i watched a masterclass of Chris Hadfield but he didn't tell me all the math in orbital mechanics, and i need all that math to make autonomous rockets that can rendezvous with things without using a lot of fuel
i learned how to make planet rings by using perlin noise images on the internet and erasing some of it and changing it's colors
anyways that's how i do it
sometimes, the RCS might interfere with the docking ports' docking process, you may want to turn them off when the docking ports grab a hold of each other
use maneuver nodes to rendezvous
match velocities with the target when you get close
remember to bring RCS so you can translate
point towards a specific docking port
go forward
wait for the docking ports to magnetically dock 100%
@Zenithspeed
my laptop doesn’t have all those fancy simplerockets 2 files like UserData or CelestialDatabase
ironically enough, my tablet has so many of them that it takes over 2 minutes to load them all
and when i try doing that on my tablet, there is no change, the app doesn’t see that the photo file is directly inside where it’s supposed to be
easy!
if it’s a star, go into terrain generation and tap the colorgradient and edit it
if it’s a terrestrial planet, go into the biomes (planet icon without rings) and change the colors
if it’s a gas planet, go into terrain generation and edit color bands
@TronicOrbital
ez
use the hidden properties tab at the bottom of the tinker panel
maybe turn up the referenceDensity down and deploymentDensity and inflationDensity down
by then, you will have 30 more points from this post
2.8 years agoeveryone likes diversity
2.8 years ago@TronicOrbital
2.8 years agoexaggerations are fun ;)
you can't make more fuel without the tinker panel, it's impossible
2.8 years agohowever, the smaller the rocket, the faster it goes
ok
2.8 years agoyay?
2.8 years agomaybe ask a dev, because they are the creators of the game, and so they know how it works
2.8 years agomaybe???
@GalacticWorld
2.8 years agoyes, it is inside the menu, click the blue button that says help
i watched a masterclass of Chris Hadfield but he didn't tell me all the math in orbital mechanics, and i need all that math to make autonomous rockets that can rendezvous with things without using a lot of fuel
2.8 years agoi learned how to make planet rings by using perlin noise images on the internet and erasing some of it and changing it's colors
2.8 years agoanyways that's how i do it
it took 11 centuries to get to the comments lol
2.8 years agosometimes, the RCS might interfere with the docking ports' docking process, you may want to turn them off when the docking ports grab a hold of each other
2.8 years agouse maneuver nodes to rendezvous
2.8 years agomatch velocities with the target when you get close
remember to bring RCS so you can translate
point towards a specific docking port
go forward
wait for the docking ports to magnetically dock 100%
so that's how orbital mechanics work?
2.8 years agowhy didn't you put all of the previews in a big forum
2.8 years agoprimary, trim 1, trim 2, trim 3, and trim 4
2.8 years ago@GrandmasterPotato
2.8 years agofantastique
E Z
2.8 years agoyou have to click the tag in a craft
2.8 years agounless you already discovered that...
gamma rays
2.8 years agoor 100% violet
@Zenithspeed
2.8 years agomy laptop doesn’t have all those fancy simplerockets 2 files like UserData or CelestialDatabase
ironically enough, my tablet has so many of them that it takes over 2 minutes to load them all
and when i try doing that on my tablet, there is no change, the app doesn’t see that the photo file is directly inside where it’s supposed to be
also the property is probably "Engine" or smth
2.8 years agoor just say @SamTheFox
2.8 years agoremember to hit "Reply" before you make a comment to give me a notification
2.8 years agoinfinite zoom is probabaly not a good idea anyway because the game might nuke your house
2.8 years agoit depends on if you have the motivation for it or if you don’t want to
2.8 years agoreally, it’s your choice
@ChaoticGraviton
2.8 years agothat is so very useful…
if you want it to be RSS, leave the values as they are
2.8 years agoif you want it to be 1/5 the scale, divide the values by 5
@ChaoticGraviton
2.8 years agocan you transmit things like variables or custom expressions?
they did fix the landing legs
2.8 years agoyou just gotta do some stuff with the settings in the landing legs, they have damper settings
does it slide too?
2.8 years agoeasy!
2.8 years agoif it’s a star, go into terrain generation and tap the colorgradient and edit it
if it’s a terrestrial planet, go into the biomes (planet icon without rings) and change the colors
if it’s a gas planet, go into terrain generation and edit color bands
what about gimp?
2.8 years agothank you so much!!!
2.8 years agocan i also draw in that program?
did you upload it yet
2.8 years agothey turned off suggestions because there’s so many of them
2.8 years agooh!
2.8 years agoi have had that same bug too
restart computer
2.8 years agoupload progress privately and redownload app
idk
delete the tab and reopen it
2.8 years agoas long as you credit the creator of the background,
2.8 years agosure
ok
2.8 years ago“linky here”
2.8 years agofinally!
2.8 years agowe can settle down the suggestions
allow the command chip to duplicate the activation groups on any other craft that can be deployed
2.8 years agowhat?!
2.8 years agofairings can’t close, only cargo bays can
what payload
2.8 years ago@TronicOrbital
2.8 years agoez
use the hidden properties tab at the bottom of the tinker panel
maybe turn up the referenceDensity down and deploymentDensity and inflationDensity down
i haven’t downloaded a craft via file in a long time, but i think you can put it in GameData
2.8 years agokerlox*
2.8 years ago