Something like this? It's a plane for testing, you can take the engine out. I didn't see any parameter for fuel consuption in the xml though, so it has a tank with a lot of jet fuel.
@Tweedle_Aerospace Yeah, you have to round, I write them to like 10 digits, you can write even more since you don't need to write it every time and only need to call
''e''
It'd be nice if we could shape in 3 dimensions and corners. Complex shapes would be much easier to make. Could have a toggle to switch between simple and complex shaping. But a new part would be cool too.
Is smoothing front/back like in simpleplanes planned? Because using a bunch of fuel tanks as glass doesnt remove the part where they touch.
Didn't find any suggestions mentioning this, but having a "half circle" inlet/fuel tank/strut would be nice, so we don't have to use a lot of tiny parts to make something like a custom canopy. A couple half-inlets and it'd be done.
One thing that's bothered me is how r/simplerockets is nearly 4.5 years older than r/spaceflightsimulator but SFS has almost 3 times as many subscribers. SFS DC has 26K users but SRC only has 1K. And I always thought the paying upfront was the issue.
Before 1.5 SFS was like 4 bucks. Now it's 8 bucks, like 50% more expensive than SR2 which is ridiculous IMHO, and it's still growing like crazy. If SR had the same business model, I believe it'd probably be a lot more popular.
I'm not trying to bash SFS, I play both SFS and SR2, but SR2 is miles ahead while also being cheaper.
8/31 post was written 1 week after the 8/21 post. 9/11 post was written ~2 weeks after the 8/31 post. 3 weeks after the 9/11 post would be around 01/10.
The chair seems to be different. On the rover chair the drood has his hands on his legs, and on the rocket chair his hands are pointing down, while here they're pointing inwards. It also feels like the cockpit doesn't belong to the fuselage. Maybe they're also adding cockpits.
For clickable images, it should be like this AFAIK: [![](https://jundroo.blob.core.windows.net/simplerockets/files/2020/7/5/ah4ltp/UserView-0.jpg)](https://jundroo.blob.core.windows.net/simplerockets/files/2020/7/5/ah4ltp/UserView-0.jpg)
Make sure the link ends with jpg, png or something like the Insanity said, otherwise it won't work. When you upload to imgur for instance, it lets you copy the link.
Like, say I want to show this image. The link they give is https://imgur.com/czYeLYU.
It has to end with png,jpg... so you open it in a new tab and you get https://i.imgur.com/czYeLYU.png. That's the one you need.
Choose the image you want, upload to imgur or something, wait for it to upload, then right click, open in the new tab and write ![](imgur link from the new tab)
No problem, in that case it's "[How to Opt In to a Beta]
(https://steamcommunity.com/sharedfiles/filedetails/?id=1229485944)", no quotes and no space (had to separate it to not show it as a link)
There's also a formatting guide
Yeah, AFAIK, when you're near a gravity well or going faster (relative to something else), your own clock should be "slower" when compared to that "something else".
@MarioG Oh ok. Just to clarify is it because the game is made in newer Unity versions, or because there's a lot more mod tools? I'm new to modding, and was also looking into adding stuff (if I have the patience for that lol).
@Subnerdica Yeah, other than that probably just a mod(ded) engine and fuel can do what you want
4.0 years agoSomething like this? It's a plane for testing, you can take the engine out. I didn't see any parameter for fuel consuption in the xml though, so it has a tank with a lot of jet fuel.
4.0 years ago@Tweedle_Aerospace Yeah, you have to round, I write them to like 10 digits, you can write even more since you don't need to write it every time and only need to call
4.0 years ago''e''
@Tweedle_Aerospace You can create a variable named "e" with its value, and then you only have to write "e" whenever you need it later in the code
4.0 years agoIt's a constant
4.0 years agoDamn that sucks dude. Lost one rocket like that once, now I save everytime I add a couple parts and have like 800 iterations lol
+1 4.0 years agohttps://www.simplerockets.com/About/Points
+1 4.0 years ago"Complex shapes would be much easier to make"
4.1 years agoIt'd be nice if we could shape in 3 dimensions and corners. Complex shapes would be much easier to make. Could have a toggle to switch between simple and complex shaping. But a new part would be cool too.
+2 4.1 years agoI guess it has to do with being able to replicate it. When you report a bug, it uploads your sandbox (IIRC).
4.1 years agoMaybe the air carrier from AC6?
+3 4.1 years agoHad the same thought a couple days ago, this is the best I could do: https://www.simplerockets.com/c/c0j1GV/Landing-Gear-without-wheel
4.1 years agoProbably how many upvotes it gets in X minutes.
4.1 years agoKinda like Skyhook
4.1 years agoIs smoothing front/back like in simpleplanes planned? Because using a bunch of fuel tanks as glass doesnt remove the part where they touch.
Didn't find any suggestions mentioning this, but having a "half circle" inlet/fuel tank/strut would be nice, so we don't have to use a lot of tiny parts to make something like a custom canopy. A couple half-inlets and it'd be done.
+1 4.1 years agoAWESOME!
