Actually no, it’s been stated firmly it’s against the rules, none of the top accounts have alts owned by them upvoting themselves as that would result in a ban. @Starborn
-The two moons, Luna and Brigo
BOOKS _
-A New Gason is a long running meme of people spelling andrews name wrong
-Yep from Philip is a YouTube video with Philip just saying yes. Hilarious.
-Hell fire Koder and Spanish
-Kevin and his insane airports for the game (way too detailed so he had to scale it back)
-Nathan is a coder
-Wnp and XML guide book
-Aram is like a good modder, basically the whole mod community in one
-I can’t read Chinese but I’m assuming this is a reference to infinity
-Vizzy with lambda, possible a Chuck reference as he likes planes too (SU-27)
-A Rafa joke, BIRB
-Ctxtracer, the mod guy, Bans people sometimes
-Dorian likes HTTYD
-jastro and his sandboxes
-Hyperpatch is the planet guy
the vizzy code with our helping workflow
Random of the helpers list, if you have will to live, summon WNP, the loop is a iterative renderer
Oh and the phone has the Androo at work as listed above /\
If you wish to one up me, find out the engine. I think it’s one of marioG one.
Due to how degrees, arc minutes, and arc seconds work, 25.56 degrees per hour. So 25.56 arc seconds per second. Both of which are are roughly the droo 14 hour day. The true value is actually 25.71
cant be done, the physics distance is a thing because of floating point precision. if the crafts are far away their position would not be that accurate
Wtf do you need sliders for, use a matrix like solution if you need that many. So you use vizzy like a 2 dimensional slider, slider 1 selects the slider (let’s say intervals of 0.1) then slider 2 the value. For example, slider 1 = -0.5 and slider 2 = 1
It would set imaginary slider number 6 to the value of 1. Understand? @Madison
That’s what they have done, but they skipped the blender part. Using blender you can improve the mesh dramatically, I’m assuming that their slicer for their printer is being confused by the overlapping meshes from the model. This can definitely be fixed in blender @DrexxVolv
I was mostly thinking that if you just get the shoulders positioning the leg extension can be easily calculated, and you could possibly detect if it is trying to get up a hill and adjust for that too. Another thing is the improvement of the walk cycle, this can be done through snapping to positions in space and not looping a simple rotation command. Anyway I hope to see some new ideas ! Good luck @HoverArrow
it is possible, idk how though, using goldenshadows orbital suite could help probably
+1 3.3 years agoOn start
-set widget (name) broadcast on click
Receive broadcast
3.3 years agoSet ag (number) true
Ok.
+1 3.4 years agoActually no, it’s been stated firmly it’s against the rules, none of the top accounts have alts owned by them upvoting themselves as that would result in a ban. @Starborn
3.4 years agoThis is funny.
+3 3.4 years agoNo. It won’t happen.
The Hollidays challenges winners 1 & 2,passion for flight, Graal, CSS, Androo at the office, Oriental tower, mobile base, cowstronaut, ssto, Razorback
VAB is the default one
Moon rover
-Sticker of complex rockets , and UVigo
-Ardee’s poster
-old dummy as a figurine
-The two moons, Luna and Brigo
BOOKS _
-A New Gason is a long running meme of people spelling andrews name wrong
-Yep from Philip is a YouTube video with Philip just saying yes. Hilarious.
-Hell fire Koder and Spanish
-Kevin and his insane airports for the game (way too detailed so he had to scale it back)
-Nathan is a coder
-Wnp and XML guide book
-Aram is like a good modder, basically the whole mod community in one
-I can’t read Chinese but I’m assuming this is a reference to infinity
-Vizzy with lambda, possible a Chuck reference as he likes planes too (SU-27)
-A Rafa joke, BIRB
-Ctxtracer, the mod guy, Bans people sometimes
-Dorian likes HTTYD
-jastro and his sandboxes
-Hyperpatch is the planet guy
the vizzy code with our helping workflow
Random of the helpers list, if you have will to live, summon WNP, the loop is a iterative renderer
Oh and the phone has the Androo at work as listed above /\
If you wish to one up me, find out the engine. I think it’s one of marioG one.
