In customary consumerist tradition, we must over-ask the developers for unrealistic and overly complicated features that objectively do not fit the game.
Imo it makes sense. Being able to land in a specific spot is a difficult task, but not an impossible one. Using Vizzy makes it easier but it's doable by hand for those who want to try. If you really want to pass the mission, you can download someone else's rocket that uses Vizzy to automatically land on the drone ship.
Yes some of the flying mission checkpoints are hard and I use slow motion for it. But if your plane is hard to fly, it's most likely your plane that's the issue
Signing bonus is the money you get when you accept the contract. It's usually 20% of the total contract reward, and you get it straight away.
Reward is the money you get after you complete the contract. It's 4x more than the signing bonus.
I think the only ways to fail a contract is to either go past the deadline or cancel the contract.
If you launch a rocket for the contract and it blows up, the contract doesn't fail, and you can retry it
@ImWorld Hey that's a great idea and I think the devs should start working on it immediately. Maybe you could make a suggestion post about it and try pinging all the devs there?
@Jonstorm Yes, to use career mode crafts, the need to be made after career mode released because the fuselage was updates. What I meant by download a craft is, there are crafts that people have made for career that auto land on the droneship. I've seen one on discord server.
Those problems with the plane all sound like the plane is unstable. As for the wobble, it's probably the autopilot, but idk how to get it to stop the wobble.
The career missions are designed to teach you passively, but I agree, they don't have good tutorials.
you can't launch them in Career Mode, only in sandbox mode.
What do you mean? I'm able to do that
They won't turn smoothly, you have to roll them and then pull them up in a series of jerks
Are you talking about the yaw? When you roll and then pull up, does your craft roll back to level flight?
I'll check the stock craft out when I get home
As an Introvert, I hardly have any friends/pals and I'm not really comfortable talking with people
Consequences of the industrial revolution
Good luck and hope you cure yourself of this
Completely agree checkpoint 7/8 is hard, even with slow mo + lock to target.
Also, most of the sat missions are dry like, you launch a satellite into orbit and that's it, nothing more to do with that particular satellite.
@Toinkove Where can I find the game files for missions?
@zeropol Nono, you have it right. What I'm saying is that I don't understand why the scientific community says a ruler can't be more precise than its smallest scale, because to me, it should be that a ruler can't be more precise than half its smallest scale (because of what I explained below).
And yes, parallax error would be big in my case. But that doesn't matter too much because I knew Jundroo would make the spring constant multiplier an easy number, like 100,000, rather than, say 99,298. So as long as my results revolved around an easy number, I could find the true value.
I don't think Funky Trees can be used for unlimited fuel and making the craft look better. And you can't download mods for mobile, so you'll have to use cheats or XML editing.
@nathanmagnus Did you save a list of all the names of places you named on Droo? I'm making a craft with frequencies and stuff, and I need to give a name to each frequency, which will be scattered around Droo (540 frequncies total). It would be nice if I could use names people are familiar with. If not, that's okay.
I don't have SR2 on Steam because I have KSP, but I did buy it on mobile so that I can play whenever I want, but it's so difficult to land and dock, because of the limited controls. Now I really want it on PC because I LOVE SR2.
-Payloads can't be touching panels. They need a lot of space between them and walls or they'll fall out
-Haven't found a work around for the village camera yet. But I find using orbit aligned (birds eye view) sometimes helps
-Blocks are very primitive. You can't resize them, change their dimensions etc. They're basically useless in campaign mode
disabling Auto Rotate Parts also quietly disables surface attachment - is it expected ?
This sounds like a bug
It's annoying getting even a usable car. I made a cargo truck for contracts. It works perfectly in desert, but in mountains you need to be careful.
https://www.simplerockets.com/c/8PK6N2/Cargo-Truck-for-Contracts
I don't have tips for cars and made the truck mostly from trial and error
You can also rotate the part to the correct orientation, moving it near where you want it, then selecting the top of the tank and it should automatically connect the top to the nearest capsule connection
Career mode's been moved to "completed" on the roadmap!
<br>
@AtlasSP
@Onoob1
Community translation is 2nd highest on the road map so it should be coming soon
My brother's friend dobe done told me the same dam thing my mam. Man.
You know what I told it? I say I say I say zumba big boy. Propellers are the way. Talk about zoom. Ba.
It's all about angle of attack baby these wizard eyes see all the demons
In customary consumerist tradition, we must over-ask the developers for unrealistic and overly complicated features that objectively do not fit the game.
+7 4.0 years agoIt is easier to remove the floors, test the switches, then put the floors back into place.
+4 4.3 years agoImo it makes sense. Being able to land in a specific spot is a difficult task, but not an impossible one. Using Vizzy makes it easier but it's doable by hand for those who want to try. If you really want to pass the mission, you can download someone else's rocket that uses Vizzy to automatically land on the drone ship.
Yes some of the flying mission checkpoints are hard and I use slow motion for it. But if your plane is hard to fly, it's most likely your plane that's the issue
+3 1.7 years agoTransparent. It's do fast you can't see it
+3 2.5 years agoWell done me!
+3 5.0 years agoSigning bonus is the money you get when you accept the contract. It's usually 20% of the total contract reward, and you get it straight away.
+2 1.8 years agoReward is the money you get after you complete the contract. It's 4x more than the signing bonus.
I think the only ways to fail a contract is to either go past the deadline or cancel the contract.
If you launch a rocket for the contract and it blows up, the contract doesn't fail, and you can retry it
@ImWorld Hey that's a great idea and I think the devs should start working on it immediately. Maybe you could make a suggestion post about it and try pinging all the devs there?
+2 2.6 years agoMerry Christmas!
