft to switch to)
@CookieBoy100
2.5 years agoit’s text formatting
it requires you to have 100 points, to prevent people from spamming inappropriate content by creating alts
put * at both sides of the word to make italics, ** to make bold text, and *** to make bold and italic text
put ` at both ends of the word to make it green
use 3 underscores _ to make an esthetic line to separate paragraphs
you can also use > to make a blue line on the left side of the paragraph
the photo isn't rendering on my side
2.5 years agowhat is the interstellar hopper?
2.5 years ago@Samps0n
2.5 years agovsauce is a yt channel about advanced science things
lights are also an option
2.5 years ago@TronicOrbital
2.5 years agowhat is so concerning?
making a boat does not require the tinker panel, but in advanced settings, you can increase the part buoyancy
2.5 years agomaking a rocket is kinda easy, at least for me. adding more engines allows more thrust and slightly more efficiency, and making the rocket smaller also makes it go faster, but a shorter distance depending on the gravity
have you tried using symmetry? symmetry only works if you put the command pod/chip on the rocket, and trying to imitate symmetry manually is very difficult, if you want the boosters to thrust correctly that is
2.5 years ago@TronicOrbital
2.5 years agomake sure to add
wait 0
just afterwhile true
, otherwise the game might crash because it’s doing things too fast@Samps0n
2.5 years agonext what?
btw this sounds like a subject to talk about on vsauce XD
@PointBreak
2.5 years agoty for the input!
@Samps0n
2.5 years agofaster to type
@Yilas
2.5 years agooh yea
@TronicOrbital
2.5 years agoWHAT
me too lol
2.5 years agohave you watched for all mankind?
2.5 years agoomg i love that show and the planets i can't wait to see it!!!
2.5 years agowhat are turboprops
2.5 years agodon’t reinstall!!!
2.5 years agoyou don’t have a waves option because they’re only compatible with a computer
use only solid boosters to get to at least orbit (if not then land on luna)
2.5 years ago@TronicOrbital
2.5 years agoso true lol
@Vedhaspace
2.5 years agoye
turning down the burn gizmo sensitivity allows more precision
2.5 years agochange the craft's derivative to near maximum, so it will prevent the automatic burn from overshooting
i don't know the maths at the moment, but you can try aerobraking to at least an eccentric orbit without using up all your fuel trying to slow down
go to your profile and tap "Following"
2.5 years ago@yousef1208
2.5 years agovery sus -_-
i hope that mobile users can hide the UI instead of using a keyboard to press f4 or smth soon (i forgot the hotkey on pc)
2.5 years ago@SpaceTrebuchet
2.6 years agothey are missing out
wdym? like hiding the UI?
2.6 years agohow many?
2.6 years agomy profile pic has 6 or 7 iterations…
i don't know what you're talking about but i'm excited
2.6 years agowhat do you mean?
2.6 years agowell, the planet map doesn’t get much attention anyway since you can look at the system map
2.6 years agothe discoloration is likely caused by the color of the texture you've given the biomes
2.6 years agoatmosphere at terrain is too thick and vibrant, it would be more impressive if you made something decent from the blank template
2.6 years agoalso why didn't you upload it?
@Blaze77gunYT
2.6 years agoi actually haven't got to that yet ;-;
i can only do things like noise or smth
@Blaze77gunYT
2.6 years agoi can help you with planet studio elsewhere
the problem can also lie in your settings, or the planet you're on
2.6 years ago