@AndrewGarrison Nooo! Don't make it any simpler, it's already too simple for players like me T_T Just name jet fuel JP-8 and leave RP-1 alone. To be honest I'm dead thirst for separated Oxidizer. BTW, where's the Fuel configs? Why can't we modify it as we modify parts.txt?
@AndrewGarrison Thanks for your work but another bug: Flight view Isp don't change at any altitude(Atmospheric pressure or thrust efficiency, whatever)
@Bmcclory It's out, if you're interested. @oDDDx You have to set some orbit parameters you must be very unfamiliar with, so my suggestion is just grab Ceres or something and copy-paste its orbital parameters.
@Bmcclory I did it but it seems like Jundroo made some limitation. I can't zoom out enough to see Jupiter orbit from Earth. It must be really annoying to play. Moreover, current engines are way nerfed than real ones to match balance, so you may find it hard to even achieve Low Earth Orbit. We don't have high energy fuels like Hydrogen yet, so interplanetary travel would be fairly impossible.
@tsampoy Someone's speaking English doesn't make him American :/ There are a lot of countries speak English, and a lot of people learning it to speak the language in business. Furthermore, picking USA doesn't make him American neither, as picking Soviet doesn't make me Russian. Anyway what do you mean by chronological order? Do I have to submit a family of rocket start from sounding rocket to proper moon rocket?
So my question is: Can we expect this game would grow up to what we have in KSP with RO/RSS modpack? 300+ celestial bodies with non-patched conic gravity or interstellar travel?
@AndrewGarrison Nooo! Don't make it any simpler, it's already too simple for players like me T_T Just name jet fuel JP-8 and leave RP-1 alone. To be honest I'm dead thirst for separated Oxidizer. BTW, where's the Fuel configs? Why can't we modify it as we modify parts.txt?
6.0 years agoI made an Azure DevOps page to handle this. Anybody who wants to work with is welcomed.
6.0 years ago@AndrewGarrison Thanks for your work but another bug: Flight view Isp don't change at any altitude(Atmospheric pressure or thrust efficiency, whatever)
6.0 years ago@Bmcclory It's out, if you're interested. @oDDDx You have to set some orbit parameters you must be very unfamiliar with, so my suggestion is just grab Ceres or something and copy-paste its orbital parameters.
6.0 years ago@Bmcclory I did it but it seems like Jundroo made some limitation. I can't zoom out enough to see Jupiter orbit from Earth. It must be really annoying to play. Moreover, current engines are way nerfed than real ones to match balance, so you may find it hard to even achieve Low Earth Orbit. We don't have high energy fuels like Hydrogen yet, so interplanetary travel would be fairly impossible.
6.0 years ago@OldCoach Use piston and hinge for retracting function. Use faring base for dish. See my design: TDRS for dish antenna and ATV for pin antenna.
6.0 years ago@WNP78 I mean it shouldn't be so. Moreover fuel consumption should be mass, not volume.
6.0 years ago@WNP78 I mean it should be in physical values like isp or exhaust velocity.
6.0 years agoand what brought me here? XD
6.0 years ago@tsampoy Someone's speaking English doesn't make him American :/ There are a lot of countries speak English, and a lot of people learning it to speak the language in business. Furthermore, picking USA doesn't make him American neither, as picking Soviet doesn't make me Russian. Anyway what do you mean by chronological order? Do I have to submit a family of rocket start from sounding rocket to proper moon rocket?
6.0 years ago@tsampoy it's already Friday here, but okay. I guess you're saying American time. Btw chronological? Do you want a history from sounding rocket?
6.0 years agoSo how? I fixed my Ranger VI into Soviet Edition(TM) and made a unmanned moon lander. Where should I post what?
6.0 years ago@tsampoy okay, I'll go for soviet. I guess my Ranger VI looks good enough with some minor fixes.
6.0 years agoI mean you mentioned two teams based on real history, I guess you have to put some house rules to make the teams resemble real ones.
6.0 years agoLook at my vessel, Eridanus MPCV: https://www.simplerockets.com/c/DU83gP/AFFA-Eridanus-Crew-Module
It's not my newest tuned version. It's waiting for bug shooting. However you can give a look at docking shield with radial parachute setup.
6.0 years agoAny rules? For example no fuel consumption tinkering for USSR and no more than 5ish engines per stage for US?
6.0 years ago@NathanMikeska This forum is confusing. I guess I wrote on suggestion board :thinking:
6.0 years ago@5thHorseman Ah, I was like I missing something and it was radial/normal XD
6.0 years agoScriptability is life.
6.0 years agoSo my question is: Can we expect this game would grow up to what we have in KSP with RO/RSS modpack? 300+ celestial bodies with non-patched conic gravity or interstellar travel?
6.0 years agoWill we have N-body sim and lagrangian points anytime soon? Please?
6.1 years agoN body sim when? Never? D:
6.1 years ago