• Profile image

    agreed, Nebra and Taurus are the best celestial bodies in the game imo
    @HorizonsTechnologies

    +1 2.8 years ago
  • Profile image

    yeah, but as i said, i've seen other games do multi-star light recieving, so it should be possible, even if not in the near future in terms of game development
    @HorizonsTechnologies

    2.8 years ago
  • Profile image

    y e s
    @eyov2

    2.8 years ago
  • Profile image

    i don't take tags here either, sorry
    @BeastHunter

    2.8 years ago
  • Profile image

    "wavelengths of blue light travel fastest and have the most energy" something like this is what i was looking for, thank you! @kansaspilot

    2.8 years ago
  • Profile image

    congrats and good luck

    2.8 years ago
  • Profile image

    yes, but make it toggleable so people won't have to update their builds

    +2 2.8 years ago
  • Profile image

    you could use rotators and attach the fin on those, it's probably not the most efficient way but it's the easiest to make

    +5 2.8 years ago
  • Profile image

    i don't drink alcohol, i am actually 100% against that stuff
    lyme disease is possible but i don't go outside in nature much, and if we do then me and my parents always search for ticks and other bloodsuckers when we go back inside
    @TronicOrbital

    2.8 years ago
  • Profile image

    huh, right
    i never tried going above 1 utilization so i didn't know there was a max cap
    @ChaoticGraviton

    2.8 years ago
  • Profile image

    for fuel tanks, you can use the "utilization" attribute in XML overload, it lets you change how much of the tank's volume is used for fuel
    for engines, you could also mess around with the XML parameters, however the resulting values will likely differ as each engine style has many differences in real life.
    overall, those are the simplest ways to change the values you wanted, plus it's all in the stock game, though i don't know any mods that do this automatically

    2.8 years ago
  • Profile image

    for those who don't understand, this is most likely on the mobile beta
    i don't have it so i'm not 100% sure, but it works fine on my current 906 version so that's why i'm guessing it's about the beta

    2.8 years ago
  • Profile image

    it means the number of colors that the part currently is using, for example 0 is the absolute first color on the top left, 1 is the secondary color (e.g. the iconic blue in the default color scheme), etc. the materials property shows what colors are currently being used, meaning that the 1st, 2nd, and 5th ones use the 0 paint, while 3rd and 4th use the 5 paint

    2.8 years ago
  • Profile image

    welp, thanks for answering, ya'll
    as for why i needed this, my fictional character is partially the embodiment of speed, and i wanted to see how it would turn out with his secondary color being a bright blue (color code R255 G170 B0), so i guess that color would be above average to high speed by that standard, but hey in the lore he can freely change the secondary color to anything he wants, so it doesn't really matter lol
    @YaMomzBox420
    @SamTheFox

    2.8 years ago
  • Profile image

    holy hell that almost looks like real life

    though, imo you should reduce the amplitude of the domain warping fractal, it looks a bit too man made on the minimap

    2.8 years ago
  • Profile image

    i think that for the damage turn off thing, there should be a button in tinker panel that updates the currently existing craft in the designer to be indestructible, meaning that this can be toggled on a per-craft basis so we can have both unrealistic and normal crafts together without constantly having to switch a thing in the settings

    +7 2.8 years ago
  • Profile image

    oof, but also same, my SR2 files take so damn long to load cause i have like 50k files, 90% of which are planet backups that the game kinda unnecessarily makes lmao
    @SamTheFox

    2.8 years ago
  • Profile image

    i can only really suggest the post formatting guide right now
    @aegissystemrim100

    +1 2.8 years ago
  • Profile image

    no problem :)
    @aegissystemrim100

    +1 2.8 years ago
  • Profile image

    if you mean to move the file to another device, simply take the image and send it over on an email to an alt email account (if you have one, if you don't, just make one or explain it to a friend, send it to them, and have them send it back to you again), open the email with the picture on your other device, and save it from there
    you could also use one of those data transfer cables if you can't do the email one
    as for putting the ring into the respective files, i can't remember what it was but i think it's celestial database and some texture folder there (can't remember name)

