There is a broadcast to nearby crafts option. If you want to broadcast an input, set data to that input on the broadcast. On the recipient code, set an input to the data of your message. If you want, I can build a demo.
When you're adding an image, use this format:
![](insert image link here)
If you want an image which redirects to a different page, use this format:
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@Welliedowner you're right, it shouldn't. If I had to guess, there has to be some kind of hard-coded limitation to how much a wheel can accelerate. So, for the moment until it reaches the proper rpm, the wheels behave like they're braking.
@Welliedowner it's not unique to your craft. I just experienced it with my MiG. The reason yours might be so extreme is because of the sheer amount of wheels your plane has.
There are multiple issues with your aircraft, two of which are related.
When you're trying to roll, you must have actually inputted yaw control instead, which is why you are rolling opposite to how you'd expect.
As for why you roll so much, it's because your wheelbase is far too narrow for your aircraft, especially with how much the front wheel can turn. You need to offset the rear landing gear more to the side.
@Boredplanet there is no once centre of buoyancy. It likes to move around, for the submerged volume changes size and shape constantly. The best thing to do is to guesstimate where it might lie, then test it in the Bay.
When working with boats, it's best to keep the CoG close to the centre of buoyancy, so that, in the event of a tipping force, the CoB moves to correct the now offset CoG. If the latter is too high out of the water, the CoB will never be able to move beyond it, leading to a capsize. The simplest solution is to place the CoB above the CoG, but this usually is not possible without an enormous draft, which is rather inefficient for anything that isn't a submarine.
I'd recommend giving the payload a chip so that it can run the programme for you. In order to execute the programme, I would check if the craft weight falls below a certain threshold, such as falling to 1 050 kg if your payload ways 1 000 kg.
According to the Post Formatting Guide, images are formed as so:
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In order to use your own images, you'll need to upload them online.
In oder to make them clickable, do the following:
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@67milo well, that was not implied in your post or comments.
If you want a true binary system, there's nothing you can do, but I believe there are suggestions for that. If you want to approximate a binary, you can place a dark barycentre as the actual, then orbit it with two planets that glow really brightly. The anamorphic flares arise naturally out of the stars' overexposed textures, but the lens flare will not appear.
@67milo yes, and you can make that the star. You can change its colour, its gravity, and its size. The latter two from PS, the former from System Editor.
With the way stars work in this game, you can edit them just fine.
@Pedro1745 :|
+1 1.9 years ago@Unforgettable69 k, I’ll get it to you tomorrow
+1 1.9 years agoThere is a broadcast to nearby crafts option. If you want to broadcast an input, set data to that input on the broadcast. On the recipient code, set an input to the data of your message. If you want, I can build a demo.
+1 1.9 years ago@InfinitySpaceAgency in all fairness, he’s probably swimming through an ocean of tasks which itself swims through a sea of work.
+1 2.2 years agoI require more criteria.
+1 2.2 years agoVanilla?
Theme?
Delta V?
Welcome to SR2!
+1 2.4 years agoNASA called. They want their computers back.
+1 2.4 years agoJurij leading man into space since 1961. A massive milestone for all mankind.
+1 2.6 years ago:D
+1 2.7 years agoThe ion engine is weak IRL, so this is how it's supposed to be. As for the engine gaining a larger TWR, this is likely because of the square-cube law.
20 days agoThe only way to do so is with cheats found in the flight menu. Increase Physical Damage beyond 1.00, and some magic should happen.
one month ago@Fyrem0th try commenting the full format. It won't work, but it might help troubleshoot.
2 months ago@Fyrem0th it only works on forum and craft posts, not comments. Regular links and text formatting are all that work here.
2 months agoWhen you're adding an image, use this format:
2 months ago![](insert image link here)
If you want an image which redirects to a different page, use this format:
[![](image link)](redirect link)
@Welliedowner you're right, it shouldn't. If I had to guess, there has to be some kind of hard-coded limitation to how much a wheel can accelerate. So, for the moment until it reaches the proper rpm, the wheels behave like they're braking.
3 months ago@Welliedowner it's not unique to your craft. I just experienced it with my MiG. The reason yours might be so extreme is because of the sheer amount of wheels your plane has.
3 months ago@PZLAgencies "This can be used to tease upcoming projects by uploading an unlisted copy."
3 months ago@Toinkove booster
3 months agoMind uploading the crafts?
3 months agoTry the Juno probe.
3 months agoWelcome!)
4 months agoProgress!
4 months agoThere are multiple issues with your aircraft, two of which are related.
When you're trying to roll, you must have actually inputted yaw control instead, which is why you are rolling opposite to how you'd expect.
