Best bet is using the central body and trigonometry.
For instance, a coordinate of (84,-160,35000) will translate to (-1251,-3437,34808) if we assume that a coordinate above (0,0,x) represents the direction of the x axis and (90,x,y) represents the z axis. Note that this original vector is the PCI coordinates of the player craft added to its celestial body's solar position.
The z value is taken from the sin of the latitude angle multiplied with the PCI vector magnitude. The x value is taken from the cosine of the latitude multiplied by the result of the absolute value of the cosine of latitude multiplied by the magnitude (we’ll just call this w), and y is taken from the sine of the latitude multiplied with w.
@RudimentaryCheezit that is true, but that’s a bit costlier and heavier than wheels or water landings, especially for something as beefy as the Patriot. The rocket you’re likely talking about is the Crew Dragon. There was a planned variant with retrorockets, but I’m not sure if it’s still a thing.
Seven metres per second is pretty bad for earthen landings. I’d recommend a water landing. Those are a bit more forgiving. If you want to land on terra firma, you need to find something to use as a cushion. I’d recommend wheels turned to face the ground, but I don’t know if that’d work.
@Zenithspeed it’s not a matter of if. When your armour does fail, it will all come down with a force you cannot comprehend. Everything you resist doesn’t make way for new stuff; it simply sits there waiting for the chance to strike. The longer you wait, the fuller the backlog, and you’ll be swamped.
I did this myself. Twice. The first time nearly killed me, and the second time snuffed what humanity I had left and spawned a beta-trial version of PTSD. It took me over a year to break free of my little prison, and the spacing out ceased a month or two after that. The only reason the second meltdown didn’t end me is because I only had five months or so of backlog. Despite this, it still proved quite grave.
If you melt down, you will have no ability to ask for help; if anything, you will deny it because your brain does not want to believe that it is helpless, you won’t want to accept that you are losing yourself. In a final ploy to have any semblance of meaning left, it will shut out all notions of help because it needs to feel strong. This apathy and its accompanying excuses (too late, lack of care, self-depreciation) you are displaying is the alarm you need to heed.
I have been there, and I beg you to not repeat my mistakes. When your will fails, your heart and spirit will be shattered. You must turn it against this growing threat before it’s too late.
@Zenithspeed the way I define it in this context is an apathy towards one mental state and a lack of will to address it. The common excuse is that one is used to the problem, and thus is falsely led to believe that it is a low priority issue if one at all.
Another common thought process is that of perceived immunity. One may believe that this heightened exposure is granting them immunity to its effects, but this is a scenario where one cannot ever hope to tank said effects. This usually leads to a build up, which may ultimately lead to a total mental breakdown. The consequences are sometimes lethal.
If your mental health is proving to be problematic, get the hell of this platform, stop building things that (according to yourself) you don’t like. Take as much time as you need, maybe practice a funky martial arts, or just vege.
I’m not being harsh, I’m just giving you the best advice I can given that I’ve been there before.
@PotterA350 the only solution is to create an actual sphere with tick marks and hook it up to rotators. This will balloon the part count depending on how you build it.
@ZeusSpaceAgency FlightTest is a free Apple product meant for the purposes of testing pre release software. If you own said software, it should pop up.
It can be found in the App Store.
@ivansheppard853 I doubt that’ll happen. Given the polish and effort on JNO relative to SP, it appears that Juno is the flagship game that may phase out SimplePlanes.
@Felixhdz given how promises have panned out in the past, it is likely that the release will be early July, perhaps on the first week. Given that the Fourth of July is also in that timespan, there is a small probability of release on 4.7.2023 because it just happens to work out. This is only considered given their base is in the USA.
Best bet is using the central body and trigonometry.
For instance, a coordinate of (84,-160,35000) will translate to (-1251,-3437,34808) if we assume that a coordinate above (0,0,x) represents the direction of the x axis and (90,x,y) represents the z axis. Note that this original vector is the PCI coordinates of the player craft added to its celestial body's solar position.
The z value is taken from the sin of the latitude angle multiplied with the PCI vector magnitude. The x value is taken from the cosine of the latitude multiplied by the result of the absolute value of the cosine of latitude multiplied by the magnitude (we’ll just call this w), and y is taken from the sine of the latitude multiplied with w.
1.5 years ago@RudimentaryCheezit it’s the Орел, or Eagle.
1.5 years ago@RudimentaryCheezit that is true, but that’s a bit costlier and heavier than wheels or water landings, especially for something as beefy as the Patriot. The rocket you’re likely talking about is the Crew Dragon. There was a planned variant with retrorockets, but I’m not sure if it’s still a thing.
1.5 years agoSeven metres per second is pretty bad for earthen landings. I’d recommend a water landing. Those are a bit more forgiving. If you want to land on terra firma, you need to find something to use as a cushion. I’d recommend wheels turned to face the ground, but I don’t know if that’d work.
+1 1.5 years ago@Zenithspeed In my defence, I saw the topic as evolving :\
1.5 years ago@Zenithspeed it’s not a matter of if. When your armour does fail, it will all come down with a force you cannot comprehend. Everything you resist doesn’t make way for new stuff; it simply sits there waiting for the chance to strike. The longer you wait, the fuller the backlog, and you’ll be swamped.