3.4 years agoAll of them? Ok then @pedro16797
+1 3.4 years agoAhhh crap, ok I’ll sort it out, thanks @pedro16797
3.4 years agoI’ll only follow if you have videos, kekw
3.4 years agoI thought about this again, so I opened desmos and made a tool for calculating this easily
3.4 years agono need to apologise for the tag, yes this looks correct
3.4 years agoM?
+2 3.4 years agoDue to how degrees, arc minutes, and arc seconds work, 25.56 degrees per hour. So 25.56 arc seconds per second. Both of which are are roughly the droo 14 hour day. The true value is actually 25.71
3.4 years agoWhy can’t you make it
3.4 years agoDenied
+2 3.4 years agoRecreate my robot arm, i challenge you to do your own design and not use my code haha.
+2 3.4 years agoYou have to make sure you can actually do the warp, if you can’t do it manually (aka thruster burning/ falling) then vizzy won’t also
+1 3.4 years agoHi @ISX
3.4 years agoXD gotta check those buttons before you click em ahah
+1 3.5 years agoIt’s purely visual, the planet is not actually tilted @FriendlyFin
3.5 years agoFeet? The hell is that. Anyway it’s probably loss of gravity
+2 3.5 years agoJust turn it off when using joysticks lmao
3.5 years agoThis dude right here, big brain 🧠 @NotAGopnik
3.5 years agoAll these damn space agencies, just makes it harder to identify you tbh
That… is so complex I would say it would be fit for a different game, it doesn’t work in the way sr2 was designed from the ground up @AverageJoe
3.5 years agocant be done, the physics distance is a thing because of floating point precision. if the crafts are far away their position would not be that accurate
3.5 years agolike in total or one craft?
3.5 years agoOh shit, I feel so bad for you, I hope you get some help. I can’t do much as I don’t have anything to spare but I wish the best of luck!
+5 3.5 years agoIt’s probably too heavy, a better design should work lol
3.5 years agoGozinya has some crafts detailing exactly how to do it. Find their profile in the users tab and just head through their crafts to look for it I guess.
3.5 years agoor just use an MFD to do the job
3.5 years agoWtf do you need sliders for, use a matrix like solution if you need that many. So you use vizzy like a 2 dimensional slider, slider 1 selects the slider (let’s say intervals of 0.1) then slider 2 the value. For example, slider 1 = -0.5 and slider 2 = 1
It would set imaginary slider number 6 to the value of 1. Understand? @Madison
3.5 years agoLike bearing angle? Or angle from flight direction
3.5 years agoimages brok
3.5 years agohmm, try turning physics settings up in quality, and the physics distance down to 1km
3.5 years ago2
3.5 years agoEh? You have like no crafts
+1 3.5 years agoJuno is the sun. It doesn’t rotate.
+1 3.5 years agoits been about 4 months since we've last talked. i dont know if you will ever see this but i hope you are doing well currently.
+2 3.5 years agobuild a rocket.
+1 3.5 years agocould just be the same artist
3.5 years agoidk
That’s what they have done, but they skipped the blender part. Using blender you can improve the mesh dramatically, I’m assuming that their slicer for their printer is being confused by the overlapping meshes from the model. This can definitely be fixed in blender @DrexxVolv
3.6 years agoOOF, looks like the layers are like smoothed, that’s so strange. Haven’t seen that on any of my prints or filaments
3.6 years agoOk, can you show the final print
3.6 years agoLol acting like you are a dev XD 👀@seventeen
+2 3.6 years agoInputs,
3.6 years agoChange the mfd’s name and note down a variable you want to use.
Set the input on the part to be “mfdname.FlightProgram.variablename”
There are teachers, if the lesson has a goal just tell the kids not to use it @HorizonsTechnologies
3.6 years agoWho even are you
3.6 years agoWhy? Idk, why did I click it. I also don’t know.
3.6 years agoI was mostly thinking that if you just get the shoulders positioning the leg extension can be easily calculated, and you could possibly detect if it is trying to get up a hill and adjust for that too. Another thing is the improvement of the walk cycle, this can be done through snapping to positions in space and not looping a simple rotation command. Anyway I hope to see some new ideas ! Good luck @HoverArrow
+1 3.6 years agoAny chance we could get an improved version? similar to the Boston dynamics one
+1 3.6 years ago