As for why you roll so much, it's because your wheelbase is far too narrow for your aircraft, especially with how much the front wheel can turn. You need to offset the rear landing gear more to the side.
Here is your updated jet for you to inspect.
4 months agoMore information is needed. If you'd like, I can test it and diagnose.
5 months agoFile editing?
5 months agoYour centre of lift may be too far behind the centre of gravity.
5 months agoGood on you for steeping back, man.
6 months ago@Boredplanet there is no once centre of buoyancy. It likes to move around, for the submerged volume changes size and shape constantly. The best thing to do is to guesstimate where it might lie, then test it in the Bay.
6 months agoYou likely have a high centre of gravity.
When working with boats, it's best to keep the CoG close to the centre of buoyancy, so that, in the event of a tipping force, the CoB moves to correct the now offset CoG. If the latter is too high out of the water, the CoB will never be able to move beyond it, leading to a capsize. The simplest solution is to place the CoB above the CoG, but this usually is not possible without an enormous draft, which is rather inefficient for anything that isn't a submarine.
6 months agoWho cares what we say? I friggin' called myself Wonder Bread for crying out loud!
7 months agoIt feels ominous.
7 months agoBeep
7 months agoThat works.
7 months agoI used it for the Gaea station a while back.
7 months ago@Hyperant .. -. -.. . . -.. .-.-.- / - --- / -... . / .... --- -. . ... - --..-- / .. / - .... --- ..- --. .... - / .. / -- .. --. .... - / .- ... / .-- . .-.. .-.. / .... .- ...- . / -... . . -. / - .... . / --- -. .-.. -.-- / --- -. . .-.-.- / .. - / .-- --- ..- .-.. -.. / -... . / ..-. ..- -. -. -.-- / .. ..-. / .. / .--- ..- ... - / ... - ..- -.-. -.- / .-- .. - .... / -- --- .-. ... . / -.-. --- -.. . .-.-.-
7 months ago@Hyperant ..-. .- .. .-. / . -. --- ..- --. .... .-.-.-
