@HorizonsTechnologies
But you know there is no sound in space in reality but in SimpleRockets 2 the sound is as loud as can be, and the stars are too bright
@HorizonsTechnologies
Well I mean, if you just use a tiny monopropellant tank and attach your tether to it then I guess it wouldn’t be that unrealistic as your tether likely has some sort of pipe attachment or something
@HorizonsTechnologies
Oh yeah, I got logged out and forgot my password and username and so I just played SimpleRockets 2 for awhile and finally got logged in
If you’re using your same account on your PC, it won’t work if you attempt to download it from your phone using your PC account. You also cannot unlist a public post because it will delete the upvotes, comments, and downloads lowering your points I assume
If you want the capsule to be stable then maybe turn down mass scale until you reach a limit or go with what @HorizonsTechnologies said. Also make sure the capsule’s center of mass is at the very center as possible or it might go crazy under the power of strong gyroscopes or RCS
If your RCS thrusters are making your ship have a seizure, increase the part mass scale in the tinker panel. If that doesn’t work, decrease the RCS power default of something (100%)
I realized that trying to be a self-taught vizzy coder is like trying to understand the Penrose Triange, it looks like it should fit together but it falls apart once you get the whole picture
Maybe restart the game, turn on and off the auto resize a lot, or upload (but make them unlisted) all your crafts and systems you made and redownload the app
It largely depends on the situation.
Scenario 1
Scenario 2
Scenario 3
Or you can try to google it
+1 3.5 years agoOk
3.5 years agoHere is a link to another forum that explains possibly missing information
3.5 years agoI made a different forum which also explains docking here if this wasn’t good enough
+1 3.5 years ago@HorizonsTechnologies
okay whatever it’s not realistic can we be done now
3.5 years ago@HorizonsTechnologies
3.5 years agoBut you know there is no sound in space in reality but in SimpleRockets 2 the sound is as loud as can be, and the stars are too bright
@HorizonsTechnologies
3.5 years agoWell I mean, if you just use a tiny monopropellant tank and attach your tether to it then I guess it wouldn’t be that unrealistic as your tether likely has some sort of pipe attachment or something
@Staticalliam7
3.5 years agoJust an unusual thought experiment I guess
😉
3.5 years ago@HorizonsTechnologies
3.5 years agoWell this is like something when you accidentally strand somebody and you’re left with a tiny fuel tank
@Chtite451SR2
3.5 years agoYes, but I meant using xml/tinker panel fuel tanks that store way more monopropellant but weigh almost nothing
@Staticalliam7
3.5 years agoYes I know what it is, I just never knew most of them were so parasitic
bai
+1 3.5 years ago@Marssmmm
3.5 years agoI was just going to suggest that lol
Does it just consume battery instead of xenon?
3.5 years agoI can’t help you, that’s all I got
3.5 years ago@HorizonsTechnologies
3.5 years agoOh yeah, I got logged out and forgot my password and username and so I just played SimpleRockets 2 for awhile and finally got logged in
@HorizonsTechnologies
3.5 years agoAnd it was midnight so I slept
@HorizonsTechnologies
3.5 years agoThat’s because I was making a rover in the app
@HorizonsTechnologies
My internet is fine
3.5 years agoAlright
+1 3.5 years agoDid you follow my instructions carefully?
3.5 years agoYou’re offended?
3.5 years agoI like the picture of all the developers together
3.5 years agoAll the lights possible are like in KSP when they say “MORE BOOSTERS” but in this case it’s “MORE LIGHTS”
3.5 years agoshiny
3.5 years agoThe thumbnail looks like a ringed planet casting it’s shadow on the rings
3.5 years ago@SupremeDorian good idea
3.5 years ago@ChalxAerospace I think by now he reinstalled it
3.5 years agowhy are you so excited? you’re not immune to it
3.5 years agocongratz
3.5 years agoI don’t think this is off topic, I think it’s more of a teaser
3.5 years agohmm
+1 3.5 years ago@HorizonsTechnologies then whatever
3.5 years agoNot that dumb
3.5 years agoMake sure that you make it slightly like a square and make it smooth, you can observe the nose of the Space Shuttle for some inspiration
3.5 years agoYo welcome
3.5 years agoso confused
You cannot publish an unlisted post
3.5 years agoIt doesn’t specify who is going to do the challenge
3.5 years agoIf you’re using your same account on your PC, it won’t work if you attempt to download it from your phone using your PC account. You also cannot unlist a public post because it will delete the upvotes, comments, and downloads lowering your points I assume
3.5 years agoI think adding little fuel pipes would make an appreciated improvement
3.5 years agoNice, two languages
3.5 years agoI’m not sure if this helps, but you’ll have to navigate the roadmap and find the dates for when career mode comes out
3.5 years agoIf you’re on a PC, this tutorial will help you
3.5 years agoOr you can do slow motion and control craft to craft, but I assume you want a Vizzy system
3.5 years agoSet camera speed to maximum and set the camera sensitivity to minimum, like what @plane918273645 said
+1 3.5 years agoIf you want the capsule to be stable then maybe turn down mass scale until you reach a limit or go with what @HorizonsTechnologies said. Also make sure the capsule’s center of mass is at the very center as possible or it might go crazy under the power of strong gyroscopes or RCS
3.5 years agoIf your RCS thrusters are making your ship have a seizure, increase the part mass scale in the tinker panel. If that doesn’t work, decrease the RCS power default of something (100%)
3.5 years agoI realized that trying to be a self-taught vizzy coder is like trying to understand the Penrose Triange, it looks like it should fit together but it falls apart once you get the whole picture
3.5 years agoMaybe restart the game, turn on and off the auto resize a lot, or upload (but make them unlisted) all your crafts and systems you made and redownload the app
3.5 years ago