I'll have at least four of these sorts of mfd's, two for each door, one on the outside, one on the inside. If I keep all the same variables, does anyone know if the programs will work as intended? (Using a variable to determine if the door is open or not. If false, it opens the door. If true, it closes the door. The question is, if I open the door with one mfd, will another mfd close it?)
I've messed around with some programming languages but this is actually my first time using the game's vizzy. But, as far as I've seen, it's similar to any other programming language out there.
No
3.8 years ago@plane918273645 how do you even do that? Did you use a texture that takes inputs from agl at certain intervals?
3.8 years agoThanks
3.8 years ago@Tweedle_Aerospace alright
3.8 years ago@YaMomzBox420 thanks
+1 3.8 years agoI'll have at least four of these sorts of mfd's, two for each door, one on the outside, one on the inside. If I keep all the same variables, does anyone know if the programs will work as intended? (Using a variable to determine if the door is open or not. If false, it opens the door. If true, it closes the door. The question is, if I open the door with one mfd, will another mfd close it?)
+1 3.8 years ago@Tweedle_Aerospace you made anything similar?
+1 3.8 years agoAnd restart your phone
3.8 years agoTry force stopping it
3.8 years ago@YaMomzBox420 nice
3.8 years ago@StarbornCelestial1 all in one craft
3.8 years agoAllinone
3.8 years agoI've messed around with some programming languages but this is actually my first time using the game's vizzy. But, as far as I've seen, it's similar to any other programming language out there.
+1 3.8 years ago@Tweedle_Aerospace no it's alright. Once I get started on the mfds I'll put up some gifs showing how they work.
+1 3.8 years ago@YaMomzBox420 sweet
3.8 years agoAlso, what @SoulBlazer said. It would be much easier if I could see what I was working with.
+1 3.8 years ago@sentinelaerospace edited ion engines, or regular ion engines?
+1 3.8 years agoAlright... Time to get back to work.
+1 3.8 years agoAlso, make sure you have vertical stabilizers. They help a lot.
+1 3.8 years agoI had this problem before.
Try inverting your airfoils.
If that doesn't work, make two control surfaces, one for pitch, one for roll, and invert the pitch control surfaces.
If that doesn't work, shift the wings back and run through 1 and 2 again.
Pro tip: uploaded crafts get 15 pts per upvote. Plus, I kind of want to try out your crafts lol
+1 3.8 years ago😬
+2 3.8 years agoAuto landing for a plane
3.8 years ago@YaMomzBox420 keep up the good work!
+1 3.8 years agoNice
+1 3.8 years agoSave the satellite as a subassembly
+2 3.8 years agoHow about that new launch steam animation?
3.9 years ago@AshtvinayakAerospace helicopter landing pad
+1 3.9 years agoIs that a heli pad on the building in the cover picture?
+1 3.9 years agoAnyone else notice that there's a dock?
3.9 years ago
+1 4.0 years ago[](image link)