I did this myself. Twice. The first time nearly killed me, and the second time snuffed what humanity I had left and spawned a beta-trial version of PTSD. It took me over a year to break free of my little prison, and the spacing out ceased a month or two after that. The only reason the second meltdown didn’t end me is because I only had five months or so of backlog. Despite this, it still proved quite grave.
If you melt down, you will have no ability to ask for help; if anything, you will deny it because your brain does not want to believe that it is helpless, you won’t want to accept that you are losing yourself. In a final ploy to have any semblance of meaning left, it will shut out all notions of help because it needs to feel strong. This apathy and its accompanying excuses (too late, lack of care, self-depreciation) you are displaying is the alarm you need to heed.
I have been there, and I beg you to not repeat my mistakes. When your will fails, your heart and spirit will be shattered. You must turn it against this growing threat before it’s too late.
1.5 years ago@Zenithspeed the way I define it in this context is an apathy towards one mental state and a lack of will to address it. The common excuse is that one is used to the problem, and thus is falsely led to believe that it is a low priority issue if one at all.
Another common thought process is that of perceived immunity. One may believe that this heightened exposure is granting them immunity to its effects, but this is a scenario where one cannot ever hope to tank said effects. This usually leads to a build up, which may ultimately lead to a total mental breakdown. The consequences are sometimes lethal.
+1 1.5 years ago@Zenithspeed I am warning you, complacency should not be tolerated! Please focus your efforts on yourself, man.
1.5 years agoIf your mental health is proving to be problematic, get the hell of this platform, stop building things that (according to yourself) you don’t like. Take as much time as you need, maybe practice a funky martial arts, or just vege.
I’m not being harsh, I’m just giving you the best advice I can given that I’ve been there before.
+1 1.5 years ago@starmango ok, then. Time to misuse the hell out of a shiny toob, I guess ¯_(ツ)_/¯
1.5 years agoBy your logic, how can I trust you :p
1.6 years ago@PotterA350 the only solution is to create an actual sphere with tick marks and hook it up to rotators. This will balloon the part count depending on how you build it.
1.6 years agoIt can indicate roll if you use FD.BankAngle, and you can do the same for FD.Pitch. Sadly, you cannot create a true navball.
1.6 years ago@unk le what?
1.6 years agoThrice is a bit excessive, innit?
1.6 years agoMeep meep
+1 1.6 years ago@Pedro I did not realise the P.C. version was costlier.
1.6 years agoAlso, this is cool. I may not be able to burn up my device, but this is still cool.
@SmarsoAero or be a Frenchman.
1.6 years agoWaffle iron
1.6 years agoI tried this only once, and I got a dance party.
1.6 years ago@FUTUREby322 N Y O O M
1.6 years agoNyoom
1.6 years ago@Jerba y e s .
1.6 years ago@Wenhop perhaps as a quality selector, low, med (what we have now), high, and ultra.
1.6 years ago@TomKerbal o_o
1.6 years ago@TomKerbal it’s gone.
1.6 years agowhere did it go…
@TomKerbal that last part is bloody ominous; I never said that.
1.6 years agoSame thing happened to me with a boat.
1.6 years ago@Dereric the Throttle inputID is what you need.
1.6 years agoI think it’s supposed to be there, but the slider is just funky. I just put it in myself via stock Overload.
+1 1.6 years ago@Ambarveis so a pre-made box part and the actual parts, one for simplicity and one for full control of workings. I like it!
+1 1.6 years agoMechanical power transmission: chains, gears, belts, the whole shabang :p
+5 1.6 years ago@RailfanEthan JNO is the DLC. To ask for more as extra content is a very slippery slope.
1.6 years ago@Periodic not with that attitude :p
1.6 years agoThis is what I use:
1.6 years agoSet [Input] to [dot(CraftPitchAxis, (TargetPosition - Position)) - (0.2 * y(AngularVelocity))]
This is in a Vizzy programme.
Specifically this one?
1.6 years agoWill you launch a boat?
1.6 years ago@AlphaAreospace good luck with that :р
1.6 years ago@ZeusSpaceAgency :)
1.7 years ago@ZeusSpaceAgency FlightTest is a free Apple product meant for the purposes of testing pre release software. If you own said software, it should pop up.
1.7 years agoIt can be found in the App Store.
@ZeusSpaceAgency FlightTest is required.
1.7 years ago@kidsameri if you have iOS, open up TestFlight and the beta should be ominously lurking.
1.7 years ago@RenkoUsami oh, ok.
1.7 years ago@RenkoUsami interesting. I managed to get there with only half of that. Unless you’re talking about actual Earth, this doesn’t add up for me.
1.7 years ago@RenkoUsami that’s a bit much for low orbit.
1.7 years agoCan someone @ me when mobile is given a beta? Thanks
1.7 years ago@ivansheppard853 I doubt that’ll happen. Given the polish and effort on JNO relative to SP, it appears that Juno is the flagship game that may phase out SimplePlanes.
1.7 years ago@ElmerTheCat ¯_(ツ)_/¯
1.7 years ago@Felixhdz given how promises have panned out in the past, it is likely that the release will be early July, perhaps on the first week. Given that the Fourth of July is also in that timespan, there is a small probability of release on 4.7.2023 because it just happens to work out. This is only considered given their base is in the USA.
1.7 years ago@Pedro aren’t we all at times?
1.7 years ago