It seems that this is just how life works, work put in ≠ reward. That said i think its good to try to remember that this isnt about money or anything, its just internet points and for a lot of people it actually is a display of the amount of effort and care they put into their posts.
I dont know you or what you have done but maybe getting angry at everyone who slightly disagrees with your opinions or actions might not be the best response.
Slider 1 and 2 are actually flipped in vizzy on mobile, so when you want to change slider 1 you have to select slider 2.
You can submit the bug from ingame as i dont think anyone has done it yet.
Noone knows any more than you besides the devs themselves. There's gonna be quite a few pretty big features in the next version, so just be patient, asking about it wont make it go faster.
Something like a fuel cell or an rtg would be nice, also i dont know how hard that would be to do but maybe an option to switch to a more realistic tank utilization.
A pluto sized planet with a relatively thick atmosphere and an icy/rocky surface, orbiting around a barycenter together with another slightly smaller body with a pretty rough and rocky surface and no atmosphere.
I usually use many small fuel tanks as they have a lot of attachment points and can be made into almost any shape you want, given that you use enough of them.
It is quite a tedious process though.
Click on the primary comand pod/chip and click on edit activation groups then you can set whether or not the different AGs should activated on launch or not.
If you look at the left corner of the gif you can see that the heat shield only took like 50 damage out of 2400. Isn't that a bit low for entering the atmosphere at Mach 40 and temperatures over 13000°C?
Good points, some small thing to help with streamlining would also be the ability to delete blocks of code while dragging them by hitting the delete key, always having to drag it to the top right of the screen can be quite tedious, plus if there is another part of code directly under it and you miss the delete button theres a chance you could insert parts of code accidentally.
You would need to make a mod to do this, the files arent openly available/changeable. And anyways the part has a sound volume slider, i think its even set to 0% by default.
The devs are trying to get the two versions to be as similar as possible and besides mods (which just wouldnt be possible) and planet studio, the mobile version has basically all the same features as the pc version.
@Silentime in real life you would have a legrange point between earth and moon, that would always be above the same point over the moon as the moon is locked and the legrange point moves with the moon.
I looked at the planet file and the rotational period seems to be ca. 104 hours. So it seems unreasonable that a luna-stationary orbit would be possible. I might try to fully calculate it later, but you could try to do it youself aswell, the formulas should be easily found with a google search.
You dont need to get points, there is no practical benifit to having more points, besides the color and style of the box next to your name and if the quality of your crafts suffers because you feel pressured into uploading more, you're taking it too seriously.
@Peanutman1234 they're actually working on an ingame planet builder, meaning it will work for mobile aswell, for now they have adapted the way the planets are stored and created to prepare for that feature.
Place a fuel adapter on the fuel tank and then place an engine on the fuel adapter
+8 5.6 years agoYou go to the command chip or command pod and press edit activation groups
+7 5.3 years agoGreat idea, but I wouldnt call it droodism, sounds too much like a disorder lol
+5 8 months agoskill issue
+5 2.1 years agoThen do it, but you dont have to anounce everything in a forum post.
+5 4.4 years agoHere is RSS from AnotherFirefox. You could also try to mess around with it yourself the files are pretty open.
+5 5.3 years agoPlace a command chip in the editor and set it to primary in the inspector, you can then delete the capsule.
+5 5.7 years ago@SpacecoastCorp my favourite game, Java Runtime Environment.
+4 2.5 years ago@Ylias what are you trying to accomplish here, spamming it in every forum post wont do anything.
+4 2.5 years agoIt seems that this is just how life works, work put in ≠ reward. That said i think its good to try to remember that this isnt about money or anything, its just internet points and for a lot of people it actually is a display of the amount of effort and care they put into their posts.
+4 4.0 years agoI dont know you or what you have done but maybe getting angry at everyone who slightly disagrees with your opinions or actions might not be the best response.
+4 4.4 years agoca. 4109km, also btw when its over cylero its not geostationary anymore as the geo stands for Earth.
+4 4.7 years agoAre you really complaining that the devs arent including enough ways to cheat the game?
+4 4.8 years agoSlider 1 and 2 are actually flipped in vizzy on mobile, so when you want to change slider 1 you have to select slider 2.
+4 5.0 years agoYou can submit the bug from ingame as i dont think anyone has done it yet.
You cant mod on mobile google forbids it now
+4 5.1 years agoYes this is a know bug which was discovered quite a while ago.
+4 5.2 years agoGoogle forbids it.