+2 2.9 years agoI'd like a way to export higher resolution equirectangular map, at least 8k. I'll make a suggestion.
+2 3.8 years agoAmbient occlusion will make a lot of not-very-detailed crafts look less dull. I wonder how processor intensive it is though.
Edit: Not at all, it would seem.
Merry Christmas everyone
+2 3.9 years agoBump
+2 4.0 years agoVery nice. Is it possible to connect a camera part to an MFD, so it displays on the MFD?
+2 4.1 years ago@AngryScientist is cool. You learn by asking
+1 1.6 years ago@AngryScientist gotta unlock and use a different launch pad
+1 1.6 years ago@Mostly Thanks, but it just leads to a video of a guy with orange hair and shiny shoes? I think you got the wrong link
+1 1.7 years ago@Jonstorm Yes, to use career mode crafts, the need to be made after career mode released because the fuselage was updates. What I meant by download a craft is, there are crafts that people have made for career that auto land on the droneship. I've seen one on discord server.
Those problems with the plane all sound like the plane is unstable. As for the wobble, it's probably the autopilot, but idk how to get it to stop the wobble.
The career missions are designed to teach you passively, but I agree, they don't have good tutorials.
+1 1.7 years ago@Jonstorm
What do you mean? I'm able to do that
Are you talking about the yaw? When you roll and then pull up, does your craft roll back to level flight?
+1 1.7 years agoI'll check the stock craft out when I get home
Completely agree checkpoint 7/8 is hard, even with slow mo + lock to target.
+1 1.7 years agoAlso, most of the sat missions are dry like, you launch a satellite into orbit and that's it, nothing more to do with that particular satellite.
@Toinkove Where can I find the game files for missions?
Why hello
+1 1.8 years ago@Zenithspeed idk but sounds like you had to fire yourself for mismanagement of company funds
+1 1.8 years ago@Airdead what game are you going to play to replace this software?
+1 1.9 years agoImagine the comments if the name had changed
+1 2.3 years ago@SCaxaR Whew, that was quick. I didn't even get to finish proof reading it.
+1 3.3 years agoReminds me of scrap mechanic.
+1 3.7 years agoHow did you model the re-entry profile? Did you just fly the craft and note its ALG/Longitude, or did you use some fancy math/estimation?
+1 3.7 years ago@zeropol Nono, you have it right. What I'm saying is that I don't understand why the scientific community says a ruler can't be more precise than its smallest scale, because to me, it should be that a ruler can't be more precise than half its smallest scale (because of what I explained below).
And yes, parallax error would be big in my case. But that doesn't matter too much because I knew Jundroo would make the spring constant multiplier an easy number, like 100,000, rather than, say 99,298. So as long as my results revolved around an easy number, I could find the true value.
+1 3.7 years agoI don't think Funky Trees can be used for unlimited fuel and making the craft look better. And you can't download mods for mobile, so you'll have to use cheats or XML editing.
+1 3.8 years ago@nathanmagnus Did you save a list of all the names of places you named on Droo? I'm making a craft with frequencies and stuff, and I need to give a name to each frequency, which will be scattered around Droo (540 frequncies total). It would be nice if I could use names people are familiar with. If not, that's okay.
+1 3.8 years agoAny tips for taking good screenshots?
+1 3.9 years ago@Rizkyman When "When?"?
+1 3.9 years ago@RDasher Next version, early December.
+1 4.0 years agoI don't have SR2 on Steam because I have KSP, but I did buy it on mobile so that I can play whenever I want, but it's so difficult to land and dock, because of the limited controls. Now I really want it on PC because I LOVE SR2.
+1 5.0 years agoYh I'm really waiting on that 1.1 update
1.5 years agoIf you want to use if blocks, you need to put the whole thing in a while true loop
1.6 years ago@Zenithspeed you need to use wail until blocks instead of the if blocks
1.6 years ago@mundindel on PC you have to copy the craft link, then in the in game designer, press ctrl + v.
1.7 years agoThey adjusted it to make it easier for new players, so there's a massive margin of error. It's wayy too big so this isn't a bug
1.7 years ago-Payloads can't be touching panels. They need a lot of space between them and walls or they'll fall out
-Haven't found a work around for the village camera yet. But I find using orbit aligned (birds eye view) sometimes helps
-Blocks are very primitive. You can't resize them, change their dimensions etc. They're basically useless in campaign mode
This sounds like a bug
It's annoying getting even a usable car. I made a cargo truck for contracts. It works perfectly in desert, but in mountains you need to be careful.
https://www.simplerockets.com/c/8PK6N2/Cargo-Truck-for-Contracts
I don't have tips for cars and made the truck mostly from trial and error
1.7 years agoUpcoming update link doesn't work :(
1.7 years agoPlease do it. I want to see
1.7 years agoNice
1.7 years ago@Toinkove thanks
1.7 years agoI don't believe you can. Unless they added it in a recent update
1.7 years agoYou can also rotate the part to the correct orientation, moving it near where you want it, then selecting the top of the tank and it should automatically connect the top to the nearest capsule connection
1.9 years agoNice. Really hated the old name
1.9 years agoCareer mode's been moved to "completed" on the roadmap!
1.9 years ago<br>
@AtlasSP
@Onoob1
Community translation is 2nd highest on the road map so it should be coming soon
My brother's friend dobe done told me the same dam thing my mam. Man.
1.9 years agoYou know what I told it? I say I say I say zumba big boy. Propellers are the way. Talk about zoom. Ba.
It's all about angle of attack baby these wizard eyes see all the demons
Shipping container transportation missions will be fun. I hope they add a winch or tether part
2.1 years ago