@XxCaitlinxX We haven't decided yet. Most likely it will be the same price as SimplePlanes: $4.99 mobile, and $12.99 PC, but we aren't promising anything yet.
@mikethespike056 We actually already have that implemented. You can toggle an individual engine on/off or put multiple engines in an activation group and turn them on/off together.
@deokil1108 Our drag model takes air density into account, so the physics is already there. We don't have any other elements yet, such as heat and visuals, but that is on the list. Can't say for sure if it will make early access or not.
@Ryn176 Hard to say for sure with that device. It only has 1GB of RAM and I can't find any information about what shader model it supports. We will require SM3.0 with SR2. Not all of the older Android devices support that.
That was the most exciting launch I can remember. Unbelievable that they landed those two boosters at the same time. Oh, and I'm glad they didn't crash into your house, though it's certainly worth the risk if you were able to see it going up!
@Oski In-game units will be metric and dollars. We may have an option to switch to Imperial. Hard to commit to small things like that right now when there are so many huge big things left to do though!
@22zxSnakeEyes We are planning to release on mobile probably around the end of the year. The initial release will be an early access release on Steam in Q2.
If she already submitted a request and it was approved, she can view the education downloads here.
If she has not submitted a request, she will need to go to this page and fill out the request form. She will need to make sure she is logged in first before she can see the form.
@V1TAS I added a new endpoint you can access to grab the latest version to make things a little easier for you: https://www.simplerockets.com/api/ClientVersion/Steam
We took input from the community into consideration along with many other factors. It was one of the hardest decisions we've made, but we believe it is incredibly important for the future of the game and the community.
If you can't download crafts on mobile, this probably means that your browser is set to request the desktop version of the site. I didn't expect many players to have this problem, but I've had a few complaints about removing the button, so I've put it back.
I'm glad to hear you are enjoying the game. Unfortunately, that information is not available in flight as it requires a bit of overhead to account for interstages and what the resulting craft configuration would be at a future stage. Burn time could potentially be easy to calculate, but craft mass and delta-V would be more costly in terms of runtime performance.
@LandedBooster Thank you. Can you send us the rest of the log? You can email us at games@jundroo.com or you can upload to pastebin.com and put the link in a comment here.
If you enjoy SimplePlanes VR, please consider leaving a positive review on the store where you bought it! It really helps to keep the Jundroo Machine running!
A few of us will now focus 100% on SimpleRockets 2 to get the career mode update started while the rest of the team finishes SPVR. Once SPVR is finished, the rest of the team will join us to finish the career mode update. It will be an enormous update, so we want to make sure we get it right!
@GLaDOSpOrtal22 If it's crashing, that most likely means your device is running out of memory. You can try reducing your quality settings and using crafts with smaller part counts to improve stability.
@KellyNyanbinary Hmm, I'm not sure why it's saying that. It might be because the beta is still in review. When it's approved, I'll check it again and see if the link still says that. Sorry for the inconvenience.
@Ihavenorealideawhatiamdoing parts will likely have health like in SP.
+1 6.7 years ago@Patton2 @Creeperslayerz no plans for weapons currently.
+1 6.7 years ago@PhantomBladeCorp Currently, we don't have any plans to implement these into SP.
+1 6.7 years ago@SecretGmG The command pod has a gyro built into it.
+1 6.7 years ago@Astrocat2374 We have plans for a Mage Vacuum. Those nozzles are enormous!
+1 6.7 years ago@JoshMan Solar panels will be customizable, but via the part properties menu and not dragging gizmos around. I'll try and cover those next week.
+1 6.7 years ago@SeanTurbineModifier It looks like your account is confirmed, so you should be good now.
+1 6.8 years ago@XxCaitlinxX We haven't decided yet. Most likely it will be the same price as SimplePlanes: $4.99 mobile, and $12.99 PC, but we aren't promising anything yet.
+1 6.8 years ago@mikethespike056 We actually already have that implemented. You can toggle an individual engine on/off or put multiple engines in an activation group and turn them on/off together.
+1 6.8 years ago@deokil1108 Our drag model takes air density into account, so the physics is already there. We don't have any other elements yet, such as heat and visuals, but that is on the list. Can't say for sure if it will make early access or not.
+1 6.8 years ago@Ryn176 Hard to say for sure with that device. It only has 1GB of RAM and I can't find any information about what shader model it supports. We will require SM3.0 with SR2. Not all of the older Android devices support that.
+1 6.8 years ago@Ryn176 We're not sure yet. The PC build is currently over 500MB and that will keep going up, of course.
+1 6.8 years agoThat was the most exciting launch I can remember. Unbelievable that they landed those two boosters at the same time. Oh, and I'm glad they didn't crash into your house, though it's certainly worth the risk if you were able to see it going up!
