Combine vizzy with switches and you can rewrite a new set of AGs every time a new switch gets turned on.
In vizzy you will need to say that if switch one and AG # is active then do something.
So you will have 10 AG choices for every new switch you turn on.
Sliders could do the same thing with switches.
Hint, set a camera facing the switch board so you can flip switches more easily.
Note, you may have to disable some parts from being used with AGs so they wont come on when you dont want them to.
You want just vizzy making the actions happen.
Best work around I found was to only let things activate using vizzy and toggles.
For example,
Instead of using an active group or staging to activate a motion, tell vizzy that when toggle one is flicked during flight then allow the hinges in the control surfaces to work kind of thing.
Even then, sometimes you have to find a way to destroy the old command chip.
I usually just put it on a side interstage and dump it.
Docking ports connect using a magnet.
On land they work better with a shock to allow for it to make its own adjustments if both crafts are not square to each other.
Horizontal connections are harder than vertical connections.
I would put a docking port on top of the plane and then drive under the refill hose.
It did when career came out.
Slowing down again a bit but they have competitions now that keep things exciting so I think its going to be good for a while at least
You need to buy astronauts first.
Then you will have astronauts to assign.
Remember that you can only assign one craft to an astronaut at a time.
So if you have one in orbit or on the moon from last launch, you will have to buy another astronaut to assign to a new craft.
@ZeusSpaceAgency
Is the comm chip or its pilot facing upside down?
I had this issue before twice and i fixed them by deleting the chutes and fixing the comms chip then replace chutes. i think
@ChinmayShukla make larger control surfaces or adjust their angle and drag.
Maybe centre of balance could play a part as well.
Too much weight maybe? Cut your fuel in half or 1/3 even to see if it improves.
Do this to all fuel tanks so you keep balance
🛩️
Just a hint,
Many jets pitch fastest with either full break or full throttle.
I like to break as I roll into the turn and then crack full throttle after I pitch to create the turn.
@ChinmayShukla opps I did read that too, then forgot lol. Ya man Ill get a chance to fly it tonight.
Do you have an unlisted post you can tag me in the comments and Ill see it then I can download it.
They used to have angle limits. I havent played in a long while.
1.1 years agoThey said no
1.1 years agoYellow flannel polkadot cardigans
1.1 years agoDeeeed
1.1 years agoCombine vizzy with switches and you can rewrite a new set of AGs every time a new switch gets turned on.
1.1 years agoIn vizzy you will need to say that if switch one and AG # is active then do something.
So you will have 10 AG choices for every new switch you turn on.
Sliders could do the same thing with switches.
Hint, set a camera facing the switch board so you can flip switches more easily.
Note, you may have to disable some parts from being used with AGs so they wont come on when you dont want them to.
You want just vizzy making the actions happen.
After weather
1.1 years agoOrbital diapers not included.
1.2 years agoDid you check weight ratio to be sure you're not nose heavy?
1.2 years agoI would post the craft so people can decipher the issue.
It usually goes faster that way.
@Transair57 in the craft designer screen. Top left
1.2 years agoOmg this is what im striving for but cant quite get my design right.
1.2 years agoI want mine vanilla so im very limited so I put it off alot.
I havent posted anything I care about in a few years.
1.2 years agoF
@ZeusSpaceAgency both then lol
1.2 years agoClosed for what and how long?
1.2 years agoPracticing maneuvers or dropping agent orange? Maybe both?
Good idea
1.2 years ago@Suspaceius 14 days later
1.2 years agoCandycane planets and moons
1.2 years agoCandy cane looking comets
1.2 years agoLook through some old crafts.
1.2 years agoThere are many out there with target finding at any distance and missile lock.
All in the vizzy work
Last Galaxy I had was S8.
1.2 years agoIt had no room for games.
Maybe you need to delete some stuff then reinstall the rss
Best work around I found was to only let things activate using vizzy and toggles.
For example,
Instead of using an active group or staging to activate a motion, tell vizzy that when toggle one is flicked during flight then allow the hinges in the control surfaces to work kind of thing.
Even then, sometimes you have to find a way to destroy the old command chip.
1.2 years agoI usually just put it on a side interstage and dump it.
Mine eyes
1.2 years agoCall it “Crew Mover”
1.2 years agoI heard stories when i was a kid
1.2 years agoMake a wheeled craft and just drive on the bottom of the ocean to the check point.
1.3 years agoDocking ports connect using a magnet.
1.3 years agoOn land they work better with a shock to allow for it to make its own adjustments if both crafts are not square to each other.
Horizontal connections are harder than vertical connections.
I would put a docking port on top of the plane and then drive under the refill hose.
Probably need a keyboard to run it though.
1.3 years agoI just assumed it was broke up as north droo and south droo
1.3 years agoIt did when career came out.
1.3 years agoSlowing down again a bit but they have competitions now that keep things exciting so I think its going to be good for a while at least
Kentucky shuffle
1.3 years ago@HeadingEast you are welcome!
1.3 years agoMake the Worm Maggot
1.3 years agoYou need to buy astronauts first.
1.3 years agoThen you will have astronauts to assign.
Remember that you can only assign one craft to an astronaut at a time.
So if you have one in orbit or on the moon from last launch, you will have to buy another astronaut to assign to a new craft.
Keep these competitions up through the winter and I will be able to join. No time for builds until then.
1.3 years ago@ZeusSpaceAgency
1.3 years agoYes dont bother deleting them to fix it. 🚀😳
@ZeusSpaceAgency
1.3 years agoIs the comm chip or its pilot facing upside down?
I had this issue before twice and i fixed them by deleting the chutes and fixing the comms chip then replace chutes. i think
Happiness is good for you
1.3 years agoTry a rocket that goes down instead of up
1.4 years agoRendezvous with lunar orbit.
1.4 years agoThen hit time warp x1000000 for about 60 years and youll eventually line up a rendezvous with Luna itself
Did you tinker it smaller?
1.4 years agoWhat did you call me?
1.4 years ago@SC0693 what about front to rear weight?
1.4 years agoCantilevered weight over the front wheel can make take off sloppy
Clipping
1.4 years agoCould be weight related.
1.4 years agoCheck to see if its heavier on one side more than the other.
Doing good. Keep it up.
1.4 years agoNothing but time will help you now.
Maybe make the colour a bit more translucent so the overlaps are not so dark and obvious.
I suggest starting with a new nose cone so its balanced from the centre and then blend it toward the cockpit
1.4 years ago@ChinmayShukla make larger control surfaces or adjust their angle and drag.
Maybe centre of balance could play a part as well.
Too much weight maybe? Cut your fuel in half or 1/3 even to see if it improves.
Do this to all fuel tanks so you keep balance
🛩️
1.4 years agoJust a hint,
Many jets pitch fastest with either full break or full throttle.
I like to break as I roll into the turn and then crack full throttle after I pitch to create the turn.
@ChinmayShukla opps I did read that too, then forgot lol. Ya man Ill get a chance to fly it tonight.
1.4 years agoDo you have an unlisted post you can tag me in the comments and Ill see it then I can download it.
390 is awfully close to mach 1.
1.4 years agoI wonder if this crafts shape doesnt like super sonic.
Looks cool though. Ill try it tomorrow
I might be home tomorrow. I can try it then to see if I find something worth mentioning.
1.4 years agoWelcome to the future old player
1.4 years ago