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    I know. This is why I started using variable inputs and broadcast programmes. It’s a good stopgap.

    1.1 years ago
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    @XAS nope. Just download the standard app and it will replace the beta. All data will transfer quite nicely.

    1.1 years ago
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    @XAS I tried again yesterday (basically a re-download of the standard app from the Store), and it worked fine.

    1.1 years ago
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    Mine is available, but it does squat when J try to download.

    1.1 years ago
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    @Buzz313th nice.

    1.1 years ago
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    @Buzz313th well, then.

    1.1 years ago
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    I typically use canards that have a trim control surface mapped to a slider, and this is typically automated.

    If you want manual trim on one object, map Pitch + Slider to the control surface input. Make sure that the slider is multiplied by something less than one so you have finer control over trim. You will need to dive into your tinker panel for this, though.

    1.1 years ago
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    The GIFs seem to be giving me just enough frames to see what you’re trying to show.

    1.1 years ago
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    @Pedro that’s strange. I can’t say I’ve seen that bug ever happen.

    1.2 years ago
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    Unless a cycle is involved, this would become the IED update.

    1.2 years ago
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    Make it go up.

    1.2 years ago
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    @ElmerTheCat ¯_(:р)_/¯

    1.2 years ago
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    @ElmerTheCat I mean

    Y O I N K

    1.2 years ago
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    @ElmerTheCat Y O I N K

    1.2 years ago
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    Nice!

    1.2 years ago
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    @Mnmnmnmnmnmnmnmn you’re welcome :)

    1.2 years ago
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    @JanusSpaceIndustries full steam ahead, amirite?

    1.2 years ago
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    @Junkthunder oh, I see. That is definitely more plausible.

    1.2 years ago
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    Question: since the patch notes is already updating so much, I can assume the PC beta is alone this time?

    1.2 years ago
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    @JanusSpaceIndustries usually how it goes. PC irons stuff out, then mobile, then full release.

    1.2 years ago
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    @PZLAerospacesAgency that’s fair enough, I guess.

    1.2 years ago
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    @Majakalona I know about it. Still doesn’t change its irrelevance.

    1.2 years ago
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    I still am amazed how people can play such finely detailed games on smaller screens.

    1.2 years ago
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    This has no business being here on account of its political nature and it resembling spam.

    1.2 years ago
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    @StockPlanesRemastered my answer essentially states that the generator provides power, fuel consumption, throttling, and noise. The piston engine can be built with parts found in game, and they can provide the torque if assembled correctly. The generator serves as a core for the petrol engine, which is why it kinda does this. I do admit that I failed to clarify.

    Next time, however, please ask for clarification instead of using an attitude/accusing respondents of mere invalidation, especially at the same time. With the latter, you encourage retaliation rather than discussion and assistance.

    Have a good one :)

    1.2 years ago
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    @That1SpaceDude it’s either on or off. My best guess is that they just chose off because it happened to default to that, and there was little justification of picking one over the other.

    1.2 years ago
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    @StockPlanesRemastered lose the attitude.

    1.2 years ago
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    @Renzarthu eventually?™

    1.2 years ago
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    @JanusSpaceIndustries I can’t. My device is a mobile, and my computer a baked potato :(

    I’d do it myself if I could.

    1.2 years ago
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    Please explore the Juno System for me. I really want to see Parallax shine!

    1.2 years ago
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    Nice.

    1.2 years ago
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    @That1SpaceDude you’re welcome :)

    1.2 years ago
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    Don’t apologise. You are not just That1SpaceDude, but a human with a life outside of an admittedly good engineering game.

    1.2 years ago
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    @M6O6C6B1B7Z4Y6nihil5 ',:|

    1.2 years ago
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    What is up with these Nordic looking runes?

    1.2 years ago
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    Eight legged pig with metal wings and laser eyes.

    1.2 years ago
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    @WhiteMonster no problem.

    1.2 years ago
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    It’s a really good logo, but the text is holding it back from perfection. I’d recommend separating the text out so that it can serve as its own close up decal. It’s kinda like vexillography.

    1.2 years ago
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    It’s obsolete. Engines now have the ability to attach to surfaces on their own.

    1.2 years ago
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    The what?

    1.3 years ago
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    @NebulaSpaceAgency since when?

    Just looked it up. Thing fires one metre above the surface.

    1.3 years ago
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    Oh, you just want distances.

    To do that, you need to add your position to the solar position of your celestial body; this is value x. Value y is the target plus their celestial body’s solar position. You will find the dist function in the vector operations function. Slap in x to one side and y to the other, and this should yield absolute distance.

    1.3 years ago
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    Best bet is using the central body and trigonometry.
    For instance, a coordinate of (84,-160,35000) will translate to (-1251,-3437,34808) if we assume that a coordinate above (0,0,x) represents the direction of the x axis and (90,x,y) represents the z axis. Note that this original vector is the PCI coordinates of the player craft added to its celestial body's solar position.

    The z value is taken from the sin of the latitude angle multiplied with the PCI vector magnitude. The x value is taken from the cosine of the latitude multiplied by the result of the absolute value of the cosine of latitude multiplied by the magnitude (we’ll just call this w), and y is taken from the sine of the latitude multiplied with w.

    1.3 years ago
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    @RudimentaryCheezit it’s the Орел, or Eagle.

    1.3 years ago
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    @RudimentaryCheezit that is true, but that’s a bit costlier and heavier than wheels or water landings, especially for something as beefy as the Patriot. The rocket you’re likely talking about is the Crew Dragon. There was a planned variant with retrorockets, but I’m not sure if it’s still a thing.

    1.3 years ago
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    @Zenithspeed In my defence, I saw the topic as evolving :\

    1.3 years ago
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    @Zenithspeed it’s not a matter of if. When your armour does fail, it will all come down with a force you cannot comprehend. Everything you resist doesn’t make way for new stuff; it simply sits there waiting for the chance to strike. The longer you wait, the fuller the backlog, and you’ll be swamped.

    I did this myself. Twice. The first time nearly killed me, and the second time snuffed what humanity I had left and spawned a beta-trial version of PTSD. It took me over a year to break free of my little prison, and the spacing out ceased a month or two after that. The only reason the second meltdown didn’t end me is because I only had five months or so of backlog. Despite this, it still proved quite grave.

    If you melt down, you will have no ability to ask for help; if anything, you will deny it because your brain does not want to believe that it is helpless, you won’t want to accept that you are losing yourself. In a final ploy to have any semblance of meaning left, it will shut out all notions of help because it needs to feel strong. This apathy and its accompanying excuses (too late, lack of care, self-depreciation) you are displaying is the alarm you need to heed.

    I have been there, and I beg you to not repeat my mistakes. When your will fails, your heart and spirit will be shattered. You must turn it against this growing threat before it’s too late.

    1.3 years ago
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    @Zenithspeed I am warning you, complacency should not be tolerated! Please focus your efforts on yourself, man.

    1.3 years ago
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    @starmango ok, then. Time to misuse the hell out of a shiny toob, I guess ¯_(ツ)_/¯

    1.3 years ago