    2.8 years ago
  • Profile image

    if you mean clickable hyperlinks, use
    [what you want the clickable text to look like](the link goes here)

    +1 2.8 years ago
  • Profile image

    fair enough lol
    @YaMomzBox420

    2.8 years ago
  • Profile image

    welp, we tried :shrug:
    @GrandmasterPotato

    2.8 years ago
  • Profile image

    ahem... not to be rude, but
    not everyone has a thing called money to buy a pc
    @YaMomzBox420

    2.8 years ago
  • Profile image

    i don't think you need the latest version to access that menu
    i'm on 906 and everything works fine
    @GrandmasterPotato

    2.8 years ago
  • Profile image

    yep
    @eyov2

    2.8 years ago
  • Profile image

    you can't

    2.8 years ago
  • Profile image

    under "advanced part settings" there's a switch that's called "show advanced properties", turn it on
    at the input controller of camera zoom you'll see more stuff that can be changed, but mainly the list of selectable inputs expands to the full range rather than the few you're limited to normally, simply hit the arrow until you get translate forward

    idk if you can actually make cameras zoom infinitely with it though

    2.8 years ago
  • Profile image

    aight thanks, i'll prob start making them soon
    idk what to name the "series" though lol
    @Ylias

    2.8 years ago
  • Profile image

    aight ty @TronicOrbital

    2.8 years ago
  • Profile image

    that is a legendary roast towards humanity, is it okay if i screenshot it?
    @TronicOrbital

    +2 2.8 years ago
  • Profile image

    imo you should go with a white-yellow mix that matches the in-game sun flare color

    2.8 years ago
  • Profile image

    epic pog
    @IceCraftGaming

    +1 2.8 years ago
  • Profile image

    that could work too
    @Matteovir

    2.8 years ago
  • Profile image

    they worked for me, but you need to make sure you have advanced properties on when writing it in or it'll revert back to normal
    @Matteovir

    2.8 years ago
  • Profile image

    enable "show advanced properties" or whatever and you'll get access to an extended list of inputs on input controllers, such as translate up+side+forwards, simply do something like
    Translate Up+Pitch on the rocket engine throttle input for example, it'll probably work

    2.8 years ago
  • Profile image

    ah i see
    @plane918273645

    2.8 years ago
  • Profile image

    good luck dude, you'll need it

    2.8 years ago
  • Profile image

    did this get reuploaded or what?
    also i'm wondering what square blocks are, they look basically the same as the green/lime text but take ages to write the weird quote mark things
    comparison
    comparison

    +1 2.8 years ago
  • Profile image

    sadly we can't really make it be super glowy like IRL, hopefully we can have a feature like that soon
    and also, it's accurate since HyperPatch directly uses the maps of the real celestial bodies and, using a technique, applies them to the in-game celestial body to make it look like it's real

    2.8 years ago
  • Profile image

    i think that apart from the controls and some minor visual changes, the game is basically the same on all devices that it is available on

    2.8 years ago
  • Profile image

    aw man, i thought i'd be able to make a hull bit for one of my upcoming chonkers using inlets so i could save massive amounts of part count and time

    2.8 years ago
  • Profile image

    lol
    @PianoZystersAerospace

    2.8 years ago
  • Profile image

    it's closer to blue, idk but sapphire i guess? idk any blue gems, and theres no official names for the SR2 ranks that i know of
    @pianoAerospace

    2.8 years ago
  • Profile image

    it's green as you can see right now, guess you could call it emerald? idk
    i believe you get blue at 2000 or 2500 i can't remember

    2.8 years ago
  • Profile image

    yeah lol
    @IceCraftGaming

    +1 2.8 years ago
  • Profile image

    set the deploy and inflation density sliders as far right as you can, haven't tried but it could probably work as it should deploy and catch the far thinner atmosphere at higher altitudes

    +1 2.8 years ago
  • Profile image

    me, SP user is JeskoGoesVROOM (cringe username, ik ik)

    +1 2.8 years ago