i don't need it to be HD
i just want the edited pictures (with the text on them) to appear in the uploading photo menu
also i tried what you described but it didn't work
@NEOSTAR
that could be possible, i think the easiest would be to be like other games where you can choose a prefab logo and freely color it
the entire hypothetical issue could also be solved by only letting the icons get put on the craft if they are uploaded to the site and reviewed by a moderator specifically hired to do this
@YaMomzBox420
played SP before, then i saw the game and its better and procedural stuff so i got it once it came out on mobile
edit: also used to play KSP before the laptop i had it on ceased to work normally
oh wow, i actually predicted that the picture chosen would be the thumbnail icon of the system upload
why do i sometimes have this future predicting ability and why can't i power-use it on demand
tbh i feel like sandboxes should give a bit less, like 10 maybe
i mean it's putting many crafts into one thing, much like how systems are putting many planets into one thing
also i'm pretty sure systems are worth 5 points
you can either use an XML modded fuel tank (large capacity but small size) or use the "MLI" command in dev console while in flight, supposedly that gives you infinite fuel
I decided to make this to help you understand how all of the things work. I'm not a good storymaker and this could certainly be made better, but i don't care lol
i think that the full, publicly available update will be coming out very soon, the name was changed from BETA to UPDATE, and sections from the sub-update posts were added in
:eyes: :pog:
there should be a thingy called exhaustColor, you need to input a hex color code into it and should color it
i don't have the beta though so i have no idea but that's my best guess based on the gifs provided in the update blog posts
parts can break from heat (although no idea how good or bad said system is), you just need to turn it on in (i think) gameplay settings
as for the effects, yeah, i'm sure we'll get improvements sometime soon
the versions of the prefab engines (Pixie, Mage, Apex (Titan was added during engine revamp update)) which didn't have procedural appearances and instead used a system identical to the ion engine and had different looks
@sacr3dbac0n0
idk if adding multiple inputs is possible in game, but if it is,
you could try either editing the XML file by yourself, asking someone to do it, or waiting until the update fully comes out so you can use the game's now-built-in Overload to do it
@TritonAerospace
ik there's a thing called "Novoneyra" at a hill near DSC, it's a sentence by some dude, made in an unreadable font, and along with that a bench, there's also some comms antennae scatteted around Droo
you can probably find them with the structure editor in PS
haven't found anything else tbh
i'm currently making one (VBSS), it fulfills basically every criteria but the realism one, so i'll probably get disqualified anyways
i'm not gonna say more since that might count as self-advertising
i swear, nuclear engines take 5 centuries to spool up
2.8 years ago@SamTheFox
aight i'll try
2.8 years ago@Staticalliam7
i don't need it to be HD
2.8 years agoi just want the edited pictures (with the text on them) to appear in the uploading photo menu
also i tried what you described but it didn't work
@NEOSTAR
turn down your graphics to medium or low i guess???
2.8 years agothat could be possible, i think the easiest would be to be like other games where you can choose a prefab logo and freely color it
2.9 years agothe entire hypothetical issue could also be solved by only letting the icons get put on the craft if they are uploaded to the site and reviewed by a moderator specifically hired to do this
@YaMomzBox420
seeing it's the internet, i don't think that's a good idea to add cause of one very specific reason which will not and cannot be mentioned...
2.9 years agoYES I'VE SUFFERED WITH THIS SOOOOO MUCH
+1 2.9 years agoi can't slow down rapidly anymore cause of this
played SP before, then i saw the game and its better and procedural stuff so i got it once it came out on mobile
2.9 years agoedit: also used to play KSP before the laptop i had it on ceased to work normally
i asked this exact thing once too, but still no idea
2.9 years agoit's nice and simple to understand, you did a good job on it
+1 2.9 years agoPOV: bonk
2.9 years agoaaaaa i was late
+1 2.9 years agosome people have made interstellar systems before (with differing amounts of realism regarding distances between stars) so i'm sure it's possible
+2 2.9 years agoyes.
2.9 years ago"too many planets, too little effort"
+2 2.9 years agoam i a joke to you
@plane918273645
congrats :)
+2 2.9 years agoi don't think i'll reach it soon xd
the previous one is still ongoing right?
