Gimballing srbs and maybe some universal pre-made, well-known and oftenly used nonprocedual parts/crafts to use less parts and have more detail (like a lem)
@Pedro more the interface. The main menu is good but for the designer, you now have no option to just launch instantly as it pulls up the launch site choice every time, and now you have to open a separate tab in-game just to see total cost. It just clutter everything. I get the aim but if you made the UI more customizable for the user, that would improve the game so much.
@Pedro it's just really hard to find or search for people since you have to scroll for a long time through a bunch of names, some posts when searching for their name don't appear, and when you try going to the 2nd page under your profile>followers and their posts, it comes with an error message.
@Pedro can You explain how? For the controls on touchscreen as you can't move where the bar on the right is. Also how do you customize your orbit accuracy? Now it's rounded so I can't have precision and there's no option to enable or disable the decimals
@Pedro if you could search for sandboxes and planet packs, on top of either fixing the issue where I can't see messages after I clicked on the notification:
Example:
Just texted you under this post and you responded, so I go to my account tab and click on the "new" icon to respond. After that, I can't find the notification, it's not grayed out but rather disappears entirely
@TronicOrbital Yes, I do translate; rcs also fires sporadically and already at another planet that took some time to get to, don't want to refit rcs on all older crafts
@Dereric when deploying speed is 100-1700 but breaks anywhere in that range with it saying Parachute Data failed, something like that even though max Deploy speed is 3000
@Dereric parachute diameter 40 meters (to get more realistic), deflated 3.5 meters, max speed 3000 m/s, deploy density 11km then 1km, damage it's able to take 9999 (since it kept failing), drag scale 100, disabled collisions and failures
There's a bug where xml edited engines have fuel in the tanks but only burn for a second or two before showing 0 fuel on the bottom but the tanks say they have fuel.
Perhaps you could add a launch pad where there are European launches as well please? I'm not from Europe but would be nice to have a launch site there even if it's the classic default one.
Is it just me or did the new update cause a smoke bug where the cloud is only over the launchpad and not below the craft when landing? It's been happening to all my crafts lately, particularly the Starships on the large launchpad
Gimballing srbs and maybe some universal pre-made, well-known and oftenly used nonprocedual parts/crafts to use less parts and have more detail (like a lem)
+3 1.4 years agoI disabled auto update yet you changed the name anyways... thanks so much it sucks
+3 1.9 years agoAlso perhaps make blog posts easier to find through searching as well
+3 2.5 years ago@Pedro more the interface. The main menu is good but for the designer, you now have no option to just launch instantly as it pulls up the launch site choice every time, and now you have to open a separate tab in-game just to see total cost. It just clutter everything. I get the aim but if you made the UI more customizable for the user, that would improve the game so much.
+2 1.8 years agoEvery update is 1 step forward in features, a step and a half back in functionality.
+2 1.8 years agodid someone already use the key
+2 2.0 years ago@Pedro it's just really hard to find or search for people since you have to scroll for a long time through a bunch of names, some posts when searching for their name don't appear, and when you try going to the 2nd page under your profile>followers and their posts, it comes with an error message.
+2 2.5 years agoDon't rename it, just fix the website please lol and make it easier to use
+2 2.5 years agoThat's pretty much neglecting your mobile audience, not having a beta rollout and giving them less time on the challenge
+1 1.5 years agoDid they bring back decimal points in orbits?
+1 1.8 years ago@XionmassResearchDevt the old one was just fine. If it ain't broke, don't fix it
+1 1.8 years ago@Pedro can You explain how? For the controls on touchscreen as you can't move where the bar on the right is. Also how do you customize your orbit accuracy? Now it's rounded so I can't have precision and there's no option to enable or disable the decimals
+1 1.8 years agoPlease add sort by part ID under search parts query.. but thank you for finally adding sort by mass and name
+1 1.8 years ago@Pedro if you could search for sandboxes and planet packs, on top of either fixing the issue where I can't see messages after I clicked on the notification:
Example:
+1 2.5 years agoJust texted you under this post and you responded, so I go to my account tab and click on the "new" icon to respond. After that, I can't find the notification, it's not grayed out but rather disappears entirely
@Pedro or I mean the 2nd page of under your profile>followers always shows an error message no matter what device I use (mobile/pc)
+1 2.5 years agoHow soon might this be released on mobile beta? A couple days, weeks?
+1 2.8 years ago@Pedro yeah I get it, it's just a bit frustrating at times
1.5 years agostill doesn't fix the website smh
1.7 years agoThanks for the heads up
1.8 years ago@ChaoticGraviton I see.. Hopefully they get fixed soon then
1.8 years agoWebsite is broken on mobile and name still sucks
2.0 years agoPst a Starship crewed sounds good, or perhaps you'd like to help us out
2.1 years agoHey @CaptinD2 would you like to help out by chance?
2.1 years agoIt has info regarding the ship too under the link^^
2.1 years ago@Gameknight3603 @CORC https://www.simplerockets.com/c/7BLHyf/Crewed-Starship
2.1 years ago@Pedro he means everything is good haha. Like how nasaspaceflight does it. And thx for looking into it :)
2.2 years agoperhaps it's a format issue with tablets? As the other person's iPad is also having issues with sr2.
2.2 years agoCan't open the game at all, gets into the loading screen then just crashes
2.2 years ago@Pedro I also mentioned it in the sr2 discord server.. but don't want to go back to .918 because of all the progress I've saved
2.2 years ago@Pedro no I have the same issue on a Samsung Galaxy Tab S7 6gb ram with a Snapdragon 865
2.2 years agoDon't forget to change engine plumes to #FFDDFE (got that by choosing the rgb from one of the test flights)
2.2 years agoWhen do you plan on releasing the B7S24 combo?
2.5 years ago@TronicOrbital no, just orbital maneuvering for descent, attitude adjustment s
2.6 years ago@TronicOrbital Yes, I do translate; rcs also fires sporadically and already at another planet that took some time to get to, don't want to refit rcs on all older crafts
2.6 years ago@Sushiboi nah no worries, good luck with finals!
2.6 years agoHello, have you released the program yet
2.6 years ago@Dereric when deploying speed is 100-1700 but breaks anywhere in that range with it saying Parachute Data failed, something like that even though max Deploy speed is 3000
2.7 years ago@Dereric parachute diameter 40 meters (to get more realistic), deflated 3.5 meters, max speed 3000 m/s, deploy density 11km then 1km, damage it's able to take 9999 (since it kept failing), drag scale 100, disabled collisions and failures
2.7 years agoThere's a bug where xml edited engines have fuel in the tanks but only burn for a second or two before showing 0 fuel on the bottom but the tanks say they have fuel.
2.7 years agoStarship gone too?
2.8 years agoWill there be one you could control manually, would be helpful so that one is able to use it on other solar systems.
3.3 years ago@t4zcomz do you know where the connection menu may be?
3.3 years agoPerhaps you could add a launch pad where there are European launches as well please? I'm not from Europe but would be nice to have a launch site there even if it's the classic default one.
3.4 years ago@YaMomzBox420 @JSO18 I see but under "game" I don't see anything with that name under it
3.5 years ago@YaMomzBox420 I only see 3 main tabs which are Game, Quality, and Controls
3.5 years ago@MirazAerospace yeah if I recall correctly it has since most of my graphics are set to high
3.7 years ago@pedro16797 ahh I see. Is there any way to change this then or go back to a previous version?
3.7 years agoIs it just me or did the new update cause a smoke bug where the cloud is only over the launchpad and not below the craft when landing? It's been happening to all my crafts lately, particularly the Starships on the large launchpad
3.7 years ago