+4 5.2 years agoI get the point of not being able to spam upvotes all the time but it is a bit wonky sometimes
+4 5.2 years agoJust click on the altitude and it will switch to AGL (above ground level)
+4 6.0 years agoTheres no indication it'll be abandoned, I'd say its pretty reasonable that they want to focus their efforts on sp2 atm
+3 5 months agoThere are plans for something like a carrer mode, its still quite far in the future though.
+3 4.1 years agoCan you stop spamming the forum page with posts please?
+3 4.2 years agoNoone knows any more than you besides the devs themselves. There's gonna be quite a few pretty big features in the next version, so just be patient, asking about it wont make it go faster.
+3 4.3 years agoYou know that there is a suggestion section of the website. You're not gonna get anything done by posting mountains of forum posts.
+3 4.4 years agoNot the most aerodynamic thing but cool design.
+3 4.7 years agoUse the part connections tool to edit the connections on parts, it should be relatively self-explanatory.
+3 4.8 years agoSomething like a fuel cell or an rtg would be nice, also i dont know how hard that would be to do but maybe an option to switch to a more realistic tank utilization.
+3 4.8 years agoA pluto sized planet with a relatively thick atmosphere and an icy/rocky surface, orbiting around a barycenter together with another slightly smaller body with a pretty rough and rocky surface and no atmosphere.
+3 4.8 years agoI usually use many small fuel tanks as they have a lot of attachment points and can be made into almost any shape you want, given that you use enough of them.
+3 4.8 years agoIt is quite a tedious process though.
This reminds me of something.
+3 4.9 years agoClick on the primary comand pod/chip and click on edit activation groups then you can set whether or not the different AGs should activated on launch or not.
+3 5.0 years agoFor the record Droo or "discount Kerbin" is about double the size of Kerbin.
+3 5.2 years agoIf you look at the left corner of the gif you can see that the heat shield only took like 50 damage out of 2400. Isn't that a bit low for entering the atmosphere at Mach 40 and temperatures over 13000°C?
+3 6.5 years agoIt wont work on the bottom node, it needs to be connected to the surface.
+2 2.2 years agoGood points, some small thing to help with streamlining would also be the ability to delete blocks of code while dragging them by hitting the delete key, always having to drag it to the top right of the screen can be quite tedious, plus if there is another part of code directly under it and you miss the delete button theres a chance you could insert parts of code accidentally.
+2 3.2 years agoYou would need to make a mod to do this, the files arent openly available/changeable. And anyways the part has a sound volume slider, i think its even set to 0% by default.
+2 3.8 years ago@AshtvinayakAerospace Thats not how this works, at all. Just wait for the update.
+2 3.9 years agoYeah, i encountered that issue as well. You could try to edit the xml but if you're on mobile it would probably be too tedious.
+2 3.9 years ago3d graphics sounds pretty difficult ngl. I'd say we get familiar with the new vizzy stuff first.
+2 4.2 years agoThat do be lookin hella sick doe
+2 4.2 years agoThe devs are trying to get the two versions to be as similar as possible and besides mods (which just wouldnt be possible) and planet studio, the mobile version has basically all the same features as the pc version.
+2 4.3 years agoMentions dont work in forum posts, they only work in comments.
+2 4.3 years ago@Silentime in real life you would have a legrange point between earth and moon, that would always be above the same point over the moon as the moon is locked and the legrange point moves with the moon.
+2 4.3 years agoI looked at the planet file and the rotational period seems to be ca. 104 hours. So it seems unreasonable that a luna-stationary orbit would be possible. I might try to fully calculate it later, but you could try to do it youself aswell, the formulas should be easily found with a google search.
+2 4.3 years agoIts Josef Stalin obviously, jokes on you though, im already sad.
+2 4.3 years agoSo you want other peolpe to send you crafts, so that you can upload them. Why?
+2 4.4 years agoYou dont need to get points, there is no practical benifit to having more points, besides the color and style of the box next to your name and if the quality of your crafts suffers because you feel pressured into uploading more, you're taking it too seriously.
+2 4.4 years agoYes you can add more space centers/droneships by editing the planet xml-file.
+2 4.7 years ago@Peanutman1234 they're actually working on an ingame planet builder, meaning it will work for mobile aswell, for now they have adapted the way the planets are stored and created to prepare for that feature.
+2 4.7 years ago@zeropol
You're good, there have been way more intrusive ways people have edited xml and i dont see a reason why it shouldn't be allowed.
+2 4.7 years ago