2.9 years agooh wow, i actually predicted that the picture chosen would be the thumbnail icon of the system upload
2.9 years agowhy do i sometimes have this future predicting ability and why can't i power-use it on demand
technically it's all possible if you put enough zeroes into the XML
2.9 years agoseems like moon+its parent in background is always an instant win
2.9 years ago2
2.9 years agosure, i didn't invent this type of post lol
+1 2.9 years ago@Ylias
np
2.9 years ago@sPaCeReAl937
yeah, get position only changes the axial tilt visually but won't actually do anything else, planets will still rotate with 0° tilt
2.9 years agotbh i feel like sandboxes should give a bit less, like 10 maybe
2.9 years agoi mean it's putting many crafts into one thing, much like how systems are putting many planets into one thing
also i'm pretty sure systems are worth 5 points
you can either use an XML modded fuel tank (large capacity but small size) or use the "MLI" command in dev console while in flight, supposedly that gives you infinite fuel
+1 2.9 years agoI decided to make this to help you understand how all of the things work. I'm not a good storymaker and this could certainly be made better, but i don't care lol
2.9 years agothey didn't remove it, they just moved it to the menu above tinker panel
2.9 years ago@SamTheFox
time zones :shrug:
+1 2.9 years ago@Ylias
turns out it was me being a brain-cell-less dumb idiot again
they do work, just needs a hashtag in front of it
2.9 years agoi'm sure we're all very proud
2.9 years ago@SamTheFox
haven't tried hashtags yet
+1 2.9 years agowill try later
@Chtite451SR2
Very nice, thanks for answering :D
2.9 years ago@Pedro
i think that the full, publicly available update will be coming out very soon, the name was changed from BETA to UPDATE, and sections from the sub-update posts were added in
2.9 years ago:eyes: :pog:
there should be a thingy called exhaustColor, you need to input a hex color code into it and should color it
+1 2.9 years agoi don't have the beta though so i have no idea but that's my best guess based on the gifs provided in the update blog posts
structure detail settings :shruggie: @jrzspace
2.9 years agofrom what i remember from using it in Stellar Neighbourhood, ion engines sometimes have a plume and sometimes they don't
2.9 years ago@sacr3dbac0n0
kinda sad, one of my OP crafts uses a heavily modded legacy Pixie with warp burn enabled, hopefully it won't get too broken
2.9 years ago@sacr3dbac0n0
damn, never knew the details behind it
2.9 years agoi personally don't turn it on cause of my OP and unrealistic crafts, but i can get the point
@YaMomzBox420
parts can break from heat (although no idea how good or bad said system is), you just need to turn it on in (i think) gameplay settings
2.9 years agoas for the effects, yeah, i'm sure we'll get improvements sometime soon
pog
2.9 years agothe versions of the prefab engines (Pixie, Mage, Apex (Titan was added during engine revamp update)) which didn't have procedural appearances and instead used a system identical to the ion engine and had different looks
2.9 years ago@sacr3dbac0n0
i believe this only works for ion and legacy rocket engines, but not the current rocket engines
2.9 years agoi don't
2.9 years ago@pianoAerospace
no idea
2.9 years ago@pianoAerospace
idk if adding multiple inputs is possible in game, but if it is,
2.9 years agoyou could try either editing the XML file by yourself, asking someone to do it, or waiting until the update fully comes out so you can use the game's now-built-in Overload to do it
@TritonAerospace
it's not true warp mode, just set the fast forward time to 10x rather than whatever you set
2.9 years agothere's no map marker for it, and the hill it is on isn't obvious either, so it's definitely hard to find if you don't know where to look for
2.9 years ago@LegoJoe
ik there's a thing called "Novoneyra" at a hill near DSC, it's a sentence by some dude, made in an unreadable font, and along with that a bench, there's also some comms antennae scatteted around Droo
2.9 years agoyou can probably find them with the structure editor in PS
haven't found anything else tbh
i'm currently making one (VBSS), it fulfills basically every criteria but the realism one, so i'll probably get disqualified anyways
2.9 years agoi'm not gonna say more since that might count as self-advertising