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    @Lenatezspaceagency
    launch the spacecraft at 75 degrees, then 45 degrees when it is halfway into the atmosphere, then 90 degrees when you reach the apogee.

    the flight tutorial will let you orbit

    +1 2.7 years ago
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    so, what exactly do you want to learn about in vizzy?

    +1 2.7 years ago
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    i am able to teach you about vizzy

    +1 2.8 years ago
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    : )

    @JodIsNotAFurry
    spaceflight is all about math my guy

    +1 2.8 years ago
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    @Giova
    i did that in koder and it doesn’t show up in simplerockets 2 photo library

    +1 2.8 years ago
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    i don’t assume you are a real company

    +1 2.9 years ago
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    @Staticalliam7
    you have no idea how infrequently i play ksp

    +1 2.9 years ago
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    wow!

    +1 2.9 years ago
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    if you want something more barren, like mercury, disable the ocean and make the entire planet a reddish color according to the star it orbits, in this case an M class star (red dwarf) while keeping the custom map

    +1 2.9 years ago
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    It depends on what planet template you’re using
    if you’re using a “terrestrial” template, go to the planet brush map and create a large circular shape in the “continents” map, then go to terrain generation and turn off ignore map for the continents element

    +1 2.9 years ago
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    you need to ask the developers to change it i think

    +1 2.9 years ago
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    @QarabinaKa
    i watch subnautica one and it’s pretty cool

    +1 2.9 years ago
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    but with vizzy there is never an exact number, it is almost always a minuscule fraction. unless you use the “round” operator, it will round the fraction to the nearest whole number

    +1 2.9 years ago
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    {display text (round (Altitude AGL))}
    it will round the result to the closest whole number instead of something like an irrational number (5.0100202002010302020304040303920020290393092020930290392884785940403020301010102002000120300403005403043043336421188557…)

    +1 2.9 years ago
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    @Jod
    yeh

    +1 3.0 years ago
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    what a coincidence! i actually made a gravitational singularity for this purpose, i haven’t uploaded it yet but you can be the first person to use it

    +1 3.0 years ago
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    @Zenithspeed
    intelligence?

    +1 3.0 years ago
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    ultimately it is “not to mod”

    +1 3.0 years ago
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    @Zenithspeed
    i want to know more about merak

    +1 3.0 years ago
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    @Chtite451SR2

    mkay

    +1 3.0 years ago
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    @Chtite451SR2
    and you can’t say that i misspelled the name of my planet because it is only a coincidence that it happens to be “Karen” with an “e” at the end
    and it is my planet

    +1 3.0 years ago
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    the picture at the bottom is very cool

    +1 3.0 years ago
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    hello new guy!

    i’ve experienced this problem before any time i make a warp drive.


    it’s probably that your RCS thrusters are just too powerful, and/or the mass of your craft is like 10% the mass it should be. maybe try decreasing the RCS power or change the mass of the craft

    +1 3.0 years ago
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    i turned on infinite fuel for my mobile device (iPad mini 4), but i don’t know how to turn it off


    this makes simplerockets 2 basically unplayable :(

    +1 3.0 years ago
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    pretty cool

    +1 3.0 years ago
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    congrats! 1,005

    +1 3.0 years ago
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    @Starborn
    i would agree, it would be like that screen on star trek where you could see the front of the ship without using a window

    +1 3.0 years ago
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    go to settings > controls > other > open dev console > type in MLI > tap “EXECUTE” > tap “CLOSE” > play the game
    this is no prank i’ve actually tested it
    but you can’t make the craft have infinite fuel by default, you have to let the viewers know how to activate infinite fuel

    +1 3.0 years ago
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    do you mean feet or meters?

    +1 3.1 years ago
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    @Schaden

    ”I have notifications for this post turned off”

    +1 3.1 years ago
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    the universe is my enemy

    exaggeration*

    +1 3.1 years ago
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    then do that bro

    +1 3.1 years ago
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    i don’t think that stops you from making your own mod or coding your own XML

    +1 3.1 years ago
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    you cannot change the angle of a motor without using a slider, using vizzy or not, unless you hack or use mods. if it is possible by using vizzy, that is beyond my knowledge of vizzy programming

    +1 3.1 years ago
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    Artemis

    Is a good name, in my opinion

    +1 3.2 years ago
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    It largely depends on the situation.

    Scenario 1

    Your space station could be spinning too fast and the docking ports easily disconnect.

    Scenario 2

    The docking ports could be turned off, if so then turn them back on.

    Scenario 3

    The current command chip you’re using could be taking over the whole space station, attempt turning it off.

    Or you can try to google it

    +1 3.2 years ago
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    I made a different forum which also explains docking here if this wasn’t good enough

    +1 3.2 years ago
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    bai

    +1 3.2 years ago
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    Alright

    +1 3.2 years ago
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    Set camera speed to maximum and set the camera sensitivity to minimum, like what @plane918273645 said

    +1 3.2 years ago
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    @NebulaSpaceAgency @Zenithspeed @Staticalliam7 @ChalxAerospace @DrexxVolv

    The planet may be in the habitable zone, but it might not have an atmosphere or water or the right amount of oxygen

    +1 3.2 years ago
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    Try the following

    • Land 1 - 5 kilometers from the launch pad, take off and tilt your craft towards the landing pad and back up again and down and up to hover your way to the desired location, I assume 10 meters per second is a safe horizontal speed.

    • Orbit very close to the surface but not in the atmosphere and direct your orbit to the estimated location according to the rotational speed of the planet, if you aren’t accurate enough then use a plane and glide to the location in a dense atmosphere, if there’s no atmosphere then tilt the craft to the location and go up and down avoiding the ground to hover. This is in my opinion the easiest way to land precisely on something.

    +1 3.2 years ago
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    @FelixFan1 oh ok

    +1 3.2 years ago
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    @oganLive @FelixFan1

    see what I mean? this website is going at the speed of light!

    +1 3.2 years ago
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    @Probreyene I get that you’re super sensitive, I get that way most of the time. But I explain what is bothering me and usually i feel a bit better

    +1 3.2 years ago
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    I guess so, @FelixFan1

    +1 3.2 years ago
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    That’s why we need floating cities for Tydos and Urados, and all the starports possible

    +1 3.2 years ago
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    no there isn't that i know of
    however, i can make one easily by scaling all the planets

    10 days ago