"When can we expect the mobile (iOS/Android) release?"
We will begin development in early 2019. At this point, it is too early to give a release date estimate. Once we’ve started to peel the onion back we’ll have a better grasp on how long it will take to get the mobile version blasting off.
However, no news on the beginning of mobile version development was ever heard.
This question has been asked tens of times and the community is getting annoyed. It would be nice for you to delete this post.
We will begin development in early 2019. At this point, it is too early to give a release date estimate. Once we’ve started to peel the onion back we’ll have a better grasp on how long it will take to get the mobile version blasting off.
You forgot to give credit this is what happens @NoName101
+1 5.6 years agoJoined 10 days ago @Bamboo
+1 5.6 years agoThe roadmap doesn’t give an estimated release date @SupremeDorian
+3 5.6 years agoAccording to the FAQ
However, no news on the beginning of mobile version development was ever heard.
This question has been asked tens of times and the community is getting annoyed. It would be nice for you to delete this post.
+4 5.6 years ago@Pilot98 There is a suggestion with 50 upvotes but it was never moved to the "planned" category
+2 5.6 years agoNo
5.6 years ago@AnotherFireFox can help
5.6 years ago@PorkyClown3 agree... I had many conversations with Marcus House on discord. There's no need to be so hyped about it.
+1 5.6 years agoHe used my craft in his video :p
+2 5.6 years agoYou can adjust that in the game settings
+2 5.6 years agoYou can either perform tens of burns at periapsis or lock prograde and spiral out
5.6 years agoIt is in the engine menu
5.6 years agoCheck it out here @AstronautPlanes
5.6 years agohmmm
+1 5.6 years agoGet trusted by the developers @RenxBlake
+1 5.6 years agoThere has once been 23hrs without craft uploads
5.6 years ago@AndrewGarrison
+1 5.6 years agoPistons and shocks @KitKart
5.6 years agoFlimsy wheel mount?
5.6 years agoYouTube has its own music library
5.6 years agoIt is at the bottom of a page
5.6 years agoNo such solar system files to my knowledge @AaronDoesSpace
5.6 years agoNope. Too much physics.
+1 5.7 years agohere. By @AnotherFireFox
5.7 years agoYou also have a SimplePlanes account.
5.7 years agoIt’s not in the solar system data @PlanesofJundroo
5.7 years agoThis one is already released into the main branch @Nerfenthusiast
5.7 years agoNo
5.7 years ago@Ryn176 A sandbox is a virtual world that could contain however many crafts you want.
5.7 years agoRight click and drag for duplicating single part
+2 5.7 years agoCntrl + right click and drag to duplicating multiple parts
I already threw this at my teachers oωo
+7 5.7 years agoWoohoo!
+2 5.7 years agoI don’t think you can @Shino
5.7 years agoUse docking ports @Shino
5.7 years ago@AstronautPlanes yes
5.7 years ago@AnotherFireFox @yopo
5.7 years agoGood luck!
You should join this
+1 5.7 years ago@Bmcclory You basically tell Creative Common's website your requirements and it gives you a suitable license and an accompanying image.
+3 5.7 years agoYou should. SimpleRockets 2 reviews dropped to “mixed” @MarioG
+3 5.7 years agowinglets could be separate wings.
+1 5.7 years agoAnd SP and SR2 wings do have realistic physics (they allow airfoil change, even though no visual change)
fuel tanks can have wing physics if you enable "part lift forces" in the physics settings
+1 5.7 years agoLaunch a craft - you are in a sandbox
+1 5.7 years agoGo to menu -> share sandbox to share your sandbox
Lmao @AchuTMM
5.7 years agoGoogling, Wikipedia, and Stack Overflow
+1 5.7 years ago@AtlantikWall45 it doesn’t matter what goes in the square brackets
5.7 years agohere
+2 5.7 years agoJust stop fussing, buy the PC game and leave a good review to support the devs.
5.7 years agoComplexRockets.
With that aside, this happens even with the launch clamps in place?
+2 5.7 years ago@AndrewGarrison Oof
+1 5.7 years ago