You can't compare the two. They have completely separate goals. SpaceX makes money while NASA further enlarges our understanding of space. Also, NASA (apart from the SLS) no longer makes their own rockets, using contracted company's launch vehicles. Thanks to the recent budget cut, they barely have enough funds to send probes out. Comparing the two is simply not right. THEY ARE EQUALLY GREAT.
Also just to put into perspective, NASA gets 18.3B dollars to answer the world's most important question while the "Defense" budget is a whopping 590B just to ensure nonexistant "freedom" by bombing some tents in the middle east.
The "Aren’t you guys ripping off that other game?" section is very very well said. I occasionally like to jokingly mock this in a what I think is a harmless way, but regardless, the two have fundamental differences that set it selves apart at the core.
@AndrewGarrison While you're there, might as well make it accept values up to 3 decimal places. It's really hard to get small details right on rockets such as the electron, or smaller satellites without scaling the part down to 10% size. :)
@Opise227 I am aware of XML modding, and have been using it on SP for the past 3 years. However, before the addition of WNP's overload mod being ported over to SR2, there was no way in the stock game to edit decimals down low like 0.001. XML modding is good an all, but with editing of a text file and reloading after each major edit - without a in-game tool, it can be a annoying.
@AndrewGarrison Unfortunately I didn't save the glitchy craft while attempting to debug it yesterday, however the recent update have fixed all the issues I was yet to fix. This craft was fairly unchanged except a mirror on the axles. Sorry about that.
@GINGER01 Indeed a copy, but a copy with more features, better safety, more payload capacity and to name a few. It also was able to land itself without a pilot or commander at the controls.
@GINGER01 What makes this a copy? Please elaborate, and explain with great detail, proofs and most importantly, sufficient evidence to support such claim. I appreciate the time taken out of your day to answer this question, and to my knowledge, it will greatly impact my understanding of the term "copied" and will strengthen my opinions and overall views of such topics, had it appear again.
Have a nice evening, sir.
@WNP78 Andrew referred to it as gyroscope. Though you can count a reaction wheel as a gyro, the functionality is quite different. To be specific, I was asking if there would be stand alone reaction wheel part. (Idk why this comment sounds so agressive)
You can't compare the two. They have completely separate goals. SpaceX makes money while NASA further enlarges our understanding of space. Also, NASA (apart from the SLS) no longer makes their own rockets, using contracted company's launch vehicles. Thanks to the recent budget cut, they barely have enough funds to send probes out. Comparing the two is simply not right. THEY ARE EQUALLY GREAT.
Also just to put into perspective, NASA gets 18.3B dollars to answer the world's most important question while the "Defense" budget is a whopping 590B just to ensure nonexistant "freedom" by bombing some tents in the middle east.
+8 6.3 years agoSHUT UP AND TAKE MY MONEY
+8 6.7 years agoMuch bigger boom needed for my Proton-M. xD
+5 6.2 years agoQuick question: Will there be aerodynamic surfaces such as canards, fins, wings and control surfaces present in the game?
+4 7.0 years agoThe "Aren’t you guys ripping off that other game?" section is very very well said. I occasionally like to jokingly mock this in a what I think is a harmless way, but regardless, the two have fundamental differences that set it selves apart at the core.
+3 6.1 years agoWill there be a S P O T L I G H T system?
+2 6.9 years ago@AndrewGarrison While you're there, might as well make it accept values up to 3 decimal places. It's really hard to get small details right on rockets such as the electron, or smaller satellites without scaling the part down to 10% size. :)
+1 5.9 years ago@Chancey21 lol I approve of that command.
+1 6.1 years agothese are so cringy that they should not be considered as memes
CHANGE MY MIND
+1 6.2 years ago
SHUT UP AND TAKE MY MONEY!1!!!1!!1!!11
+1 6.6 years ago@Opise227 I am aware of XML modding, and have been using it on SP for the past 3 years. However, before the addition of WNP's overload mod being ported over to SR2, there was no way in the stock game to edit decimals down low like 0.001. XML modding is good an all, but with editing of a text file and reloading after each major edit - without a in-game tool, it can be a annoying.
5.9 years ago@Planefun 0.001? I think not.
5.9 years agoYou must be scarred for life.
6.0 years agoAlso... ok. nvm. Andrew made it clear. I was wondering how you found that unlisted in the first place... that tully removed.
6.0 years agoOverreacting much.
6.0 years ago@AndrewGarrison Unfortunately I didn't save the glitchy craft while attempting to debug it yesterday, however the recent update have fixed all the issues I was yet to fix. This craft was fairly unchanged except a mirror on the axles. Sorry about that.
6.1 years ago@AndrewGarrison Yep. I had to go before I was able to submit a bug report. The culprit is a scaled motor mounted to a wheel with suspension enabled.
6.1 years ago@GINGER01 Indeed a copy, but a copy with more features, better safety, more payload capacity and to name a few. It also was able to land itself without a pilot or commander at the controls.
6.1 years ago@GINGER01 What makes this a copy? Please elaborate, and explain with great detail, proofs and most importantly, sufficient evidence to support such claim. I appreciate the time taken out of your day to answer this question, and to my knowledge, it will greatly impact my understanding of the term "copied" and will strengthen my opinions and overall views of such topics, had it appear again.
6.1 years agoHave a nice evening, sir.
Blocked for not continuing the noice train. @RailfanEthan
6.1 years agoJk
Don’t feel sorry. We all enjoy unscheduled rapid disassembly: @AndrewGarrison
6.2 years ago@Tully2001 Nah I aint a meme.
6.2 years agoIm a joke. ( ͡° ͜ʖ ͡°)
OOOH! Thats some nice visuals right there.
6.6 years agoQuick question, are you guys considering to add clouds? That'll make it look even better in my opinion.
REEEEEEEEEEEEEEEEEEEEEEEEEE
6.6 years ago@jamesPLANESii oof
6.8 years ago@Alienbeef0421 You know im ganna find a way to panel a soyuz capsule with full interior...
6.8 years agoHehehehehe.... Somebody's ganna have some fun making 1000 part space shuttles...
6.8 years ago@WNP78 Andrew referred to it as gyroscope. Though you can count a reaction wheel as a gyro, the functionality is quite different. To be specific, I was asking if there would be stand alone reaction wheel part. (Idk why this comment sounds so agressive)
6.9 years agoQuick question: Are there going to be reaction wheels in SR2?
6.9 years ago@Iamsilverdahedgie kek
6.9 years agoretipuJ sounds good to me.
retipuJ - Jupiter
6.9 years agoI'd like an answer form Andrew. Though it was nice for you to share your thoughts. @GermanWarMachine
7.0 years agoK
7.0 years ago