7 months ago@Hyperant .. / ... . . .-.-.- / .... --- .-- / -.. .. -.. / -.-- --- ..- / .-.. . .- .-. -. ..--..
7 months ago-.-- --- ..- / .- .-. . / -. --- - / - .... . / --- -. .-.. -.-- / --- -. . / .-- .... --- / ... .--. . .- -.- ... / -... . . .--. / -... --- --- .--. .-.-.-
7 months ago@HumanoidCreature Ţ̶̞̣̳̩͔̭̬̘̰̫͕̞͓̀̌͊̓̀͌̏̄͋͂̍̈́͜͝h̷̳̙̺̜̭̼̻̋̔̓̒͜͝ͅi̶̮̣̩̠̯͙̙̎͋̄̓͋̾͆̔͝s̷̩̜̜̝͛͋̔͝ͅ ̵̯̺̙̻̟̯͓͉̟̠̼̠͎̊̔̓͋̒̔̍̀̆̓̅͘ͅḭ̴̛͙̹̽͆̓̍̎͐̈́͜s̷͇̘͖̟͎͔̣̩̘̹̣̣͓̙̞͂̈́̉́ ̴̢̨̡̛͇̬͍͍̘̱̟͙̤́̓̄̃̿̈́̆̑͒̚k̴̨̧̡̝̰͓͈̯͎̘͚͉̠̬̋̓́n̸͍͛̓̈̿̈̈͝o̸͔̣̘̰̮͇͍̖̭̟͍̝̿́̆̽̌̀́̆͋̂͂́́́̀͛͘ẅ̴̡̧̹͙̰͒̃̓͝ñ̶̨̮͉̞̖͍͎̦͈̬̽̑̈̆̊͐͂́͒̅̌̔ ̵̬͚̂̓͌̋ä̶̛͇̣̦̤̩̩̩͎͍̱̺̘̰̗̭̤́̃̀̔̏̈̏̊͌̕̚s̴̡̧̡͈̼̦̬̺̯͕̤̫̯̺̩̘̄̅̄̀̇̀ ̴̡̛̜̰͇͎͎͓̪͚͍͇̼̼̲̱͉͆̇̄͐̍̍̈́̈́̇̆͠͠z̷̨̿̀̂͊͂̔̎̽̐͆̐̄̚á̵̛̛̹̠̤̀̂̒̓̾̈́̈́́͊̇͘͠͠͝ĺ̵̨̧͕̤̥̱̤̤̘͉̗̻̇̅̉̽̄̒̀̓̐̊͊̚͘̕͜͝ģ̸̢̺͇̭̩̘͗͛͒̌̍́̌̽̐̾̀͜͜͠͝͝o̵̖̠̼͋̍̉͐̋̊͊͗̃̈́̊̐͊͊̑͝͝ ̷̢̱̖̝̽̀̄̏̉͋͛͊̉͌͘̚t̴̪̖̗̜͔̫̮͇̤͍̙͖̔̍͛̏̉̋͗̏̈́̃̉͘ͅͅe̶͚̥͆͛̊̉͒̌̈̊͛̆̑͘x̷̫͓̟͔̮̟̻̻͙̪͗̔́̔͊̿̊̿̑́̚͜͜͜͠t̴̡̡̲̗͗͌̊̉̌͐͛͗̕̚͘̕͝͝͝.̶̛̫̭̗͍͆̇̈͌̂̒͛͑̀̃́ ̸̞̟̠̙̩̰͗͐̑Y̴̛̰͈̣̬͓̺̝͈͉̥̗̞̥̫͠ơ̸̲̣͍̈͌͌̓̀̚u̵̢̟͈̳̯͖̹̭͇͓̟̪̱͎̱͓̘̐̐̒̋̊̊̓͘ ̴̧͔̭͈̙̈́̓̈́̅̊̓̍c̴̡̛̩̯̩͉͉͎̆̐͑̄̆a̴̧̗͕̬̘͖͉͍͓̬̤̟̯̽̐̽͋̎̐͗̅̇̈́͗̌͐͘̕̕͜͝n̸̥͎̑̍͋̎̃͌͊̅͐̅͠ ̵̨̨̢̤̠̭̠͈̩͎̜̟̪̩̒̈́̽͑̈́͐̅͜͝f̸̢̗̼̞͉̰͔͔͓̲̭͕͂̓̓͝i̴̺̱͇̠̞̮̤̤̜̋̍͂̐̂̊̈́̎̈́̿͗̿̆̑̆͝n̷̨̛͎̝̯̪̻͔̲̺͙̫͔̖̜̫̈́͛̓̿̏̒͒̄̑̃̋̂͘͘d̶̡̢̗̫͈̹̖̟͓͓̺͈͌̂̄̎̓̎͜͠͝ ̶̧̢́̅̀a̸͚̖͈͚̱͈̺̩̋͜͜ͅ ̷̦̤̰̺͎͇͓̃͋̿̂̏̀̽̅̅̈́̚g̸̤͎͉̜͚͊̋̾̽̄̐̅̄̍͗̀̽͘͠͠e̴̛͔̘̝͇̥̱̙̩͚̝͖̺̺̫̯̅̀̓̒̀͒̀͘͘͠͝n̸̲̬͇̫̖̞͆̈̈̈̅͌̈̑̍̇͝ḛ̶̮̼̂̎̎͐̅̓́̀͊̾̑̾̂͒̈́͘͜r̷̡̧͚̠͉̬̱͍̱̜͙̲̮̭̊͂̍͜͠͠a̵̢͖͙̻͈̞̙͂̽̀̃̇̓̈́̀͊̈́͒͐̚t̷̡̛̲̰̦̻̻̼̥̬̿͗̿̓̄̿́̈̒̋̽͌o̵̧̢̫̪̠̟̙̙̣̺͇̼͛̿̆̌ŗ̸͓̯͖̹͙̦̹̪͙͉͇̩̽̏̿̉̌̾͌̀̑ ̸̨̛̲͙̠̮̭̮̀͌̓͌́͊̀̔͘̕͜͠o̴̢̢̩̬̟̻̰͕̘͓̙̯̪͍̔͋̆͜ņ̶̯͖̥̳͉͑̐̄̒͒͌̃͜͝l̶͙̪̫̣͍̦̉́̈́̚i̴̢̡̦͍͉͔̯̐́̊̍̈́̌̓͗̌͊͂̾̾̇̕n̴͍͌͆̌̂̔ë̷͈̼̥͙͐͊́͂̉,̶͇̝͈̪͈̙̩̩̔̉͒̎̌̀̓̀́͠͝ ̶̠̱͌̈͛͂̔̃̅̾͒̓̆͜ş̸̛̛̠͍̖͈̲̭̙̱̭̻̮̝͕̝͉͌̈͆̌́̊̑́̓̔͌̽̏̕̚͜ų̸̛̛̦̟̰̠͈̟͍̖̣̣̽̂͐̈̄̌̋̿͘͜c̵̨̹̄ĥ̴̢̜̤̬͈̲̯̪̯͈̮͙͇̫̦̺͎̋͆͗̓̄ ̴̣̇͌̅̌́̈̎̎͒͑̽͋͂͘̚̚͝ä̶̛̛̳̹͍͙͔͖͙́͋̀̀͂̄̀̑̈́̈́̑̂͝s̵̖̬̳͍̺̞͎̊͐̈́͝ ̵͈̣̞̗̠̙̮̭̿̈́̃̈͆͛͐̐̕͜h̵͈̾̾̂̎̂̈́̀͊̽̐͐t̵̤͕̦͎̯̦̀̎̆̽̈̆͝t̷̡̝͚̞͔͙͍̦̠̽͆̆̒̓̅̌͗͘͝p̸̛̺̗̫͈̩̠͇̊̈́̈́̈́̊̉͋̉͘͠s̷̢͉͉̹̟̠̜͍̑̃̈̆̎́̀͑̄͑̑̀͆̀̔̊͜:̴̫͖̠̃̆/̸̠͎̥̃͛̑́̔̇͗͋̐͠͝͝ͅ/̷̛͔̠̠͔̻̐́̿̈́́̅̔̏̀̓̋̍̈́̃̚ͅw̴͕̫̫͔̤͈̥̣͔̤̺̼̃̒̉w̵͕̯͕͔͈̿͌̀̽͂̈̐̊̽͂̕w̴̧̡͉̖͕̰̥̣͔͕͇͌͐̽́͊̔̿̒̆̋͋̕͠͝.