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PhilipTarpley
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2
Urados' rings are not rendering properly.
PhilipTarpley
4.1 years ago
1
Entering Jastrus' SOI causes a MissingReferenceException
PhilipTarpley
4.1 years ago
1
Z fighting shoreline foam.
PhilipTarpley
5.5 years ago
2
Floating burn node.
PhilipTarpley
5.6 years ago
1
Wheel colliders can bounce around a lot when loading ground vehicle.
PhilipTarpley
6.0 years ago
0
Wrong SOI entry might be shown when an orbit has multiple SOI entries predicted.
PhilipTarpley
6.3 years ago
3
Display detailed target encounter information when hovering the mouse over the player's orbit.
PhilipTarpley
6.3 years ago
0
Don't move camera when dragging burn nodes.
PhilipTarpley
6.3 years ago
0
Targeting icons disappear when target moves close/far away from player's craft.
PhilipTarpley
6.3 years ago
0
Burn node adder/target icon flickers on/off rapidly if predicted position is near the mouse pointer.
PhilipTarpley
6.3 years ago
0
Time to periapsis is wrong for hyperbolics.
PhilipTarpley
6.3 years ago
7
Auto-redirect to the HTTPS site when going to www.SimpleRockets.com so you automatically log in.
PhilipTarpley
6.4 years ago
6
Bad predicted craft position when targeting planet in a different SOI.
PhilipTarpley
6.4 years ago
1
Display the reason when a nav-target cannot be set.
PhilipTarpley
6.4 years ago
2
Notify if "Warp to next node" is clicked in map view while the game is paused.
PhilipTarpley
6.4 years ago
0
Burn nodes are orphaned if they were added before the periapsis on hyperbolic orbits.
PhilipTarpley
6.4 years ago
0
Auto-burning could update from the wrong burn-node when outside map view.
PhilipTarpley
6.4 years ago
1
Auto-burns can sometimes fail due to "orphaned" burn nodes being re-activated mid-burn.
PhilipTarpley
6.4 years ago
3
Orbit lines go pink after a non-player craft crashes.
PhilipTarpley
6.4 years ago
0
Drag prograde on first maneuver node errors often occur. #2
PhilipTarpley
6.6 years ago
0
Drag prograde on first maneuver node errors often occur. #1
PhilipTarpley
6.6 years ago
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