@SmurfResearchX Exactly. I think a craft's upvotes should be proportional to the quality. It shouldn't depend on how popular a user is or how many parts there are. I am amazed by those who can create such detailed crafts, but there are great crafts that don't have high part counts too.
First, go into settings and set the "Anti-aliasing" setting to FXAA. This will smoothen out the pixelated image.
Then, instead of using the in-game screenshot tool, use Win + Shift + S (on Windows 10) to take a screenshot. This will take the image in its original quality. We can call this image "A".
After that, take any screenshot using the in-game tool. We will call this image "B". Copy and paste Image A into the photos folder in the game files. Copy the name of Image B and paste it into the name of Image A. Do the same thing in the thumbnails folder, but put a "thumb-" before the name. After that, delete Image B from both the photos and thumbnails folder.
I would say your crafts are pretty good. They're don't have high part counts, but they show effort. However, if you want to improve, there are quite a few things you can do:
Add Vizzy programs for launch.
Make flags for your rockets.
If you want to go the extra step, add the little details. Like, add realistic textures and parts.
Like Zenithspeed said, you need an input for thrust reverse. It doesn't have to be brake. There is a tab called "Thrust Reverse Input" that allows you to set the thrust reverse input. The default thrust reverse option is brake.
Set a variable to the text. For example, if you want something equal to "AAAAAAAAA", set a variable to "AAAAAAAAA" first. Then do "if thing = variable".
It's just a matter of being inspired. You need something that will reignite your passion for the game. As OmniExplorationDivision said, I suggest looking at space concepts and seeing what interests you.
@YaMomzBox420 Thank you for your kind words. We are definitely interested in working with you. This helps both your company and my company grow. Do you have Discord? We can talk there. And we don't mind if you use our Engine Test Facility.
I 100% agree. And I hope others will too.
+4 2.8 years ago@SmurfResearchX Exactly. I think a craft's upvotes should be proportional to the quality. It shouldn't depend on how popular a user is or how many parts there are. I am amazed by those who can create such detailed crafts, but there are great crafts that don't have high part counts too.
+3 2.9 years agoFirst, go into settings and set the "Anti-aliasing" setting to FXAA. This will smoothen out the pixelated image.
Then, instead of using the in-game screenshot tool, use Win + Shift + S (on Windows 10) to take a screenshot. This will take the image in its original quality. We can call this image "A".
After that, take any screenshot using the in-game tool. We will call this image "B". Copy and paste Image A into the photos folder in the game files. Copy the name of Image B and paste it into the name of Image A. Do the same thing in the thumbnails folder, but put a "thumb-" before the name. After that, delete Image B from both the photos and thumbnails folder.
+2 2.7 years agoI would say your crafts are pretty good. They're don't have high part counts, but they show effort. However, if you want to improve, there are quite a few things you can do:
@Rocketron Would you like to partner for launching our satellites?
+1 2.9 years ago@Rocketron No. Are you interested?
+1 2.9 years ago@Staticalliam7 Both.
+1 2.9 years ago@Chtite451SR2 Oh ok! I can't believe I never noticed that box...
+1 3.3 years ago@FoxtrotTheSergal No, there isn't.
+1 3.4 years agoI recommend using Droo or the RSS Earth as your background. It would look better.
2.6 years agoYou cannot make celestial bodies glow in SR2. I think HyperPatch did a great job.
2.6 years agoThis should help
2.7 years agoSo similar to Spaceflight Industries?
2.7 years agoGo into settings and change the detail texture to low or medium.
2.7 years ago@Staticalliam7 Good to know. 👍
2.7 years ago@Staticalliam7 Sure.
2.7 years ago@XspaceORBITAL We are no longer accepting offers. Sorry.
2.7 years agoPut this in the suggestions part of the website.
2.7 years agohttps://www.simplerockets.com/Feedback?t=Suggestions&s=Open&o=Votes&d=0&a=-1
@DespacitoFan Sure.
2.7 years agoLooks amazing.
2.8 years ago@Tarian Check your Discord, we can talk there.
2.8 years agoIncredible work!
2.8 years ago@Tarian Sure!
2.8 years ago@CRASA All the modules are taken. You can provide rockets though.
2.8 years ago@FalconAero No problem. Let me friend you on Discord.
2.8 years ago@FalconAero Are you able to help with this? I chose you because you are a leading provider of launch services in SR2.
2.8 years agoLike Zenithspeed said, you need an input for thrust reverse. It doesn't have to be brake. There is a tab called "Thrust Reverse Input" that allows you to set the thrust reverse input. The default thrust reverse option is brake.
2.8 years agoThis should be possible. Do you still need help with this?
2.8 years ago@SamTheFox No problem.
2.8 years agoSet a variable to the text. For example, if you want something equal to "AAAAAAAAA", set a variable to "AAAAAAAAA" first. Then do "if thing = variable".
2.8 years agoCan you show the code? It should work...
2.8 years agoEvery time I reload the page a few times, it flips...
2.8 years agoIt's just a matter of being inspired. You need something that will reignite your passion for the game. As OmniExplorationDivision said, I suggest looking at space concepts and seeing what interests you.
2.8 years agoThat's a lot.
2.8 years ago@plane918273645 Oh, the menu button. Thanks!
2.9 years ago@KuiperAerospace I am not ready yet. Also, let's talk on Discord. My username is on my profile.
2.9 years agoNever knew this existed! What do you mean by the 3 bars button?
2.9 years ago@KuiperAerospace Alright.
2.9 years agoYou need at least 100 points.
2.9 years ago@QuantumEnterprises What?
2.9 years ago@HorizonsTechnologies Not much. At least 500 kg, but 1000 kg is preferable.
2.9 years ago@HorizonsTechnologies Sounds good.
2.9 years agoWE ARE NO LONGER ACCEPTING OFFERS.
2.9 years ago@Rocketron I will contact you later today.
2.9 years ago@Rocketron Mine is Neostar Aerospace#6958.
2.9 years ago@Rocketron What's your Discord username?
2.9 years agoNice! Looking forward to the release of Alpha.
2.9 years ago@YaMomzBox420 I have joined.
2.9 years agoWe have released our new launch complex. It can be found on our profile.
2.9 years ago@YaMomzBox420 Thank you for your kind words. We are definitely interested in working with you. This helps both your company and my company grow. Do you have Discord? We can talk there. And we don't mind if you use our Engine Test Facility.
2.9 years ago