+1 4.1 years ago@BrandtSpaceINC Spaceflight Simulator
4.1 years ago@SNSA That already happens though.
One thing that's bothered me is how r/simplerockets is nearly 4.5 years older than r/spaceflightsimulator but SFS has almost 3 times as many subscribers. SFS DC has 26K users but SRC only has 1K. And I always thought the paying upfront was the issue.
Before 1.5 SFS was like 4 bucks. Now it's 8 bucks, like 50% more expensive than SR2 which is ridiculous IMHO, and it's still growing like crazy. If SR had the same business model, I believe it'd probably be a lot more popular.
I'm not trying to bash SFS, I play both SFS and SR2, but SR2 is miles ahead while also being cheaper.
+1 4.1 years ago@Porgivor Yeah looks like a scaled down cockpit
4.1 years agoDon't focus on the points m8. Just enjoy SR2 and have fun.
+1 4.1 years ago8/31 post was written 1 week after the 8/21 post. 9/11 post was written ~2 weeks after the 8/31 post. 3 weeks after the 9/11 post would be around 01/10.
4.2 years ago@Chtite451SR2 Most likely brazilian
4.2 years agoVizzyception
+1 4.2 years ago@SupremeDorian Now that would be awesome
+1 4.2 years ago@Piecemaker Current water makes everything bounce up and down way too much
4.2 years agoThe chair seems to be different. On the rover chair the drood has his hands on his legs, and on the rocket chair his hands are pointing down, while here they're pointing inwards. It also feels like the cockpit doesn't belong to the fuselage. Maybe they're also adding cockpits.
+4 4.3 years agoMistery Intensifies cue X-Files theme song
+3 4.3 years ago@Giova2020 It's "As Far As I Know"
4.3 years agoFor clickable images, it should be like this AFAIK:
4.3 years ago[![](https://jundroo.blob.core.windows.net/simplerockets/files/2020/7/5/ah4ltp/UserView-0.jpg)](https://jundroo.blob.core.windows.net/simplerockets/files/2020/7/5/ah4ltp/UserView-0.jpg)
ESS should really be the stock solar system
4.6 years agoLike, this little program does its thing , but if you activate AG1 it stops.
4.6 years agoMaybe have a
4.6 years agowhile(AG1 off)
, and if/when you wanna abort, activate AG1@Chtite451SR2 Lookin good m8
4.7 years ago@Chtite451SR2 what do you use?
4.7 years ago@Chtite451SR2
Make sure the link ends with jpg, png or something like the Insanity said, otherwise it won't work. When you upload to imgur for instance, it lets you copy the link.
Like, say I want to show this image. The link they give is
https://imgur.com/czYeLYU
.It has to end with png,jpg... so you open it in a new tab and you get
4.7 years agohttps://i.imgur.com/czYeLYU.png
. That's the one you need.@Chtite451SR2 Go to:
Appdata > LocalLow > Jundroo > Simplerockets 2 > UserData > PhotoLibrary > Images
Choose the image you want, upload to imgur or something, wait for it to upload, then right click, open in the new tab and write
4.7 years ago![](imgur link from the new tab)
Say you want the 3rd image from https://www.nasa.gov/perseverance/images. Right click on it>open image in new tab.
Then write:
4.7 years ago![](https://www.nasa.gov/sites/default/files/styles/full_width_feature/public/thumbnails/image/pia23492.jpg)
@Blaze77gun Oh, alright then, https://www.simplerockets.com/c/Fnx3f3/5-5E33-Monopropellant
4.7 years agoYou can just set a tank to 50mx12,5m, switch to monopropellant, and then lower part scale and mass scale. No XML mods required.
4.7 years agoTry right clicking the file, and then open with simplerockets2. If SR2 doesnt show up, go to browse and locate the launcher (probably where Steam is).
4.7 years agoNo problem, in that case it's "[How to Opt In to a Beta]
+1 4.8 years ago(https://steamcommunity.com/sharedfiles/filedetails/?id=1229485944)", no quotes and no space (had to separate it to not show it as a link)
There's also a formatting guide
@Daniel12223 "We're hoping to get the first mobile out by the end of next week."
4.8 years ago@manfri06 How To Opt In To A Beta.
It should update as soon as you opt in
4.8 years ago@crowxe Experimental was just 0.8.500 AFAIK
+1 4.8 years agoNo way! AWESOME!
4.8 years ago@TopSecret2 Let's hope more people upvote it. It'd be really useful for replicas and whatnot.
4.8 years agoBlueprints would be awesome.
+1 4.8 years agoFound this suggestion.
Yeah, AFAIK, when you're near a gravity well or going faster (relative to something else), your own clock should be "slower" when compared to that "something else".
4.8 years agoI use hinges and fuel tanks/struts. Example
+1 4.8 years agoUsed KraZIvan's A400M and pedro16797's Tesla Roadster
@MarioG Oh ok. Just to clarify is it because the game is made in newer Unity versions, or because there's a lot more mod tools? I'm new to modding, and was also looking into adding stuff (if I have the patience for that lol).
4.8 years ago