̵̫̰̥̆͘z̴̢͖̯̝̖̋̅̋̾̄͋̿̇̕ą̶͉̘̠͖͉̠̯̬̻̻̟͚̽͌̍̕̚l̴̖̍̐̆̎̅̓̔̀̒͑͊͌́̆̽͝g̸̢͙͇͉̱͇̞̠̠̱̓͌̀̊͜ͅǫ̸̡̖͔̺͎̱̼͍̘̖̃͐́ͅ.̷̛̺̳̳̦̺̜͎̮̺͉̣̠̠̼̘̮̥̋̌͂͆̀́͗̍͊̅̔̓͋̕͝o̷͖̘̯̭̲̰͖̭̲̜͍̟͊̋̈́͜r̸̳͓̫͉̙̗̱̭̜̗͕̫̪̔̄̐͋͊̋̀͠g̵̨͉̹̝̲̓̏͠/̸̮̜͈̞̮̮̬̆.̴͖̟̮̻̺̪̈̏̽̏͐͒͐͑̿͒͋ ̷̰̦̔̕H̸̢͉̪̠̬̫͕͗̓́͝a̸̤̽̂͛ͅͅv̶͈̝̦͚̳̯̖̗̱̾͗͛̕ḙ̵̡̧̧̨̗̮̯͈̻̮̗͔̥̒̿̋͊͘̚͜͝͠͝ ̵̧̺͈̰̫͍̌̄͛̇͋̒̆̀͂͗̽̆̎̿̕͝f̸̡̜̟͓͇̥͍̳̜̫̅͗ṵ̴̧̻̱͙͍͙̱̥̰̤̗̻͕̇̚͜ṋ̴͜͝.̴̡̲̥̻̫͖̘͙̗̰̼͆͒̋̌̂̍͐͌̃͜͝
7 months agoI'd recommend giving the payload a chip so that it can run the programme for you. In order to execute the programme, I would check if the craft weight falls below a certain threshold, such as falling to 1 050 kg if your payload ways 1 000 kg.
7 months agoI recognise this xD
7 months agoWalking machine with inverse kinematics.
8 months agoI don't believe so.
8 months ago@StockPlanesRemastered with the proper coding, yes it can. If you'd like, I can create one for you to pick apart.
8 months agoAccording to the Post Formatting Guide, images are formed as so:
8 months ago![](image link)
In order to use your own images, you'll need to upload them online.
In oder to make them clickable, do the following:
[![](image link)](target url)
@67milo well, that was not implied in your post or comments.
If you want a true binary system, there's nothing you can do, but I believe there are suggestions for that. If you want to approximate a binary, you can place a dark barycentre as the actual, then orbit it with two planets that glow really brightly. The anamorphic flares arise naturally out of the stars' overexposed textures, but the lens flare will not appear.
If you'd like, I can try making a system.
8 months ago@67milo yes, and you can make that the star. You can change its colour, its gravity, and its size. The latter two from PS, the former from System Editor.
With the way stars work in this game, you can edit them just fine.
8 months agoAlready a thing.
8 months agoRest in peace. Try not to get eaten by the snake lady.
8 months ago@İnTeLoG VF-06I Yıldız is now ready. Enjoy)
8 months ago