+1 6.8 years ago@JetFighter No plans for weapons, but fuselage parts will be even more customizable than SimplePlanes.
+1 6.8 years ago@Oski In-game units will be metric and dollars. We may have an option to switch to Imperial. Hard to commit to small things like that right now when there are so many huge big things left to do though!
+1 6.8 years ago@diegoavion84 Yes you can paint the rockets. No, the original missions will not be in SR2.
+1 6.8 years ago@MrTaco Yes to both space planes and rovers. Still no modding for iOS though, unfortunately :(
+1 6.8 years ago@Amigo да картина будет похожа на SimplePlanes
+1 6.8 years ago@Awsomur :D ....I'm thinking probably around $25-$50k, but not sure yet.
+1 6.8 years ago@Sapporo Yes, we will most likely put it on Amazon as well.
+1 6.8 years ago@shampoop Yep, and SpaceX calls theirs a capsule. Maybe we should call it a Command Podule?
+1 6.8 years ago@22zxSnakeEyes We are planning to release on mobile probably around the end of the year. The initial release will be an early access release on Steam in Q2.
+1 6.8 years ago@AtlasSP We will have docking with satellites. In fact, I'm working on that now! Probably won't have an internal view.
+1 6.8 years ago@kerothehero Yes.
+1 6.8 years ago@BaconAircraft Yes, there will be spotlighting on SimpleRockets.com too.
+1 6.9 years ago@Bmcclory Uh....that's certainly one option.... :D
+1 6.9 years ago@Bmcclory Just SR2 crafts.
+1 6.9 years ago@BaconEggs Yes, there will be a career mode.
+1 6.9 years ago@junxblah Is your device connected to the internet when you start the game? Do you have airplane mode enabled?
9 months agoIf you submit a bug report from the flight scene we can take a look at this issue.
9 months ago@Nerfaddict That's a good question. On iOS I believe it will be the last one installed, but I'm not sure.
9 months agoIf she already submitted a request and it was approved, she can view the education downloads here.
If she has not submitted a request, she will need to go to this page and fill out the request form. She will need to make sure she is logged in first before she can see the form.
1.2 years agoShe can submit a request here.
1.2 years ago@V1TAS I added a new endpoint you can access to grab the latest version to make things a little easier for you:
1.8 years agohttps://www.simplerockets.com/api/ClientVersion/Steam
We took input from the community into consideration along with many other factors. It was one of the hardest decisions we've made, but we believe it is incredibly important for the future of the game and the community.
1.8 years agoIf you can't download crafts on mobile, this probably means that your browser is set to request the desktop version of the site. I didn't expect many players to have this problem, but I've had a few complaints about removing the button, so I've put it back.
1.9 years agoI'm glad to hear you are enjoying the game. Unfortunately, that information is not available in flight as it requires a bit of overhead to account for interstages and what the resulting craft configuration would be at a future stage. Burn time could potentially be easy to calculate, but craft mass and delta-V would be more costly in terms of runtime performance.
1.9 years ago@LandedBooster Thank you. Can you send us the rest of the log? You can email us at games@jundroo.com or you can upload to pastebin.com and put the link in a comment here.
2.1 years ago@DrooMulticompany Thanks for letting us know.
2.1 years ago@DrooMulticompany How much storage space is left on your iPad?
Settings -> General -> iPad Storage
Also, please try restarting your device and see if that fixes the crashing.
2.1 years agoThe iOS version has been approved and should be available for beta testing now on TestFlight.
2.7 years agoIf you enjoy SimplePlanes VR, please consider leaving a positive review on the store where you bought it! It really helps to keep the Jundroo Machine running!
2.9 years ago@pianoplanepianorocket I have released it for iOS and Android, but sometimes it takes a few hours for it to percolate through their CDNs.
3.2 years agoA few of us will now focus 100% on SimpleRockets 2 to get the career mode update started while the rest of the team finishes SPVR. Once SPVR is finished, the rest of the team will join us to finish the career mode update. It will be an enormous update, so we want to make sure we get it right!
3.2 years ago@GLaDOSpOrtal22 I should have clarified that it's RAM that is the issue, not storage space.
3.2 years ago@GLaDOSpOrtal22 If it's crashing, that most likely means your device is running out of memory. You can try reducing your quality settings and using crafts with smaller part counts to improve stability.
3.2 years ago@KellyNyanbinary Hmm, I'm not sure why it's saying that. It might be because the beta is still in review. When it's approved, I'll check it again and see if the link still says that. Sorry for the inconvenience.
3.3 years ago@Avinashkma Should be available for beta testing now on Google Play and in a day or two on iOS.
3.3 years ago@ItsMeIshaan Please leave suggestions in the suggestions section of the website. Also, upvote any suggestions you like.
3.3 years ago@Raymondhrdina You can access it by following the directions in my pinned comment at the top.
3.3 years ago