@Doublehsh @wwwNews222com Both of you please, be nice. This is supposed to be a post announcing a new developer, not a post for pointless arguments about points.
@NoIDontWanna @Dogfish5550 @JustDatGuy You clearly haven't gotten to the hardware intensive part of planet studio. The solar system view isn't an issue; it's essentially just the normal SR2 map screen. The real problem comes when you load a planet from the "load planet" menu, and it gets worse once you click the generate button after making changes to said planet; which is assuming the game doesn't crash upon trying to load the planet in the first place.
The images don't show up in the craft uploader if they're taken using the widescreen option. Take the pictures again but don't use the widescreen option.
The game autosaves the designer.xml when you leave the designer. The only time it doesn't do this is when the game crashes since it doesn't have time to save it.
Google doesn't prohibit mods. The problem with Android modding is that with fairly recent 64-bit requirements they've had to change the scripting backend to one that does not support mods since the previous one did not have 64-bit support. If IL2CPP ever supports mods, then Android will have mod support. It's out of Jundroo's control. That said, embedding some mods into the game would be nice but it's not a priority.
.
Edit: Also, if Mono (the one that supports mods) gets 64-bit support then Android can have mod support, provided they switch back to it.
As @Insanity said, it's currently not capable of actually doing any editing—that's still done via XML modding. One thing to note about it is on mobile you can't control the camera in it without an external keyboard. Also, when the planet studio is capable of doing editing in-game, it might not be available on mobile.
The site itself isn't too active, but the SRC Discord server is pretty active and is probably your best bet if you want to interact with the community.
@sujun I'm not entirely sure since I haven't done it, but you should just be able to type PlanetStudio in the developer console and then open the menu and upload it.
@Doublehsh I was telling you to stop bickering. You can't see it anymore because he's banned and so all of his posts are removed.
4.4 years agoI have removed this post as all it will do is create unnecessary drama.
4.4 years ago@Doublehsh @wwwNews222com Both of you please, be nice. This is supposed to be a post announcing a new developer, not a post for pointless arguments about points.
+2 4.4 years ago@CPSU3417 I am aware, but I'm not talking about the Android version. Strucker is on PC.
4.4 years ago@AeromanYett Yes.
+2 4.4 years agoWelcome! Yes, I think SR2 is well worth buying. For $15 on Steam you get, among several other things:
+3 4.4 years agoCustom planets and solar systems
Mods
Procedural rocket engines
Procedural jet engines
Procedural landing gear
A visual coding system called Vizzy
Astronauts
And much more. A career mode is also planned for the future. If you want to see what they're working on and what they plan to do, check out the roadmap.
@pedro16797 congrats :)
+1 4.4 years ago@Dogfish5550 Not sure; but I'm pretty sure @stander has more than enough for it.
4.4 years ago@Dogfish5550 Giving it water and rings isn't editing the terrain.
4.5 years ago@NoIDontWanna @Dogfish5550 @JustDatGuy You clearly haven't gotten to the hardware intensive part of planet studio. The solar system view isn't an issue; it's essentially just the normal SR2 map screen. The real problem comes when you load a planet from the "load planet" menu, and it gets worse once you click the generate button after making changes to said planet; which is assuming the game doesn't crash upon trying to load the planet in the first place.
+1 4.5 years agoOld font best font
+5 4.5 years ago@nathanmagnus Right? It was always one of my favourites to drive, too.
+1 4.5 years agoIf you don't mind doing a fictional car, I always really liked the Überschall 8 from Burnout Paradise.
+1 4.5 years agoA new challenger, I see.
+3 4.5 years ago@Qwertyuiop88 Because I needed to create a better Androo
4.5 years ago@Abdulrahman123 I've been a moderator since January. Here's the announcement post if you want it.
4.5 years ago@Kishore0115 I'll make what I want to, thanks.
+4 4.5 years agoThe images don't show up in the craft uploader if they're taken using the widescreen option. Take the pictures again but don't use the widescreen option.
+3 4.5 years agoThe game autosaves the designer.xml when you leave the designer. The only time it doesn't do this is when the game crashes since it doesn't have time to save it.
+3 4.5 years ago@IFrITrus SR2 isn't officially on any other marketplaces other than Steam, the Humble store, the App Store, and Google Play.
4.5 years ago@kerothehero You can XML edit on Android without Overload, you just have to do it the old-fashioned way.
4.5 years ago.
@socialist Most likely not.
Google doesn't prohibit mods. The problem with Android modding is that with fairly recent 64-bit requirements they've had to change the scripting backend to one that does not support mods since the previous one did not have 64-bit support. If IL2CPP ever supports mods, then Android will have mod support. It's out of Jundroo's control. That said, embedding some mods into the game would be nice but it's not a priority.
+4 4.5 years ago.
Edit: Also, if Mono (the one that supports mods) gets 64-bit support then Android can have mod support, provided they switch back to it.
@CPSU3417 Yes. We can even ban Andrew.
+6 4.5 years agoAs @Insanity said, it's currently not capable of actually doing any editing—that's still done via XML modding. One thing to note about it is on mobile you can't control the camera in it without an external keyboard. Also, when the planet studio is capable of doing editing in-game, it might not be available on mobile.
4.6 years ago@Chancey21 b a n n e d
+2 4.6 years agoWelcome! I trust you are familiar with the rules?
4.6 years ago@ImNotADesigner Yes.
+2 4.6 years ago@ZombieTrooperrz No, we do not.
+3 4.6 years ago@SelectAKey [Objection] I am not a meatbag!
+1 4.6 years ago@Bmcclory oo that's a good one
4.6 years agoHK-47
+2 4.6 years agoSettings => Quality => Image Effects => Re-entry / Vapor Trails
+4 4.6 years agoIf it doesn't show up, your device does not support it.
@AndrewGarrison look at how far we've come
+2 4.6 years agoFalken's alt? You do realize that between the two of you, you have 8 strikes, right?
4.6 years agoMost of the community seems to be in agreement that Cylero is 'Sigh-lero'. Tydos is generally 'Tie-dose', and Urados is generally 'Ura-dose'.
+2 4.6 years ago@muath Everything in the Planetary Systems and Celestial Bodies pages will be downloadable on iOS when the update comes out.
+1 4.6 years agoWelcome! If you need any help, don't be afraid to ask. :)
4.6 years agoWell this is odd. @AndrewGarrison any idea what's going on here?
4.6 years ago"get it 'em"
+1 4.6 years ago@Gozinya No problem. :)
4.6 years ago
+2 4.6 years ago[Text](Link)
. Additionally, you can view this post for a full guide on the formatting for this site.The site itself isn't too active, but the SRC Discord server is pretty active and is probably your best bet if you want to interact with the community.
4.6 years agoThese can already be achieved by using the dev console while in-flight.
4.6 years agoMLI
for infinite fuel andIDDQD
for unbreakable parts.@Natedog120705 I don't use iOS so I couldn't tell you.
+2 4.6 years ago@sujun If you're on mobile you can't access it without an external keyboard, unfortunately.
+1 4.6 years ago@sujun I'm not entirely sure since I haven't done it, but you should just be able to type
+2 4.6 years agoPlanetStudio
in the developer console and then open the menu and upload it.@JustDatGuy Why fix it? It's an intentional feature.
+2 4.6 years agoAlready been planned for a long time.
4.6 years ago@Hooded Currently planet editing is done by editing the planet XML files.
+1 4.6 years ago@NathanMikeska So we may or may not have discovered that you can now XML-mod the UI
4.6 years ago